Player Matchup

Thanatos
Thanatos
Moinepygmee
Thanatos
Level 45
God Stats
0W - 2L
1,167 SR
Queue Stats
63W - 58L
1,482 Elo+
Party 1
Ganesha
Ganesha
Phabi1_b
Ganesha
Level 65
God Stats
32W - 20L
1,604 SR
Queue Stats
67W - 77L
1,428 Elo+
Party 1
Achilles
Achilles
Springyy
Achilles
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 57L
1,478 Elo+
Party 1
Team Averages
Level 58
1,423 SR
1,463 Elo+

VS

Team Averages
Level 75
1,550 SR
1,601 Elo+
Charybdis
Charybdis
IScoopyx
Charybdis
Level 110
God Stats
2W - 0L
1,529 SR
Queue Stats
29W - 26L
1,538 Elo+
Party 2
Surtr
Surtr
Nazarica
Surtr
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,803 Elo+
Solo
Ix Chel
Ix Chel
sR tinny2
Ix Chel
Level 77
God Stats
16W - 4L
1,621 SR
Queue Stats
142W - 132L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Moinepygmee
Thanatos
15
3 / 5 / 9
9,894
825
7,182
13,655
5,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
Phabi1_b
Ganesha
17
4 / 6 / 11
10,618
885
11,407
16,868
6,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Achilles
Springyy
Achilles
15
7 / 5 / 3
10,246
854
12,897
17,530
14,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IScoopyx
Charybdis
18
8 / 3 / 6
11,792
983
10,379
9,578
2,512
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Nazarica
Surtr
15
3 / 6 / 8
10,714
893
12,144
14,366
8,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
sR tinny2
Ix Chel
18
5 / 6 / 9
11,168
931
16,703
14,858
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
39
14
Kills
16
16
Deaths
15
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charybdis
IScoopyx
Charybdis
8
3
6
3.67
L
Thanatos
Moinepygmee
Thanatos
3
5
9
1.5
W
Surtr
Nazarica
Surtr
3
6
8
1.17
L
Ganesha
Phabi1_b
Ganesha
4
6
11
1.58
L
Achilles
Springyy
Achilles
7
5
3
1.7
W
Ix Chel
sR tinny2
Ix Chel
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,486
Damage
39,226
48,053
Taken
38,802
26,050
Mitigated
14,522
9,830
Healing
11,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
IScoopyx
Charybdis
10,379
5,610
0
1,131
9,578
2,512
3,058
3,228
6,038
0
38,941
L
Thanatos
Moinepygmee
Thanatos
7,182
937
0
5,144
13,655
5,026
0
3,116
10,383
0
34,685
W
Surtr
Nazarica
Surtr
12,144
4,027
0
3,003
14,366
8,714
454
2,865
11,211
740
21,946
L
Ganesha
Phabi1_b
Ganesha
11,407
43
28
2,429
16,868
6,810
171
7,564
8,808
31,796
0
L
Achilles
Springyy
Achilles
12,897
1,837
0
2,229
17,530
14,214
0
5,585
11,511
0
27,831
W
Ix Chel
sR tinny2
Ix Chel
16,703
2,563
2,140
5,692
14,858
3,296
998
4,386
10,088
41,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,758
Gold Earned
33,674
135
Minions Killed
140
0
Camps Cleared
0
612,360
Distance Traveled
607,767
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,792
983
52
4
0
201,291
2
L
Thanatos
9,894
825
62
5
0
223,739
1
W
Surtr
10,714
893
36
3
0
214,936
0
L
Ganesha
10,618
885
12
1
0
185,618
0
L
Achilles
10,246
854
61
5
0
203,003
0
W
Ix Chel
11,168
931
52
4
0
191,540
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role