Player Matchup

Pele
Pele
ComanderWoof
Pele
Level 177
God Stats
235W - 144L
1,677 SR
Queue Stats
331W - 325L
1,535 Elo+
Solo
Thor
Thor
OwlDiego4224
Thor
Level 88
God Stats
2W - 0L
1,699 SR
Queue Stats
35W - 46L
1,418 Elo+
Solo
Ra
Ra
Paulo_Rossi_N
Ra
Level 85
God Stats
1W - 1L
1,318 SR
Queue Stats
75W - 78L
1,452 Elo+
Solo
Medusa
Medusa
oP V1P
Medusa
Level 102
God Stats
195W - 174L
1,577 SR
Queue Stats
492W - 479L
1,504 Elo+
Solo
Jormungandr
Jormungandr
vikall
Jormungandr
Level 145
God Stats
7W - 10L
1,701 SR
Queue Stats
234W - 214L
1,471 Elo+
Solo
Team Averages
Level 119
1,594 SR
1,476 Elo+

VS

Team Averages
Level 86
1,463 SR
1,492 Elo+
Bacchus
Bacchus
 
Bacchus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
HostEndedGame67
Apollo
Level 47
God Stats
0W - 7L
1,120 SR
Queue Stats
0W - 10L
1,060 Elo+
Solo
King Arthur
King Arthur
Softcore
King Arthur
Level 76
God Stats
2W - 1L
1,834 SR
Queue Stats
30W - 7L
1,873 Elo+
Party 1
Ares
Ares
jmswaffle
Ares
Level 124
God Stats
262W - 251L
1,577 SR
Queue Stats
266W - 261L
1,546 Elo+
Solo
Thanatos
Thanatos
kaLVaaazer
Thanatos
Level 120
God Stats
0W - 2L
1,286 SR
Queue Stats
7W - 7L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 1 / 2
7,670
697
7,939
6,657
2,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 1 / 3
5,926
539
1,920
8,981
4,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 1 / 4
6,404
582
3,225
4,482
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
oP V1P
Medusa
12
3 / 0 / 2
6,590
599
2,267
2,587
889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
vikall
Jormungandr
12
3 / 0 / 8
6,741
613
6,320
6,845
5,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 4 / 2
4,997
454
2,653
9,658
8,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 4 / 0
4,607
419
68
4,665
1,015
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
Softcore
King Arthur
11
0 / 2 / 1
6,627
602
8,258
11,036
7,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
11
3 / 2 / 0
6,660
605
2,900
7,218
4,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
kaLVaaazer
Thanatos
6
0 / 6 / 0
4,423
402
1,700
6,606
1,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
18
Kills
3
3
Deaths
18
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
2
0.25
W
10
1
2
11
L
0
4
0
0
W
0
1
3
1.5
W
2
1
4
4
L
King Arthur
Softcore
King Arthur
0
2
1
0.25
L
Ares
3
2
0
1.5
L
Thanatos
kaLVaaazer
Thanatos
0
6
0
0
W
Medusa
oP V1P
Medusa
3
0
2
4
W
Jormungandr
vikall
Jormungandr
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,671
Damage
15,579
29,552
Taken
39,183
15,214
Mitigated
24,256
8,041
Healing
8,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,653
358
0
3,015
9,658
8,653
0
3,415
6,091
21,824
0
W
7,939
2,384
0
774
6,657
2,461
1,250
981
5,676
0
52,236
L
68
68
0
80
4,665
1,015
0
378
4,222
0
10,939
W
1,920
359
0
2,828
8,981
4,801
0
437
8,544
0
28,824
W
3,225
374
120
1,541
4,482
1,473
293
2,546
1,936
34,852
0
L
King Arthur
Softcore
King Arthur
8,258
1,237
0
2,465
11,036
7,966
0
1,627
8,975
661
49,175
L
Ares
2,900
205
0
1,425
7,218
4,762
0
1,886
5,059
24,098
0
L
Thanatos
kaLVaaazer
Thanatos
1,700
470
19
1,726
6,606
1,860
0
1,497
4,967
0
13,121
W
Medusa
oP V1P
Medusa
2,267
489
0
956
2,587
889
276
218
2,369
0
38,916
W
Jormungandr
vikall
Jormungandr
6,320
1,162
0
1,822
6,845
5,590
300
1,714
5,131
41,743
36

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,331
Gold Earned
27,314
343
Minions Killed
209
0
Camps Cleared
0
1,062,463
Distance Traveled
964,785
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,997
454
34
3
0
213,935
0
W
Pele
7,670
697
83
8
0
227,371
0
L
Apollo
4,607
419
21
2
0
165,249
0
W
Thor
5,926
539
58
5
0
214,219
0
W
Ra
6,404
582
70
6
0
217,230
6
L
King Arthur
6,627
602
93
8
0
218,562
0
L
Ares
6,660
605
37
3
0
188,407
0
L
Thanatos
4,423
402
24
2
0
178,632
1
W
Medusa
6,590
599
72
7
0
212,834
0
W
Jormungandr
6,741
613
60
5
0
190,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role