Player Matchup

Chronos
Chronos
 
Chronos
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AssaultMain8489
Bellona
Level 88
God Stats
4W - 5L
1,338 SR
Queue Stats
660W - 667L
1,552 Elo+
Solo
Persephone
Persephone
DodgeAvenger
Persephone
Level 157
God Stats
5W - 2L
1,549 SR
Queue Stats
250W - 54L
1,811 Elo+
Party 2
Ne Zha
Ne Zha
Zwinkster
Ne Zha
Level 147
God Stats
4W - 0L
2,054 SR
Queue Stats
198W - 17L
1,984 Elo+
Party 2
Jormungandr
Jormungandr
lipedda
Jormungandr
Level 203
God Stats
11W - 14L
1,456 SR
Queue Stats
671W - 655L
1,566 Elo+
Solo
Team Averages
Level 160
1,579 SR
1,682 Elo+

VS

Team Averages
Level 152
1,500 SR
1,544 Elo+
Amaterasu
Amaterasu
BASH ABUSTER
Amaterasu
Level 123
God Stats
4W - 8L
1,370 SR
Queue Stats
310W - 313L
1,541 Elo+
Party 1
Ne Zha
Ne Zha
BobbyDiesel
Ne Zha
Level 147
God Stats
2W - 6L
1,345 SR
Queue Stats
362W - 359L
1,581 Elo+
Solo
Bellona
Bellona
GMG born
Bellona
Level 185
God Stats
3W - 5L
1,526 SR
Queue Stats
357W - 367L
1,555 Elo+
Solo
Hou Yi
Hou Yi
Thelanudo
Hou Yi
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,523 Elo+
Solo
Zeus
Zeus
nittanytyger
Zeus
Level 123
God Stats
4W - 2L
1,758 SR
Queue Stats
230W - 230L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
2 / 2 / 16
9,254
841
9,735
9,107
3,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
5 / 4 / 16
9,889
899
9,891
15,880
20,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
DodgeAvenger
Persephone
17
9 / 3 / 15
11,064
1,006
21,686
10,652
4,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
Zwinkster
Ne Zha
18
11 / 3 / 12
11,703
1,064
17,054
17,159
10,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Jormungandr
lipedda
Jormungandr
13
2 / 6 / 13
8,935
812
8,391
13,738
12,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BASH ABUSTER
Amaterasu
13
0 / 6 / 13
7,810
710
6,987
17,426
16,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
15
5 / 6 / 7
9,155
832
10,660
12,564
6,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bellona
GMG born
Bellona
12
2 / 6 / 13
7,796
709
7,127
17,571
17,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
Thelanudo
Hou Yi
15
9 / 7 / 5
9,606
873
13,838
13,424
5,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mace

Mace

+10
Physical Power

14
3 / 5 / 6
8,187
744
10,966
9,255
3,326
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
63
29
Kills
19
18
Deaths
30
72
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
2
16
5
W
5
4
16
3.25
L
Amaterasu
BASH ABUSTER
Amaterasu
0
6
13
1.08
L
Ne Zha
5
6
7
1.42
W
Persephone
DodgeAvenger
Persephone
9
3
15
5.5
L
Bellona
GMG born
Bellona
2
6
13
1.42
L
Hou Yi
Thelanudo
Hou Yi
9
7
5
1.64
W
Ne Zha
Zwinkster
Ne Zha
11
3
12
5.67
W
Jormungandr
lipedda
Jormungandr
2
6
13
1.42
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,757
Damage
49,578
66,536
Taken
70,240
52,465
Mitigated
50,412
17,675
Healing
12,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,735
2,588
690
1,417
9,107
3,843
4,241
1,083
7,853
21,318
461
W
9,891
806
2,184
2,460
15,880
20,850
291
2,536
12,773
0
17,418
L
Amaterasu
BASH ABUSTER
Amaterasu
6,987
896
458
3,593
17,426
16,764
0
8,425
8,126
0
10,742
L
Ne Zha
10,660
1,470
424
676
12,564
6,672
0
6,433
5,814
0
19,316
W
Persephone
DodgeAvenger
Persephone
21,686
1,052
896
3,165
10,652
4,814
925
1,761
8,613
35,054
1,033
L
Bellona
GMG born
Bellona
7,127
1,851
728
3,287
17,571
17,660
0
9,352
7,324
0
10,670
L
Hou Yi
Thelanudo
Hou Yi
13,838
5,618
0
1,612
13,424
5,990
697
5,803
7,174
0
23,824
W
Ne Zha
Zwinkster
Ne Zha
17,054
1,990
294
4,922
17,159
10,064
1,525
2,464
14,387
0
37,944
W
Jormungandr
lipedda
Jormungandr
8,391
1,104
507
1,140
13,738
12,894
82
2,727
10,619
15,010
1,267
L
10,966
792
622
1,508
9,255
3,326
0
6,368
2,534
25,910
702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,845
Gold Earned
42,554
124
Minions Killed
95
0
Camps Cleared
0
998,828
Distance Traveled
884,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,254
841
23
2
0
190,216
0
W
Bellona
9,889
899
24
2
0
194,033
0
L
Amaterasu
7,810
710
12
1
0
192,024
0
L
Ne Zha
9,155
832
11
1
0
183,550
0
W
Persephone
11,064
1,006
36
3
0
205,213
0
L
Bellona
7,796
709
8
1
0
156,867
0
L
Hou Yi
9,606
873
25
2
0
163,775
0
W
Ne Zha
11,703
1,064
28
3
0
244,146
0
W
Jormungandr
8,935
812
13
1
0
165,220
0
L
Zeus
8,187
744
39
4
0
188,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role