Player Matchup

Freya
Freya
Jeck19
Freya
Level 172
God Stats
2W - 5L
1,446 SR
Queue Stats
142W - 144L
1,473 Elo+
Solo
Odin
Odin
LowerPolecat443
Odin
Level 88
God Stats
9W - 4L
1,801 SR
Queue Stats
354W - 352L
1,500 Elo+
Solo
Chaac
Chaac
Terence ILL187
Chaac
Level 165
God Stats
4W - 4L
1,558 SR
Queue Stats
172W - 189L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UltInstnctShaggy
Morgan Le Fay
Level 120
God Stats
1W - 1L
1,715 SR
Queue Stats
90W - 75L
1,528 Elo+
Solo
Raijin
Raijin
blydova
Raijin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,492 Elo+
Solo
Team Averages
Level 127
1,604 SR
1,491 Elo+

VS

Team Averages
Level 97
1,523 SR
1,475 Elo+
Atlas
Atlas
Diesel TD HP
Atlas
Level 63
God Stats
5W - 2L
1,737 SR
Queue Stats
74W - 76L
1,487 Elo+
Solo
Athena
Athena
Mango HabaneDro
Athena
Level 144
God Stats
14W - 2L
1,718 SR
Queue Stats
160W - 150L
1,498 Elo+
Party 1
Bastet
Bastet
MissedValentine
Bastet
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 128L
1,439 Elo+
Solo
Discordia
Discordia
TX BamBam18
Discordia
Level 132
God Stats
1W - 2L
1,116 SR
Queue Stats
183W - 203L
1,482 Elo+
Party 1
Ah Puch
Ah Puch
csi413
Ah Puch
Level 62
God Stats
10W - 5L
1,545 SR
Queue Stats
501W - 515L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Jeck19
Freya
9
0 / 5 / 2
5,392
770
3,325
6,427
1,856
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 3 / 2
5,779
826
1,679
8,879
5,386
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 2 / 4
6,105
872
8,604
7,564
6,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
UltInstnctShaggy
Morgan Le Fay
11
2 / 3 / 1
6,492
927
5,218
5,606
1,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Raijin
blydova
Raijin
9
1 / 5 / 1
5,540
791
2,615
5,024
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 10
8,126
1,161
4,851
6,743
5,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 0 / 13
7,448
1,064
4,887
9,884
6,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
4 / 1 / 9
7,353
1,050
6,207
5,580
2,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Discordia
TX BamBam18
Discordia
12
2 / 0 / 12
7,133
1,019
3,523
2,986
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ah Puch
csi413
Ah Puch
13
6 / 1 / 10
7,717
1,102
11,802
2,719
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
4
Kills
18
18
Deaths
4
10
Assists
54
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
L
Freya
Jeck19
Freya
0
5
2
0.2
L
1
3
2
0.67
W
1
0
13
7.5
W
4
1
9
8.5
W
Discordia
TX BamBam18
Discordia
2
0
12
8
L
0
2
4
1
L
Morgan Le Fay
UltInstnctShaggy
Morgan Le Fay
2
3
1
0.83
L
Raijin
blydova
Raijin
1
5
1
0.3
W
Ah Puch
csi413
Ah Puch
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,441
Damage
31,270
33,500
Taken
27,912
16,460
Mitigated
16,569
8,538
Healing
13,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,851
1,561
352
945
6,743
5,948
334
2,740
4,003
11,880
0
L
Freya
Jeck19
Freya
3,325
1,049
273
648
6,427
1,856
0
5,023
1,320
6,385
0
L
1,679
167
267
2,539
8,879
5,386
0
6,321
2,344
0
4,059
W
4,887
974
197
4,032
9,884
6,227
393
4,012
5,872
8,866
1,137
W
6,207
1,517
2,363
1,907
5,580
2,105
766
2,205
3,375
0
11,697
W
Discordia
TX BamBam18
Discordia
3,523
313
1,441
713
2,986
1,026
564
1,063
1,923
8,899
141
L
8,604
160
460
2,676
7,564
6,372
0
4,704
2,632
0
19,696
L
Morgan Le Fay
UltInstnctShaggy
Morgan Le Fay
5,218
516
36
1,513
5,606
1,554
0
4,093
1,317
10,774
0
L
Raijin
blydova
Raijin
2,615
165
0
126
5,024
1,292
0
3,815
1,107
4,249
93
W
Ah Puch
csi413
Ah Puch
11,802
1,373
757
439
2,719
1,263
937
1,046
1,673
21,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,308
Gold Earned
37,777
62
Minions Killed
85
0
Camps Cleared
0
583,847
Distance Traveled
694,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,126
1,161
12
2
0
128,188
0
L
Freya
5,392
770
11
2
0
101,632
0
L
Odin
5,779
826
7
1
0
120,217
0
W
Athena
7,448
1,064
8
1
0
160,129
0
W
Bastet
7,353
1,050
17
2
0
155,715
0
W
Discordia
7,133
1,019
14
2
0
142,048
0
L
Chaac
6,105
872
20
3
0
141,901
0
L
Morgan Le Fay
6,492
927
14
2
0
127,254
0
L
Raijin
5,540
791
10
1
0
92,843
0
W
Ah Puch
7,717
1,102
34
5
0
108,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role