Player Matchup

Atlas
Atlas
 
Atlas
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Gifted Z3ro
Thor
Level 156
God Stats
7W - 12L
1,312 SR
Queue Stats
366W - 401L
1,500 Elo+
Party 1
Bellona
Bellona
Super Abridged
Bellona
Level 112
God Stats
8W - 4L
1,635 SR
Queue Stats
373W - 394L
1,483 Elo+
Party 1
Hades
Hades
YoJonny1
Hades
Level 144
God Stats
49W - 38L
1,597 SR
Queue Stats
285W - 318L
1,462 Elo+
Party 1
Cupid
Cupid
callbugs
Cupid
Level 109
God Stats
70W - 55L
1,615 SR
Queue Stats
296W - 321L
1,499 Elo+
Party 1
Team Averages
Level 140
1,532 SR
1,489 Elo+

VS

Team Averages
Level 104
1,512 SR
1,488 Elo+
Olorun
Olorun
ASRENZO237
Olorun
Level 118
God Stats
30W - 45L
1,465 SR
Queue Stats
396W - 390L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
JeTaiEuGinette
Sun Wukong
Level 158
God Stats
3W - 5L
1,519 SR
Queue Stats
401W - 362L
1,476 Elo+
Solo
Cerberus
Cerberus
Returbi1055
Cerberus
Level 126
God Stats
6W - 6L
1,496 SR
Queue Stats
420W - 387L
1,507 Elo+
Solo
Tiamat
Tiamat
Samyueru1584
Tiamat
Level 53
God Stats
2W - 4L
1,486 SR
Queue Stats
88W - 87L
1,469 Elo+
Solo
Bastet
Bastet
The_Hippie_Jedi
Bastet
Level 63
God Stats
46W - 39L
1,593 SR
Queue Stats
113W - 118L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 2 / 7
8,185
546
4,419
13,393
8,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
7 / 1 / 9
8,920
595
9,641
10,757
3,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

15
2 / 1 / 2
8,567
571
9,170
12,502
10,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
YoJonny1
Hades
14
8 / 2 / 6
9,193
613
10,749
12,641
6,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
callbugs
Cupid
13
3 / 3 / 5
7,046
470
7,006
10,563
3,299
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ASRENZO237
Olorun
12
4 / 5 / 1
7,552
503
8,492
10,875
4,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
JeTaiEuGinette
Sun Wukong
11
3 / 3 / 3
6,989
466
11,426
13,849
9,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Returbi1055
Cerberus
11
1 / 4 / 0
6,723
448
7,383
13,548
13,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiamat
12
1 / 7 / 0
6,969
465
4,108
10,172
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

9
0 / 3 / 0
5,773
385
807
7,192
2,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
22
Kills
9
9
Deaths
22
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
2
7
2.75
L
Olorun
ASRENZO237
Olorun
4
5
1
0.9
W
7
1
9
11.5
L
Sun Wukong
JeTaiEuGinette
Sun Wukong
3
3
3
1.5
L
Cerberus
Returbi1055
Cerberus
1
4
0
0.25
L
Tiamat
1
7
0
0.14
W
2
1
2
3
L
0
3
0
0
W
Hades
YoJonny1
Hades
8
2
6
5.5
W
Cupid
callbugs
Cupid
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,985
Damage
32,216
59,856
Taken
55,636
31,909
Mitigated
34,007
27,649
Healing
15,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,419
1,581
0
5,271
13,393
8,165
926
3,783
9,610
30,498
0
L
Olorun
ASRENZO237
Olorun
8,492
3,393
585
3,975
10,875
4,137
0
4,264
6,455
52,719
3,339
W
9,641
2,275
0
5,292
10,757
3,913
152
2,353
8,404
0
55,928
L
Sun Wukong
JeTaiEuGinette
Sun Wukong
11,426
2,013
0
2,048
13,849
9,916
0
3,822
9,841
0
30,381
L
Cerberus
Returbi1055
Cerberus
7,383
1,279
0
5,041
13,548
13,496
0
599
12,909
36,228
2,179
L
Tiamat
4,108
668
0
1,599
10,172
4,041
196
4,787
5,014
32,816
491
W
9,170
4,108
0
4,605
12,502
10,024
439
6,244
6,246
0
63,990
L
807
310
0
2,171
7,192
2,417
0
935
6,249
0
31,789
W
Hades
YoJonny1
Hades
10,749
1,143
813
6,866
12,641
6,508
933
3,942
8,670
60,733
0
W
Cupid
callbugs
Cupid
7,006
4,947
492
4,310
10,563
3,299
461
2,944
7,619
0
44,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,911
Gold Earned
34,006
426
Minions Killed
335
0
Camps Cleared
0
1,470,038
Distance Traveled
1,202,742
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,185
546
43
3
0
297,821
0
L
Olorun
7,552
503
95
6
0
255,119
2
W
Thor
8,920
595
79
5
0
317,845
0
L
Sun Wukong
6,989
466
38
3
0
278,439
0
L
Cerberus
6,723
448
92
6
0
237,208
6
L
Tiamat
6,969
465
66
4
0
267,323
0
W
Bellona
8,567
571
121
8
0
273,726
0
L
Bastet
5,773
385
44
3
0
164,653
0
W
Hades
9,193
613
117
8
0
292,039
0
W
Cupid
7,046
470
66
4
0
288,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role