Player Matchup

Ymir
Ymir
Diamond I
IFeeling
Ymir
Diamond I
Level 106
God Stats
19W - 17L
1,715 SR
Queue Stats
559W - 515L
2,271 MMR
Party 1
Discordia
Discordia
Diamond I
NALG0NA
Discordia
Diamond I
Level 153
God Stats
155W - 126L
1,640 SR
Queue Stats
160W - 135L
2,284 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond I
Еrick
Gilgamesh
Diamond I
Level 186
God Stats
11W - 11L
1,674 SR
Queue Stats
352W - 247L
2,695 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,676 SR
2,417 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 189
1,452 SR
1,941 MMR
Hera
Hera
Diamond IV
 
Hera
Diamond IV
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond II
TheViperWithin
Chiron
Diamond II
Level 180
God Stats
4W - 16L
1,356 SR
Queue Stats
819W - 876L
2,439 MMR
Solo
Artio
Artio
Diamond V
spectrif19
Artio
Diamond V
Level 221
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,882 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 0 / 7
9,114
911
6,675
12,098
8,990
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
NALG0NA
Discordia
16
5 / 2 / 5
10,051
1,005
13,420
7,643
2,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Еrick
Gilgamesh
16
6 / 2 / 3
9,664
966
10,863
13,171
8,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
KuzenboCthulhuKumbhakarnaSerqetXing Tian

VS

Bans
FafnirCerberusAtlasAresBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
2 / 5 / 2
8,573
857
8,459
8,400
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 1
8,272
827
8,034
8,428
3,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
12
0 / 5 / 0
7,066
707
4,223
19,062
12,900
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
4
4
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
5
2
0.6
W
Ymir
2
0
7
5.5
W
Discordia
NALG0NA
Discordia
5
2
5
3.75
L
2
3
1
0.83
L
Artio
0
5
0
0
W
Gilgamesh
Еrick
Gilgamesh
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,958
Damage
20,716
32,912
Taken
35,890
19,841
Mitigated
19,484
8,206
Healing
8,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,459
2,164
0
615
8,400
3,312
0
4,830
3,406
24,898
0
W
Ymir
6,675
1,300
0
3,610
12,098
8,990
28
3,756
8,342
26,220
722
W
Discordia
NALG0NA
Discordia
13,420
118
0
2,398
7,643
2,562
599
2,712
4,931
49,483
526
L
8,034
1,187
420
2,220
8,428
3,272
0
6,609
1,713
0
27,237
L
Artio
4,223
359
300
4,642
19,062
12,900
0
8,493
10,106
12,154
1,173
W
Gilgamesh
Еrick
Gilgamesh
10,863
3,737
0
2,198
13,171
8,289
118
5,982
7,189
0
33,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,829
Gold Earned
23,911
157
Minions Killed
102
0
Camps Cleared
0
661,330
Distance Traveled
544,363
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,573
857
37
4
0
167,576
7
W
Ymir
9,114
911
40
4
0
217,924
0
W
Discordia
10,051
1,005
68
7
0
223,394
0
L
Chiron
8,272
827
48
5
0
198,462
0
L
Artio
7,066
707
17
2
0
178,325
0
W
Gilgamesh
9,664
966
49
5
0
220,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role