Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
crystalc1ear
Da Ji
Level 78
God Stats
3W - 9L
1,318 SR
Queue Stats
6W - 11L
1,380 Elo+
Solo
Cthulhu
Cthulhu
jakubovvski
Cthulhu
Level 69
God Stats
0W - 1L
1,247 SR
Queue Stats
65W - 64L
1,412 Elo+
Party 1
Team Averages
Level 83
1,355 SR
1,431 Elo+

VS

Team Averages
Level 36
1,524 SR
1,371 Elo+
Cerberus
Cerberus
Imar33930
Cerberus
Level 9
God Stats
4W - 1L
1,447 SR
Queue Stats
9W - 11L
1,336 Elo+
Party 2
Cliodhna
Cliodhna
Saskëh
Cliodhna
Level 62
God Stats
43W - 60L
1,449 SR
Queue Stats
167W - 204L
1,421 Elo+
Party 2
Nu Wa
Nu Wa
kyobeleon
Nu Wa
Level 36
God Stats
4W - 1L
1,677 SR
Queue Stats
24W - 32L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
1 / 1 / 2
9,845
757
7,327
9,266
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
1 / 2 / 1
9,625
740
5,055
10,080
3,944
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
jakubovvski
Cthulhu
16
1 / 1 / 2
9,666
744
7,169
16,725
15,485
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Imar33930
Cerberus
16
2 / 2 / 2
10,301
792
7,072
12,351
12,707
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cliodhna
Saskëh
Cliodhna
16
2 / 1 / 2
10,544
811
11,844
9,826
3,486
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
kyobeleon
Nu Wa
17
0 / 0 / 4
10,409
801
12,961
4,235
1,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
3
Kills
4
4
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
1
2
2
W
Cerberus
Imar33930
Cerberus
2
2
2
1.5
W
Cliodhna
Saskëh
Cliodhna
2
1
2
3
L
1
2
1
0.75
L
Cthulhu
jakubovvski
Cthulhu
1
1
2
2
W
Nu Wa
kyobeleon
Nu Wa
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,551
Damage
31,877
36,071
Taken
26,412
22,319
Mitigated
17,589
1,418
Healing
5,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
7,327
185
0
494
9,266
2,890
0
4,441
4,825
51,910
0
W
Cerberus
Imar33930
Cerberus
7,072
303
0
949
12,351
12,707
54
7,291
5,024
23,185
2,930
W
Cliodhna
Saskëh
Cliodhna
11,844
669
0
4,453
9,826
3,486
0
4,165
5,652
0
45,180
L
5,055
773
0
619
10,080
3,944
0
5,272
4,808
0
27,852
L
Cthulhu
jakubovvski
Cthulhu
7,169
517
79
226
16,725
15,485
0
9,254
7,471
37,796
893
W
Nu Wa
kyobeleon
Nu Wa
12,961
6,197
0
250
4,235
1,396
1,451
2,186
2,049
45,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,136
Gold Earned
31,254
202
Minions Killed
191
0
Camps Cleared
0
757,770
Distance Traveled
780,521
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,845
757
112
9
0
242,390
0
W
Cerberus
10,301
792
55
4
0
242,893
0
W
Cliodhna
10,544
811
65
5
0
291,498
0
L
Da Ji
9,625
740
43
3
0
243,654
5
L
Cthulhu
9,666
744
47
4
0
271,726
0
W
Nu Wa
10,409
801
71
5
0
246,130
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role