Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
CarlosCadeirante
Ne Zha
Level 108
God Stats
1W - 1L
1,257 SR
Queue Stats
53W - 30L
1,584 Elo+
Party 1
Sylvanus
Sylvanus
JuseJusezinho
Sylvanus
Level 90
God Stats
10W - 7L
1,604 SR
Queue Stats
412W - 380L
1,512 Elo+
Party 1
Hel
Hel
WickedGentleman
Hel
Level 164
God Stats
2W - 2L
1,336 SR
Queue Stats
179W - 186L
1,601 Elo+
Solo
Jormungandr
Jormungandr
ethampro
Jormungandr
Level 63
God Stats
4W - 2L
1,577 SR
Queue Stats
156W - 158L
1,393 Elo+
Solo
Team Averages
Level 110
1,455 SR
1,518 Elo+

VS

Team Averages
Level 145
1,531 SR
1,515 Elo+
Vulcan
Vulcan
 
Vulcan
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
maxisegundo55
Hades
Level 97
God Stats
50W - 48L
1,653 SR
Queue Stats
526W - 527L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 0 / 0
3,428
686
940
1,008
239
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 0 / 0
4,161
832
0
2,915
1,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sylvanus
JuseJusezinho
Sylvanus
6
0 / 0 / 0
3,379
676
1,052
1,759
799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 0
4,144
829
1,164
2,029
478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
ethampro
Jormungandr
6
0 / 0 / 1
3,468
694
673
2,662
866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
6
0 / 1 / 0
3,369
674
1,641
1,860
465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
 
Athena
5
0 / 0 / 0
3,349
670
83
2,840
1,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
 
Neith
5
0 / 0 / 0
2,963
593
772
1,922
430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
 
Chronos
1
0 / 0 / 0
2,501
500
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 0 / 0
3,166
633
329
3,178
857
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
0
0
L
Vulcan
 
Vulcan
0
1
0
0
L
Athena
 
Athena
0
0
0
0
L
Neith
 
Neith
0
0
0
0
L
Chronos
 
Chronos
0
0
0
0
W
0
0
0
0
W
Sylvanus
JuseJusezinho
Sylvanus
0
0
0
0
W
1
0
0
1
W
Jormungandr
ethampro
Jormungandr
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,829
Damage
2,825
10,373
Taken
9,800
3,485
Mitigated
3,425
5,318
Healing
4,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
940
434
0
410
1,008
239
478
0
1,008
0
15,340
L
Vulcan
 
Vulcan
1,641
0
0
475
1,860
465
0
1,084
776
14,890
0
L
Athena
 
Athena
83
0
0
1,470
2,840
1,673
0
567
2,273
6,800
0
L
Neith
 
Neith
772
236
0
833
1,922
430
0
374
1,548
0
13,708
L
Chronos
 
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
1,227
2,915
1,103
0
0
2,915
0
23,574
W
Sylvanus
JuseJusezinho
Sylvanus
1,052
206
74
694
1,759
799
0
83
1,676
13,217
4,944
W
1,164
0
285
1,358
2,029
478
0
1,071
838
20,040
1,373
W
Jormungandr
ethampro
Jormungandr
673
92
0
1,270
2,662
866
0
708
1,895
14,927
0
L
329
76
0
1,363
3,178
857
0
753
2,425
13,160
364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,580
Gold Earned
15,348
179
Minions Killed
107
0
Camps Cleared
0
558,733
Distance Traveled
435,000
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,428
686
38
8
0
99,994
1
L
Vulcan
3,369
674
37
7
0
93,067
0
L
Athena
3,349
670
11
2
0
125,475
0
L
Neith
2,963
593
27
5
0
98,442
0
L
Chronos
2,501
500
0
0
0
4,901
0
W
Ne Zha
4,161
832
37
7
0
100,292
0
W
Sylvanus
3,379
676
23
5
0
102,541
0
W
Hel
4,144
829
49
10
0
123,699
0
W
Jormungandr
3,468
694
32
6
0
132,207
0
L
Hades
3,166
633
32
6
0
113,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role