Player Matchup

Bacchus
Bacchus
Platinum V
 
Bacchus
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Platinum III
Bacemarck
Vulcan
Platinum III
Level 159
God Stats
70W - 79L
1,662 SR
Queue Stats
111W - 142L
1,791 MMR
Solo
Hou Yi
Hou Yi
Gold II
Stolliee
Hou Yi
Gold II
Level 114
God Stats
10W - 4L
1,619 SR
Queue Stats
22W - 13L
1,838 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,594 SR
1,710 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,500 SR
1,572 MMR
Geb
Geb
Silver I
 
Geb
Silver I
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charybdis
Charybdis
Gold V
Bayek
Charybdis
Gold V
Level 75
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 1L
1,608 MMR
Party 2
Agni
Agni
Gold V
Fateless
Agni
Gold V
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 1L
1,608 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
0 / 3 / 1
8,384
645
8,830
14,411
15,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
Bacemarck
Vulcan
16
0 / 2 / 1
9,765
751
10,441
6,382
1,763
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Stolliee
Hou Yi
14
1 / 5 / 0
8,599
661
7,339
11,087
3,777
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
PersephoneSerqetAchillesCthulhuKuzenbo

VS

Bans
ThothPoseidonDiscordiaScyllaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
0 / 0 / 10
9,639
741
6,139
12,720
13,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Charybdis
Bayek
Charybdis
17
6 / 0 / 3
11,118
855
10,263
11,447
4,529
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Agni
18
4 / 1 / 6
10,811
832
12,174
8,891
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
10
10
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
1
0.17
W
Geb
 
Geb
0
0
10
5
L
Vulcan
Bacemarck
Vulcan
0
2
1
0.25
W
Charybdis
Bayek
Charybdis
6
0
3
7.5
W
Agni
4
1
6
7
L
Hou Yi
Stolliee
Hou Yi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,610
Damage
28,576
31,880
Taken
33,058
20,929
Mitigated
21,069
5,481
Healing
16,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,830
791
0
2,870
14,411
15,389
0
6,768
7,328
18,665
1,195
W
Geb
 
Geb
6,139
559
0
5,026
12,720
13,267
270
6,916
5,362
16,395
1,867
L
Vulcan
Bacemarck
Vulcan
10,441
239
0
1,370
6,382
1,763
0
3,680
2,509
41,842
0
W
Charybdis
Bayek
Charybdis
10,263
4,767
0
7,313
11,447
4,529
1,192
6,826
4,495
0
55,418
W
Agni
12,174
1,116
0
4,559
8,891
3,273
35
3,962
4,625
54,472
0
L
Hou Yi
Stolliee
Hou Yi
7,339
2,686
0
1,241
11,087
3,777
0
6,965
4,046
0
35,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,748
Gold Earned
31,568
156
Minions Killed
204
0
Camps Cleared
0
707,470
Distance Traveled
794,034
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,384
645
15
1
0
236,705
7
W
Geb
9,639
741
10
1
0
266,814
3
L
Vulcan
9,765
751
92
7
0
253,485
0
W
Charybdis
11,118
855
94
7
0
249,372
0
W
Agni
10,811
832
100
8
0
277,848
0
L
Hou Yi
8,599
661
49
4
0
217,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role