Player Matchup

Rama
Rama
KenshinSlice84
Rama
Level 159
God Stats
5W - 6L
1,494 SR
Queue Stats
543W - 557L
1,505 Elo+
Solo
Ravana
Ravana
Kowari2
Ravana
Level 153
God Stats
1W - 0L
1,726 SR
Queue Stats
9W - 19L
1,412 Elo+
Solo
Ix Chel
Ix Chel
Macks-A-Million6
Ix Chel
Level 196
God Stats
3W - 0L
1,484 SR
Queue Stats
172W - 177L
1,546 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tigerstyle22
Ah Muzen Cab
Level 159
God Stats
2W - 2L
1,421 SR
Queue Stats
247W - 235L
1,505 Elo+
Party 1
Amaterasu
Amaterasu
xXTheImmortalXx
Amaterasu
Level 153
God Stats
14W - 15L
1,538 SR
Queue Stats
965W - 982L
1,533 Elo+
Party 1
Team Averages
Level 164
1,532 SR
1,500 Elo+

VS

Team Averages
Level 176
1,441 SR
1,533 Elo+
Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Alunge
Rama
Level 275
God Stats
5W - 7L
1,460 SR
Queue Stats
772W - 831L
1,584 Elo+
Solo
Ix Chel
Ix Chel
Fallen Achelous
Ix Chel
Level 159
God Stats
2W - 7L
1,288 SR
Queue Stats
278W - 311L
1,545 Elo+
Solo
Charon
Charon
Mgrimm
Charon
Level 129
God Stats
1W - 2L
1,458 SR
Queue Stats
271W - 277L
1,478 Elo+
Solo
Sobek
Sobek
PyroDragneel
Sobek
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 51L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,594
1,119
1,895
2,989
1,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ravana
Kowari2
Ravana
11
4 / 2 / 4
6,368
1,274
4,729
5,507
2,447
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 3 / 5
5,624
1,125
3,701
3,192
1,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
tigerstyle22
Ah Muzen Cab
11
0 / 0 / 6
5,882
1,176
5,832
3,247
1,388
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amaterasu
xXTheImmortalXx
Amaterasu
11
2 / 0 / 6
6,090
1,218
4,975
5,984
4,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
5
0 / 0 / 0
4,294
859
0
0
0
Rama
Alunge
Rama
11
1 / 2 / 3
5,777
1,155
4,261
4,535
1,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

10
2 / 2 / 3
5,507
1,101
5,397
5,665
2,330
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Mgrimm
Charon
10
2 / 2 / 3
5,959
1,192
3,074
6,736
7,412
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 2 / 3
5,545
1,109
1,607
6,199
6,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
8
Kills
6
6
Deaths
8
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
0
0
0
L
Rama
Alunge
Rama
1
2
3
1.25
L
2
2
3
1.75
W
1
1
2
2
W
Ravana
Kowari2
Ravana
4
2
4
3
W
1
3
5
1.17
L
Charon
Mgrimm
Charon
2
2
3
1.75
L
1
2
3
1.25
W
Ah Muzen Cab
tigerstyle22
Ah Muzen Cab
0
0
6
3
W
Amaterasu
xXTheImmortalXx
Amaterasu
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,132
Damage
14,339
20,919
Taken
23,135
10,467
Mitigated
17,897
8,570
Healing
5,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Rama
Alunge
Rama
4,261
2,845
0
250
4,535
1,965
0
531
3,856
0
11,394
L
5,397
250
1,311
1,218
5,665
2,330
0
826
4,698
10,915
0
W
1,895
1,493
289
813
2,989
1,092
812
1,740
1,249
0
6,566
W
Ravana
Kowari2
Ravana
4,729
1,254
0
412
5,507
2,447
256
1,871
3,636
0
6,526
W
3,701
809
1,789
405
3,192
1,197
26
1,774
1,418
6,591
0
L
Charon
Mgrimm
Charon
3,074
491
434
703
6,736
7,412
0
1,190
5,446
6,747
682
L
1,607
132
531
1,014
6,199
6,190
0
1,154
4,924
4,236
0
W
Ah Muzen Cab
tigerstyle22
Ah Muzen Cab
5,832
1,311
0
524
3,247
1,388
614
1,954
1,293
0
19,547
W
Amaterasu
xXTheImmortalXx
Amaterasu
4,975
873
764
3,574
5,984
4,343
163
2,057
3,927
0
7,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,558
Gold Earned
27,082
58
Minions Killed
50
0
Camps Cleared
0
505,530
Distance Traveled
343,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,294
859
0
0
0
0
0
L
Rama
5,777
1,155
22
4
0
78,552
0
L
Ix Chel
5,507
1,101
14
3
0
87,993
0
W
Rama
5,594
1,119
7
1
0
88,214
0
W
Ravana
6,368
1,274
5
1
0
111,025
0
W
Ix Chel
5,624
1,125
4
1
0
87,308
0
L
Charon
5,959
1,192
5
1
0
82,756
0
L
Sobek
5,545
1,109
9
2
0
94,437
0
W
Ah Muzen Cab
5,882
1,176
36
7
0
101,808
0
W
Amaterasu
6,090
1,218
6
1
0
117,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role