Player Matchup

Izanami
Izanami
 
Izanami
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
DIO6940
Nox
Level 162
God Stats
10W - 9L
1,555 SR
Queue Stats
714W - 737L
1,445 Elo+
Solo
Vulcan
Vulcan
IMPACTO1932
Vulcan
Level 69
God Stats
66W - 71L
1,511 SR
Queue Stats
230W - 263L
1,428 Elo+
Solo
Ymir
Ymir
Sgt tahco
Ymir
Level 107
God Stats
32W - 15L
1,711 SR
Queue Stats
417W - 427L
1,440 Elo+
Party 2
Hera
Hera
SlumberousSloth
Hera
Level 109
God Stats
2W - 3L
1,395 SR
Queue Stats
218W - 197L
1,463 Elo+
Party 2
Team Averages
Level 107
1,534 SR
1,455 Elo+

VS

Team Averages
Level 78
1,604 SR
1,448 Elo+
Vulcan
Vulcan
GamingYoung
Vulcan
Level 29
God Stats
6W - 3L
1,752 SR
Queue Stats
41W - 49L
1,408 Elo+
Party 1
Medusa
Medusa
GrandTitan10
Medusa
Level 92
God Stats
92W - 103L
1,498 SR
Queue Stats
272W - 274L
1,450 Elo+
Solo
Vamana
Vamana
Ilovejayce
Vamana
Level 58
God Stats
8W - 2L
1,688 SR
Queue Stats
172W - 201L
1,458 Elo+
Party 1
Ra
Ra
Toad26A
Ra
Level 148
God Stats
80W - 85L
1,483 SR
Queue Stats
584W - 581L
1,420 Elo+
Solo
Arachne
Arachne
bael96
Arachne
Level 64
God Stats
7W - 4L
1,598 SR
Queue Stats
126W - 127L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 3 / 1
3,510
501
4,386
6,537
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nox
6
3 / 3 / 0
4,090
584
1,554
2,422
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Vulcan
9
3 / 1 / 0
5,307
758
2,217
2,036
611
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
6
0 / 4 / 0
3,828
547
2,563
7,406
3,589
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 4 / 1
4,726
675
2,038
4,813
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
8
2 / 1 / 2
4,978
711
3,641
3,769
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
9
4 / 1 / 4
5,200
743
6,129
5,839
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Ilovejayce
Vamana
7
0 / 2 / 0
4,057
580
0
3,575
1,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
5 / 3 / 2
5,060
723
4,514
6,785
1,721
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
bael96
Arachne
9
4 / 0 / 1
5,319
760
1,650
5,341
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
7
Kills
15
15
Deaths
7
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
1
0.17
L
Nox
3
3
0
1
W
Vulcan
2
1
2
3
W
Medusa
4
1
4
6
L
Vulcan
3
1
0
3
W
Vamana
Ilovejayce
Vamana
0
2
0
0
L
Ymir
0
4
0
0
L
1
4
1
0.38
W
5
3
2
2
W
Arachne
bael96
Arachne
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,758
Damage
15,934
23,214
Taken
25,309
7,742
Mitigated
7,710
5,376
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,386
2,330
0
2,039
6,537
1,589
0
1,457
5,080
0
18,885
L
Nox
1,554
256
0
135
2,422
749
0
653
1,769
10,982
0
W
Vulcan
3,641
195
0
1,380
3,769
1,058
0
2,538
1,225
22,899
1,438
W
Medusa
6,129
3,330
0
1,694
5,839
1,584
394
1,800
3,959
0
26,239
L
Vulcan
2,217
204
0
637
2,036
611
0
216
1,820
28,576
0
W
Vamana
Ilovejayce
Vamana
0
0
0
450
3,575
1,794
0
1,552
2,023
0
18,442
L
Ymir
2,563
1,042
141
1,674
7,406
3,589
0
2,515
4,891
11,111
0
L
2,038
425
0
750
4,813
1,204
0
3,269
1,544
26,933
559
W
4,514
1,413
906
2,847
6,785
1,721
468
2,144
4,553
22,994
0
W
Arachne
bael96
Arachne
1,650
1,182
0
4,424
5,341
1,553
0
126
5,177
0
22,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,461
Gold Earned
24,614
168
Minions Killed
190
0
Camps Cleared
0
609,865
Distance Traveled
724,519
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,510
501
19
3
0
134,207
0
L
Nox
4,090
584
24
3
0
103,099
0
W
Vulcan
4,978
711
34
5
0
150,025
0
W
Medusa
5,200
743
42
6
0
126,673
0
L
Vulcan
5,307
758
52
7
0
109,611
1
W
Vamana
4,057
580
32
5
0
143,165
0
L
Ymir
3,828
547
20
3
0
134,313
0
L
Hera
4,726
675
53
8
0
128,635
0
W
Ra
5,060
723
34
5
0
138,145
0
W
Arachne
5,319
760
48
7
0
166,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role