Player Matchup

Ymir
Ymir
 
Ymir
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Paladin745
Achilles
Level 139
God Stats
13W - 9L
1,605 SR
Queue Stats
130W - 110L
1,572 Elo+
Party 1
Ra
Ra
RObreja13
Ra
Level 157
God Stats
5W - 0L
1,633 SR
Queue Stats
107W - 117L
1,457 Elo+
Party 1
Nemesis
Nemesis
heerther
Nemesis
Level 134
God Stats
1W - 1L
1,298 SR
Queue Stats
50W - 52L
1,560 Elo+
Party 1
Chiron
Chiron
hobbit890
Chiron
Level 121
God Stats
3W - 4L
1,408 SR
Queue Stats
22W - 21L
1,473 Elo+
Solo
Team Averages
Level 140
1,489 SR
1,512 Elo+

VS

Team Averages
Level 132
1,539 SR
1,535 Elo+
Bakasura
Bakasura
 
Bakasura
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Alongir
Bacchus
Level 106
God Stats
1W - 3L
1,411 SR
Queue Stats
137W - 117L
1,571 Elo+
Solo
The Morrigan
The Morrigan
DOKAIBI666
The Morrigan
Level 121
God Stats
1W - 4L
1,507 SR
Queue Stats
313W - 294L
1,523 Elo+
Solo
Lancelot
Lancelot
Kuzneц
Lancelot
Level 156
God Stats
0W - 1L
1,527 SR
Queue Stats
34W - 30L
1,557 Elo+
Solo
Martichoras
Martichoras
SaneacuentasONE
Martichoras
Level 107
God Stats
1W - 1L
1,748 SR
Queue Stats
243W - 222L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
6 / 2 / 5
7,726
552
8,255
9,998
6,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Paladin745
Achilles
15
3 / 1 / 3
9,013
644
9,009
11,745
7,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 2 / 5
8,841
632
6,200
8,080
3,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
heerther
Nemesis
16
9 / 0 / 6
8,799
629
9,025
9,924
4,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
hobbit890
Chiron
14
2 / 1 / 3
7,888
563
5,205
6,955
2,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
1 / 4 / 0
7,310
522
9,070
16,526
13,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Alongir
Bacchus
12
1 / 3 / 2
6,887
492
3,957
12,500
11,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
DOKAIBI666
The Morrigan
13
2 / 6 / 1
7,048
503
5,343
8,031
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Kuzneц
Lancelot
12
2 / 6 / 2
6,901
493
4,654
11,103
4,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
SaneacuentasONE
Martichoras
13
0 / 3 / 0
7,278
520
4,699
6,383
2,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
22
Kills
6
6
Deaths
22
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
2
5
4.25
L
Bakasura
 
Bakasura
1
4
0
0.25
L
Bacchus
Alongir
Bacchus
1
3
2
0.67
L
The Morrigan
DOKAIBI666
The Morrigan
2
6
1
0.42
L
Lancelot
Kuzneц
Lancelot
2
6
2
0.5
W
Achilles
Paladin745
Achilles
3
1
3
4.5
W
2
2
5
2.25
L
Martichoras
SaneacuentasONE
Martichoras
0
3
0
0
W
Nemesis
heerther
Nemesis
9
0
6
12
W
Chiron
hobbit890
Chiron
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,694
Damage
27,723
46,702
Taken
54,543
24,895
Mitigated
35,330
14,229
Healing
16,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,255
2,032
0
1,594
9,998
6,280
0
3,502
6,496
34,117
1,525
L
Bakasura
 
Bakasura
9,070
6,256
0
8,796
16,526
13,202
0
0
16,526
0
32,482
L
Bacchus
Alongir
Bacchus
3,957
414
0
3,844
12,500
11,972
0
5,224
7,014
20,174
0
L
The Morrigan
DOKAIBI666
The Morrigan
5,343
1,160
0
500
8,031
2,946
0
3,000
4,902
51,428
1,189
L
Lancelot
Kuzneц
Lancelot
4,654
1,057
0
1,048
11,103
4,693
0
3,594
7,491
0
49,718
W
Achilles
Paladin745
Achilles
9,009
2,782
0
3,973
11,745
7,959
117
0
9,602
0
73,031
W
6,200
1,081
767
4,243
8,080
3,611
0
3,907
4,173
65,124
7,801
L
Martichoras
SaneacuentasONE
Martichoras
4,699
869
0
1,929
6,383
2,517
142
1,142
5,241
0
63,260
W
Nemesis
heerther
Nemesis
9,025
5,108
0
2,415
9,924
4,644
31
483
9,026
0
69,997
W
Chiron
hobbit890
Chiron
5,205
1,883
240
997
6,955
2,401
299
700
6,255
0
58,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,267
Gold Earned
35,424
534
Minions Killed
429
0
Camps Cleared
0
1,487,326
Distance Traveled
1,391,884
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,726
552
55
4
0
281,338
3
L
Bakasura
7,310
522
101
7
0
300,677
2
L
Bacchus
6,887
492
43
3
0
268,125
6
L
The Morrigan
7,048
503
92
7
0
247,958
4
L
Lancelot
6,901
493
83
6
0
302,317
3
W
Achilles
9,013
644
123
9
0
278,490
0
W
Ra
8,841
632
141
10
0
272,685
0
L
Martichoras
7,278
520
110
8
0
272,807
4
W
Nemesis
8,799
629
110
8
0
375,170
2
W
Chiron
7,888
563
105
8
0
279,643
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role