Player Matchup

Cupid
Cupid
 
Cupid
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Aerochampion
Neith
Level 164
God Stats
159W - 150L
1,644 SR
Queue Stats
222W - 218L
1,620 Elo+
Solo
Kukulkan
Kukulkan
OpTiz26Xd
Kukulkan
Level 160
God Stats
3W - 3L
1,545 SR
Queue Stats
230W - 194L
1,578 Elo+
Party 3
Awilix
Awilix
yodadgai69
Awilix
Level 68
God Stats
2W - 2L
1,823 SR
Queue Stats
430W - 339L
1,611 Elo+
Solo
Team Averages
Level 146
1,602 SR
1,562 Elo+

VS

Team Averages
Level 176
1,652 SR
1,719 Elo+
Hachiman
Hachiman
Deimõs
Hachiman
Level 214
God Stats
15W - 8L
1,711 SR
Queue Stats
78W - 49L
1,674 Elo+
Party 2
Thor
Thor
Rare-Angelz5559
Thor
Level 159
God Stats
1W - 5L
1,381 SR
Queue Stats
68W - 69L
1,580 Elo+
Party 1
Cerberus
Cerberus
Sοlomon
Cerberus
Level 216
God Stats
2W - 0L
1,752 SR
Queue Stats
447W - 68L
1,944 Elo+
Party 2
Agni
Agni
Theο
Agni
Level 145
God Stats
2W - 0L
1,823 SR
Queue Stats
123W - 43L
1,807 Elo+
Party 2
Ne Zha
Ne Zha
armyofjune
Ne Zha
Level 145
God Stats
12W - 9L
1,595 SR
Queue Stats
82W - 81L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
0 / 4 / 2
8,107
811
4,346
9,713
2,796
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
 
Chaac
13
0 / 2 / 0
7,761
776
5,543
10,557
6,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 8 / 1
8,271
827
6,153
12,952
3,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
OpTiz26Xd
Kukulkan
13
0 / 3 / 1
7,959
796
3,242
5,581
1,588
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
yodadgai69
Awilix
13
2 / 4 / 0
8,238
824
4,724
12,476
7,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Deimõs
Hachiman
16
9 / 0 / 7
10,131
1,013
13,582
8,853
3,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 1 / 8
8,915
892
4,457
5,013
2,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cerberus
Sοlomon
Cerberus
15
4 / 0 / 11
9,004
900
8,989
9,333
9,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
Theο
Agni
15
5 / 2 / 11
9,479
948
12,451
5,971
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
armyofjune
Ne Zha
15
1 / 2 / 5
9,063
906
7,358
6,578
2,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
5
Kills
21
21
Deaths
5
4
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
4
2
0.25
L
Chaac
 
Chaac
0
2
0
0
L
3
8
1
0.44
W
Hachiman
Deimõs
Hachiman
9
0
7
12.5
L
Kukulkan
OpTiz26Xd
Kukulkan
0
3
1
0.17
W
2
1
8
6
W
Cerberus
Sοlomon
Cerberus
4
0
11
9.5
W
Agni
Theο
Agni
5
2
11
5.25
W
Ne Zha
armyofjune
Ne Zha
1
2
5
1.75
L
Awilix
yodadgai69
Awilix
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,008
Damage
46,837
51,279
Taken
35,748
21,841
Mitigated
20,351
5,308
Healing
10,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,346
1,967
182
664
9,713
2,796
294
2,541
7,121
0
19,724
L
Chaac
 
Chaac
5,543
613
0
2,252
10,557
6,712
0
5,862
4,540
0
18,275
L
6,153
1,471
0
787
12,952
3,701
0
4,496
8,242
0
15,334
W
Hachiman
Deimõs
Hachiman
13,582
9,400
0
3,360
8,853
3,757
92
697
8,156
0
33,405
L
Kukulkan
OpTiz26Xd
Kukulkan
3,242
34
0
468
5,581
1,588
0
2,462
3,046
18,184
164
W
4,457
405
0
2,004
5,013
2,815
470
312
4,701
0
16,562
W
Cerberus
Sοlomon
Cerberus
8,989
592
0
3,269
9,333
9,023
0
570
8,763
17,551
217
W
Agni
Theο
Agni
12,451
1,797
0
470
5,971
2,174
30
214
5,757
32,868
0
W
Ne Zha
armyofjune
Ne Zha
7,358
1,093
0
1,302
6,578
2,582
1,432
1,378
5,200
0
37,470
L
Awilix
yodadgai69
Awilix
4,724
1,568
0
955
12,476
7,044
0
5,823
6,220
0
17,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,336
Gold Earned
46,592
174
Minions Killed
228
0
Camps Cleared
0
801,058
Distance Traveled
1,040,723
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,107
811
39
4
0
173,080
0
L
Chaac
7,761
776
43
4
0
162,058
0
L
Neith
8,271
827
17
2
0
153,599
4
W
Hachiman
10,131
1,013
45
5
0
198,178
0
L
Kukulkan
7,959
796
46
5
0
146,816
0
W
Thor
8,915
892
34
3
0
211,297
0
W
Cerberus
9,004
900
21
2
0
210,638
0
W
Agni
9,479
948
51
5
0
193,150
0
W
Ne Zha
9,063
906
77
8
0
227,460
0
L
Awilix
8,238
824
29
3
0
165,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role