Player Matchup

Merlin
Merlin
 
Merlin
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DIEGOFOX23232
Cabrakan
Level 153
God Stats
1W - 2L
1,301 SR
Queue Stats
58W - 58L
1,480 Elo+
Party 1
Olorun
Olorun
DouxReveur
Olorun
Level 128
God Stats
0W - 2L
1,374 SR
Queue Stats
63W - 57L
1,487 Elo+
Party 1
Team Averages
Level 178
1,435 SR
1,494 Elo+

VS

Team Averages
Level 162
1,460 SR
1,515 Elo+
Cthulhu
Cthulhu
AtemIshtar
Cthulhu
Level 148
God Stats
4W - 2L
1,483 SR
Queue Stats
181W - 183L
1,509 Elo+
Solo
Mercury
Mercury
Lonewolff_12
Mercury
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 254L
1,501 Elo+
Solo
Achilles
Achilles
aguisha
Achilles
Level 209
God Stats
1W - 1L
1,310 SR
Queue Stats
110W - 96L
1,499 Elo+
Solo
Poseidon
Poseidon
olglory15
Poseidon
Level 149
God Stats
3W - 1L
1,618 SR
Queue Stats
129W - 146L
1,502 Elo+
Solo
Olorun
Olorun
ЯOOD
Olorun
Level 159
God Stats
4W - 4L
1,390 SR
Queue Stats
486W - 490L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 4 / 2
5,875
979
4,387
4,927
2,128
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
 
Artemis
11
1 / 3 / 2
5,606
934
4,970
6,127
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charybdis
 
Charybdis
9
0 / 2 / 1
5,097
850
4,734
4,512
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
DIEGOFOX23232
Cabrakan
10
0 / 4 / 4
5,633
939
5,592
8,012
8,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Olorun
DouxReveur
Olorun
12
3 / 3 / 1
6,499
1,083
6,974
5,010
1,979
Mystical Earring

Mystical Earring

+15
Mp 5

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AtemIshtar
Cthulhu
13
3 / 0 / 10
7,388
1,231
5,479
5,833
3,976
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mercury
Lonewolff_12
Mercury
10
3 / 2 / 7
6,364
1,061
3,504
7,563
2,875
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
aguisha
Achilles
12
2 / 2 / 5
6,496
1,083
4,862
8,043
5,177
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
olglory15
Poseidon
12
5 / 1 / 9
7,241
1,207
7,678
6,524
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
ЯOOD
Olorun
12
3 / 1 / 7
6,846
1,141
4,879
6,498
3,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
5
Kills
16
16
Deaths
6
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
2
0.5
L
Artemis
 
Artemis
1
3
2
0.67
L
Charybdis
 
Charybdis
0
2
1
0.25
W
Cthulhu
AtemIshtar
Cthulhu
3
0
10
8
L
Cabrakan
DIEGOFOX23232
Cabrakan
0
4
4
0.5
L
Olorun
DouxReveur
Olorun
3
3
1
1.17
W
Mercury
Lonewolff_12
Mercury
3
2
7
3.25
W
Achilles
aguisha
Achilles
2
2
5
2.25
W
Poseidon
olglory15
Poseidon
5
1
9
9.5
W
Olorun
ЯOOD
Olorun
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,657
Damage
26,402
28,588
Taken
34,461
16,023
Mitigated
17,531
6,584
Healing
17,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,387
404
499
482
4,927
2,128
0
3,607
1,320
10,021
0
L
Artemis
 
Artemis
4,970
1,957
207
1,516
6,127
1,841
0
4,241
1,886
0
9,808
L
Charybdis
 
Charybdis
4,734
1,798
299
1,188
4,512
1,367
0
2,626
1,886
0
10,637
W
Cthulhu
AtemIshtar
Cthulhu
5,479
26
1,112
2,464
5,833
3,976
196
2,154
3,679
14,437
907
L
Cabrakan
DIEGOFOX23232
Cabrakan
5,592
791
138
522
8,012
8,708
0
4,676
3,336
7,144
375
L
Olorun
DouxReveur
Olorun
6,974
3,135
913
820
5,010
1,979
0
3,510
1,500
17,401
0
W
Mercury
Lonewolff_12
Mercury
3,504
127
0
1,507
7,563
2,875
0
4,427
3,136
0
6,844
W
Achilles
aguisha
Achilles
4,862
778
596
631
8,043
5,177
0
3,269
4,774
783
7,826
W
Poseidon
olglory15
Poseidon
7,678
1,193
648
554
6,524
2,321
557
3,635
2,889
15,741
0
W
Olorun
ЯOOD
Olorun
4,879
1,783
6,691
3,773
6,498
3,182
1,063
3,159
3,339
13,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,710
Gold Earned
34,335
58
Minions Killed
67
0
Camps Cleared
0
480,055
Distance Traveled
618,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,875
979
19
3
0
100,317
0
L
Artemis
5,606
934
5
1
0
97,609
0
L
Charybdis
5,097
850
8
1
0
77,547
0
W
Cthulhu
7,388
1,231
19
3
0
142,533
0
L
Cabrakan
5,633
939
1
0
0
106,741
0
L
Olorun
6,499
1,083
25
4
0
97,841
0
W
Mercury
6,364
1,061
3
1
0
123,507
0
W
Achilles
6,496
1,083
8
1
0
121,551
0
W
Poseidon
7,241
1,207
21
4
0
112,847
0
W
Olorun
6,846
1,141
16
3
0
117,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role