Player Matchup

Izanami
Izanami
SoulFerry
Izanami
Level 194
God Stats
2W - 2L
1,624 SR
Queue Stats
491W - 230L
1,738 Elo+
Party 1
Zeus
Zeus
ºººººººººººººººº
Zeus
Level 158
God Stats
24W - 2L
2,065 SR
Queue Stats
2,392W - 250L
1,927 Elo+
Party 1
Cthulhu
Cthulhu
人影烛火跃婆娑
Cthulhu
Level 158
God Stats
37W - 1L
2,043 SR
Queue Stats
1,108W - 108L
1,935 Elo+
Party 1
Sun Wukong
Sun Wukong
听风执酒
Sun Wukong
Level 146
God Stats
9W - 0L
2,109 SR
Queue Stats
875W - 159L
1,977 Elo+
Party 1
Ymir
Ymir
白白胖胖四川分胖
Ymir
Level 155
God Stats
3W - 0L
2,119 SR
Queue Stats
824W - 97L
1,965 Elo+
Party 1
Team Averages
Level 162
1,992 SR
1,909 Elo+

VS

Team Averages
Level 124
1,474 SR
1,474 Elo+
Kali
Kali
BrawnyBiscuit88
Kali
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 131L
1,512 Elo+
Solo
Anhur
Anhur
K Swift808
Anhur
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 94L
1,384 Elo+
Solo
Discordia
Discordia
ShomGamer
Discordia
Level 88
God Stats
1W - 6L
1,214 SR
Queue Stats
128W - 152L
1,471 Elo+
Solo
Nike
Nike
Son Wumama
Nike
Level 129
God Stats
13W - 14L
1,559 SR
Queue Stats
1,189W - 1,189L
1,521 Elo+
Solo
Raijin
Raijin
iolrabbit
Raijin
Level 105
God Stats
6W - 6L
1,597 SR
Queue Stats
493W - 510L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SoulFerry
Izanami
15
4 / 1 / 5
8,800
978
4,529
5,546
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 0 / 9
9,161
1,018
10,784
5,883
3,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 8
8,661
962
7,843
10,783
9,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
听风执酒
Sun Wukong
14
4 / 1 / 7
8,853
984
3,639
9,483
8,909
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

14
1 / 1 / 10
8,612
957
3,116
7,854
6,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
7,000
778
5,803
9,876
4,669
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
10
1 / 4 / 1
6,696
744
963
5,652
2,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
ShomGamer
Discordia
13
0 / 5 / 3
6,740
749
9,171
5,792
2,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 2 / 2
6,952
772
3,491
8,131
6,972
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
iolrabbit
Raijin
7
0 / 2 / 1
5,631
626
1,290
2,564
913
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
18
Kills
4
5
Deaths
18
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Anhur
1
4
1
0.38
L
Discordia
ShomGamer
Discordia
0
5
3
0.3
L
1
2
2
1
W
Izanami
SoulFerry
Izanami
4
1
5
6.5
L
Raijin
iolrabbit
Raijin
0
2
1
0.25
W
4
2
8
4
W
Sun Wukong
听风执酒
Sun Wukong
4
1
7
7.5
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,911
Damage
20,718
39,549
Taken
32,015
30,605
Mitigated
17,301
13,797
Healing
7,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,803
1,869
237
2,846
9,876
4,669
0
6,317
3,396
0
11,429
L
Anhur
963
257
311
376
5,652
2,068
0
3,515
1,931
0
5,155
L
Discordia
ShomGamer
Discordia
9,171
408
0
0
5,792
2,679
0
4,216
1,261
25,113
0
L
3,491
24
40
2,869
8,131
6,972
0
4,618
3,271
0
4,777
W
Izanami
SoulFerry
Izanami
4,529
2,833
0
952
5,546
2,590
4,406
1,519
4,027
0
23,086
L
Raijin
iolrabbit
Raijin
1,290
0
107
632
2,564
913
0
1,723
841
2,443
90
W
10,784
603
0
1,470
5,883
3,063
1,724
1,246
4,637
22,398
961
W
7,843
313
0
2,757
10,783
9,458
54
3,478
7,305
14,698
0
W
Sun Wukong
听风执酒
Sun Wukong
3,639
239
375
3,097
9,483
8,909
339
1,605
7,878
0
9,907
W
3,116
361
2,820
2,326
7,854
6,585
358
2,575
5,279
6,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,087
Gold Earned
33,019
113
Minions Killed
59
0
Camps Cleared
0
842,696
Distance Traveled
610,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,000
778
6
1
0
145,295
0
L
Anhur
6,696
744
14
2
0
91,188
0
L
Discordia
6,740
749
33
4
0
168,570
0
L
Nike
6,952
772
3
0
0
158,345
0
W
Izanami
8,800
978
42
5
0
134,488
0
L
Raijin
5,631
626
3
0
0
47,544
0
W
Zeus
9,161
1,018
24
3
0
183,312
0
W
Cthulhu
8,661
962
21
2
0
175,770
0
W
Sun Wukong
8,853
984
10
1
0
219,100
0
W
Ymir
8,612
957
16
2
0
130,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role