Player Matchup

Ra
Ra
Lockiavelli
Ra
Level 110
God Stats
4W - 9L
1,390 SR
Queue Stats
701W - 649L
1,482 Elo+
Solo
Fenrir
Fenrir
Ma5meee
Fenrir
Level 26
God Stats
4W - 2L
1,668 SR
Queue Stats
69W - 51L
1,638 Elo+
Party 1
Thoth
Thoth
Safi1337
Thoth
Level 159
God Stats
9W - 7L
1,674 SR
Queue Stats
87W - 63L
1,635 Elo+
Party 1
Fafnir
Fafnir
Sbs-hazem-Syr
Fafnir
Level 128
God Stats
2W - 3L
1,497 SR
Queue Stats
762W - 750L
1,454 Elo+
Party 1
Neith
Neith
magdsamisobh
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,759 Elo+
Party 1
Team Averages
Level 86
1,546 SR
1,594 Elo+

VS

Team Averages
Level 132
1,674 SR
1,549 Elo+
Thor
Thor
Life203
Thor
Level 129
God Stats
5W - 6L
1,488 SR
Queue Stats
474W - 449L
1,515 Elo+
Solo
Charybdis
Charybdis
Mitsuri5435
Charybdis
Level 86
God Stats
16W - 7L
1,648 SR
Queue Stats
105W - 82L
1,580 Elo+
Solo
Baron Samedi
Baron Samedi
P0l1o
Baron Samedi
Level 157
God Stats
4W - 5L
1,427 SR
Queue Stats
282W - 253L
1,518 Elo+
Solo
Loki
Loki
Secc
Loki
Level 170
God Stats
3W - 0L
1,941 SR
Queue Stats
58W - 31L
1,653 Elo+
Solo
Sobek
Sobek
johni86
Sobek
Level 119
God Stats
4W - 3L
1,868 SR
Queue Stats
139W - 126L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,365
537
3,385
9,416
3,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Ma5meee
Fenrir
7
0 / 2 / 1
4,687
469
3,135
7,895
3,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thoth
Safi1337
Thoth
12
2 / 1 / 0
6,111
611
5,647
3,945
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 4 / 2
4,926
493
2,358
9,603
5,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 0
5,020
502
4,225
5,824
1,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Life203
Thor
10
3 / 1 / 4
5,739
574
5,132
9,508
2,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Mitsuri5435
Charybdis
12
2 / 0 / 2
6,592
659
5,089
5,065
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
P0l1o
Baron Samedi
12
4 / 1 / 1
6,696
670
4,110
4,637
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Secc
Loki
12
5 / 1 / 2
7,168
717
7,654
6,557
1,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
johni86
Sobek
8
0 / 0 / 3
5,299
530
2,365
7,087
4,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
14
14
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thor
Life203
Thor
3
1
4
5
L
1
5
0
0.2
L
Fenrir
Ma5meee
Fenrir
0
2
1
0.25
W
Charybdis
Mitsuri5435
Charybdis
2
0
2
3
W
Baron Samedi
P0l1o
Baron Samedi
4
1
1
4.5
L
Thoth
Safi1337
Thoth
2
1
0
2
L
0
4
2
0.25
W
Loki
Secc
Loki
5
1
2
6
W
Sobek
johni86
Sobek
0
0
3
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,750
Damage
24,350
36,683
Taken
32,854
14,074
Mitigated
12,265
10,102
Healing
10,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Life203
Thor
5,132
1,379
0
1,837
9,508
2,969
0
3,370
6,070
0
28,895
L
3,385
351
0
3,486
9,416
3,511
0
185
9,231
29,073
671
L
Fenrir
Ma5meee
Fenrir
3,135
402
0
2,115
7,895
3,183
0
2,411
5,338
0
11,152
W
Charybdis
Mitsuri5435
Charybdis
5,089
2,683
0
3,281
5,065
1,642
809
382
4,683
0
54,054
W
Baron Samedi
P0l1o
Baron Samedi
4,110
403
44
1,129
4,637
1,428
0
2,167
2,470
44,133
1,356
L
Thoth
Safi1337
Thoth
5,647
72
0
445
3,945
905
0
1,622
2,129
46,698
915
L
2,358
1,180
0
2,785
9,603
5,019
0
1,449
8,038
18,842
7,123
W
Loki
Secc
Loki
7,654
1,795
0
767
6,557
1,817
0
2,343
3,968
0
45,256
W
Sobek
johni86
Sobek
2,365
360
0
3,800
7,087
4,409
0
2,217
4,870
14,260
0
L
4,225
2,043
0
1,271
5,824
1,456
0
339
5,485
0
36,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,109
Gold Earned
31,494
283
Minions Killed
321
0
Camps Cleared
0
1,068,342
Distance Traveled
1,104,368
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,739
574
42
4
0
252,242
0
L
Ra
5,365
537
54
5
0
194,950
0
L
Fenrir
4,687
469
16
2
0
246,163
0
W
Charybdis
6,592
659
101
10
0
179,657
0
W
Baron Samedi
6,696
670
93
9
0
224,782
5
L
Thoth
6,111
611
108
11
0
228,524
2
L
Fafnir
4,926
493
44
4
0
188,752
2
W
Loki
7,168
717
67
7
0
207,839
0
W
Sobek
5,299
530
18
2
0
239,848
4
L
Neith
5,020
502
61
6
0
209,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role