Player Matchup

Baron Samedi
Baron Samedi
GlueGoblin
Baron Samedi
Level 109
God Stats
40W - 24L
1,648 SR
Queue Stats
165W - 143L
1,670 Elo+
Party 1
Geb
Geb
Robo_Gamer17
Geb
Level 173
God Stats
48W - 32L
1,712 SR
Queue Stats
234W - 208L
1,586 Elo+
Solo
Thor
Thor
SchmeckleGoblin
Thor
Level 148
God Stats
2W - 0L
1,911 SR
Queue Stats
39W - 31L
1,704 Elo+
Party 1
Team Averages
Level 143
1,757 SR
1,653 Elo+

VS

Team Averages
Level 149
1,553 SR
1,585 Elo+
Xbalanque
Xbalanque
BX_GUNNAZ
Xbalanque
Level 159
God Stats
3W - 5L
1,511 SR
Queue Stats
595W - 568L
1,625 Elo+
Solo
Horus
Horus
DolllsDevil
Horus
Level 159
God Stats
1W - 3L
1,640 SR
Queue Stats
58W - 64L
1,573 Elo+
Solo
Hera
Hera
Rhagarson
Hera
Level 128
God Stats
109W - 114L
1,508 SR
Queue Stats
238W - 236L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GlueGoblin
Baron Samedi
16
2 / 0 / 8
9,650
877
10,380
6,954
4,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 1 / 6
8,834
803
7,969
9,106
6,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 3 / 3
9,787
890
9,340
8,194
2,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BX_GUNNAZ
Xbalanque
14
1 / 4 / 0
8,090
735
6,324
10,745
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
1 / 2 / 3
8,232
748
3,759
13,909
12,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Hera
14
2 / 4 / 2
8,918
811
5,862
7,622
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
4
4
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BX_GUNNAZ
Xbalanque
1
4
0
0.25
L
1
2
3
1.25
W
Baron Samedi
GlueGoblin
Baron Samedi
2
0
8
6
L
Hera
2
4
2
0.75
W
3
1
6
6
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,689
Damage
15,945
24,254
Taken
32,276
13,234
Mitigated
19,050
7,482
Healing
8,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BX_GUNNAZ
Xbalanque
6,324
2,579
0
2,580
10,745
3,722
0
5,690
4,341
0
27,930
L
3,759
1,552
717
4,662
13,909
12,976
0
7,495
5,410
0
15,224
W
Baron Samedi
GlueGoblin
Baron Samedi
10,380
354
1,153
4,140
6,954
4,208
225
1,710
5,220
39,864
0
L
Hera
5,862
1,183
0
472
7,622
2,352
29
2,679
4,538
27,720
0
W
7,969
611
0
943
9,106
6,174
29
2,256
6,834
18,293
2,198
W
9,340
1,155
0
1,246
8,194
2,852
0
1,964
6,230
0
34,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,271
Gold Earned
25,240
147
Minions Killed
117
0
Camps Cleared
0
645,325
Distance Traveled
578,927
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,090
735
40
4
0
185,199
2
L
Horus
8,232
748
19
2
0
202,237
1
W
Baron Samedi
9,650
877
75
7
0
207,178
0
L
Hera
8,918
811
58
5
0
191,491
3
W
Geb
8,834
803
20
2
0
241,948
1
W
Thor
9,787
890
52
5
0
196,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role