Player Matchup

Chang'e
Chang'e
Deusex9567
Chang'e
Level 67
God Stats
2W - 2L
1,745 SR
Queue Stats
59W - 34L
1,613 Elo+
Solo
Persephone
Persephone
Hazybabba
Persephone
Level 154
God Stats
3W - 7L
1,334 SR
Queue Stats
477W - 476L
1,534 Elo+
Party 1
Freya
Freya
MarwiinChelios
Freya
Level 146
God Stats
9W - 4L
1,653 SR
Queue Stats
431W - 430L
1,493 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Murmellow
Cu Chulainn
Level 79
God Stats
4W - 1L
1,974 SR
Queue Stats
268W - 275L
1,502 Elo+
Party 1
Charybdis
Charybdis
thestefaan14
Charybdis
Level 160
God Stats
1W - 2L
1,482 SR
Queue Stats
91W - 53L
1,630 Elo+
Solo
Team Averages
Level 121
1,637 SR
1,554 Elo+

VS

Team Averages
Level 146
1,538 SR
1,537 Elo+
Chang'e
Chang'e
LOKrus
Chang'e
Level 143
God Stats
9W - 5L
1,527 SR
Queue Stats
709W - 716L
1,534 Elo+
Solo
Maui
Maui
LQUINNO
Maui
Level 138
God Stats
3W - 2L
1,622 SR
Queue Stats
188W - 189L
1,552 Elo+
Solo
Amaterasu
Amaterasu
Nerolia
Amaterasu
Level 155
God Stats
5W - 1L
1,584 SR
Queue Stats
146W - 155L
1,511 Elo+
Solo
Zeus
Zeus
Shtormrage
Zeus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,596 Elo+
Solo
Agni
Agni
Tanubias
Agni
Level 146
God Stats
4W - 5L
1,457 SR
Queue Stats
383W - 375L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Deusex9567
Chang'e
15
0 / 5 / 9
8,716
623
13,092
18,700
13,973
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Persephone
Hazybabba
Persephone
17
6 / 5 / 3
10,855
775
19,380
14,423
5,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 7 / 5
9,154
654
11,698
15,538
6,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
Murmellow
Cu Chulainn
17
3 / 4 / 6
10,232
731
20,497
19,050
19,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
thestefaan14
Charybdis
17
3 / 4 / 8
10,050
718
19,592
15,113
6,182
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LOKrus
Chang'e
18
3 / 2 / 18
10,932
781
8,340
23,501
22,873
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Maui
LQUINNO
Maui
18
4 / 2 / 19
10,601
757
11,997
26,324
34,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Amaterasu
Nerolia
Amaterasu
18
5 / 3 / 17
11,711
837
16,342
28,806
33,900
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

18
8 / 3 / 8
11,242
803
22,606
11,398
6,044
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Agni
18
5 / 3 / 13
11,088
792
14,617
12,613
7,129
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
100
13
Kills
25
25
Deaths
13
31
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Deusex9567
Chang'e
0
5
9
0.9
L
Persephone
Hazybabba
Persephone
6
5
3
1.5
W
Chang'e
LOKrus
Chang'e
3
2
18
6
W
Maui
LQUINNO
Maui
4
2
19
6.75
L
1
7
5
0.5
L
Cu Chulainn
Murmellow
Cu Chulainn
3
4
6
1.5
W
Amaterasu
Nerolia
Amaterasu
5
3
17
4.5
W
8
3
8
4
W
Agni
5
3
13
3.83
L
Charybdis
thestefaan14
Charybdis
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,259
Damage
73,902
82,824
Taken
102,642
51,650
Mitigated
104,233
33,666
Healing
60,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Deusex9567
Chang'e
13,092
311
12,794
8,567
18,700
13,973
423
13,730
4,970
22,052
0
L
Persephone
Hazybabba
Persephone
19,380
679
803
2,786
14,423
5,547
687
10,380
4,025
39,992
640
W
Chang'e
LOKrus
Chang'e
8,340
828
21,079
14,307
23,501
22,873
342
10,384
13,006
21,336
385
W
Maui
LQUINNO
Maui
11,997
2,446
1,494
3,429
26,324
34,287
939
9,525
16,372
19,258
0
L
11,698
2,832
399
1,539
15,538
6,315
39
8,490
7,048
19,992
0
L
Cu Chulainn
Murmellow
Cu Chulainn
20,497
2,805
1,718
3,167
19,050
19,633
616
13,374
5,676
504
28,957
W
Amaterasu
Nerolia
Amaterasu
16,342
3,365
5,045
8,499
28,806
33,900
1,172
13,115
14,993
0
29,856
W
22,606
2,254
958
714
11,398
6,044
2,265
4,909
6,456
43,583
905
W
Agni
14,617
429
2,883
1,845
12,613
7,129
2,317
6,355
6,144
34,349
778
L
Charybdis
thestefaan14
Charybdis
19,592
9,288
0
1,893
15,113
6,182
0
10,471
4,642
0
34,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,007
Gold Earned
55,574
134
Minions Killed
142
0
Camps Cleared
0
1,220,376
Distance Traveled
1,355,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,716
623
16
1
0
270,647
0
L
Persephone
10,855
775
37
3
0
238,614
0
W
Chang'e
10,932
781
27
2
0
275,695
0
W
Maui
10,601
757
17
1
0
292,510
0
L
Freya
9,154
654
20
1
0
231,955
0
L
Cu Chulainn
10,232
731
21
2
0
247,855
0
W
Amaterasu
11,711
837
23
2
0
270,991
0
W
Zeus
11,242
803
36
3
0
245,601
0
W
Agni
11,088
792
39
3
0
270,859
0
L
Charybdis
10,050
718
40
3
0
231,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role