Player Matchup

Arachne
Arachne
Adidrian
Arachne
Level 7
God Stats
4W - 2L
1,713 SR
Queue Stats
4W - 2L
1,615 Elo+
Party 3
Raijin
Raijin
Batraquio88
Raijin
Level 93
God Stats
4W - 2L
1,897 SR
Queue Stats
58W - 73L
1,464 Elo+
Party 2
Bacchus
Bacchus
brunotseki
Bacchus
Level 129
God Stats
0W - 1L
1,564 SR
Queue Stats
36W - 44L
1,488 Elo+
Party 2
Hercules
Hercules
imgoncalo
Hercules
Level 123
God Stats
0W - 5L
1,433 SR
Queue Stats
89W - 95L
1,487 Elo+
Party 2
Anhur
Anhur
lKrawallbruder
Anhur
Level 140
God Stats
0W - 2L
1,351 SR
Queue Stats
134W - 124L
1,417 Elo+
Party 3
Team Averages
Level 98
1,592 SR
1,494 Elo+

VS

Team Averages
Level 140
1,601 SR
1,507 Elo+
Geb
Geb
 
Geb
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Clemoxx
Lancelot
Level 108
God Stats
4W - 3L
1,547 SR
Queue Stats
50W - 46L
1,516 Elo+
Solo
Janus
Janus
Duci01
Janus
Level 151
God Stats
11W - 10L
1,555 SR
Queue Stats
117W - 116L
1,477 Elo+
Party 1
Chernobog
Chernobog
Milan20011
Chernobog
Level 146
God Stats
2W - 0L
1,706 SR
Queue Stats
122W - 123L
1,488 Elo+
Party 1
Osiris
Osiris
Moxers
Osiris
Level 147
God Stats
3W - 1L
1,697 SR
Queue Stats
70W - 52L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Adidrian
Arachne
10
1 / 1 / 0
5,344
534
1,712
7,266
2,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
9
0 / 4 / 1
5,295
530
2,566
5,745
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
brunotseki
Bacchus
7
0 / 3 / 2
4,794
479
3,158
8,194
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
imgoncalo
Hercules
10
1 / 2 / 0
5,707
571
4,880
9,445
4,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 1
5,298
530
1,344
4,807
1,259
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 0 / 3
6,125
613
4,095
5,109
3,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Clemoxx
Lancelot
11
3 / 1 / 2
5,826
583
3,707
6,685
2,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Duci01
Janus
12
2 / 0 / 4
6,570
657
4,981
3,154
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Milan20011
Chernobog
11
2 / 1 / 3
6,300
630
4,031
3,517
1,029
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
Moxers
Osiris
11
2 / 0 / 4
6,413
641
9,786
10,026
8,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
11
11
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
3
3.5
L
Arachne
Adidrian
Arachne
1
1
0
1
L
Raijin
0
4
1
0.13
W
Lancelot
Clemoxx
Lancelot
3
1
2
4
W
Janus
Duci01
Janus
2
0
4
4
W
Chernobog
Milan20011
Chernobog
2
1
3
3.5
W
Osiris
Moxers
Osiris
2
0
4
4
L
Bacchus
brunotseki
Bacchus
0
3
2
0.33
L
Hercules
imgoncalo
Hercules
1
2
0
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,660
Damage
26,600
35,457
Taken
28,491
14,364
Mitigated
16,555
13,017
Healing
9,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,095
390
0
1,349
5,109
3,265
0
958
4,151
16,390
1,263
L
Arachne
Adidrian
Arachne
1,712
829
0
3,384
7,266
2,433
0
783
6,483
0
36,568
L
Raijin
2,566
89
0
506
5,745
1,572
0
3,249
2,496
28,679
981
W
Lancelot
Clemoxx
Lancelot
3,707
519
0
260
6,685
2,954
0
726
5,922
0
44,642
W
Janus
Duci01
Janus
4,981
534
0
1,007
3,154
854
0
1,047
2,039
48,881
1,680
W
Chernobog
Milan20011
Chernobog
4,031
2,670
0
1,191
3,517
1,029
0
1,028
2,489
0
46,646
W
Osiris
Moxers
Osiris
9,786
3,693
0
5,266
10,026
8,453
0
1,965
7,660
0
48,634
L
Bacchus
brunotseki
Bacchus
3,158
498
0
2,874
8,194
4,427
0
2,576
5,618
10,920
0
L
Hercules
imgoncalo
Hercules
4,880
1,504
0
3,637
9,445
4,673
0
1,689
7,756
0
33,588
L
1,344
725
142
2,474
4,807
1,259
0
506
4,301
0
39,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,438
Gold Earned
31,234
286
Minions Killed
378
0
Camps Cleared
0
1,136,195
Distance Traveled
1,222,731
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,125
613
25
3
0
244,275
0
L
Arachne
5,344
534
75
8
0
270,334
0
L
Raijin
5,295
530
60
6
0
197,134
3
W
Lancelot
5,826
583
66
7
0
267,344
0
W
Janus
6,570
657
107
11
0
238,608
0
W
Chernobog
6,300
630
96
10
0
227,513
0
W
Osiris
6,413
641
84
8
0
244,991
0
L
Bacchus
4,794
479
10
1
0
232,777
0
L
Hercules
5,707
571
70
7
0
230,468
0
L
Anhur
5,298
530
71
7
0
205,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role