Player Matchup

Raijin
Raijin
AlexStraza213
Raijin
Level 105
God Stats
3W - 1L
1,648 SR
Queue Stats
147W - 217L
1,294 Elo+
Party 1
Ymir
Ymir
AriraArara
Ymir
Level 19
God Stats
8W - 15L
1,537 SR
Queue Stats
69W - 130L
1,215 Elo+
Party 1
Chiron
Chiron
OlegZinoa
Chiron
Level 8
God Stats
38W - 56L
1,290 SR
Queue Stats
61W - 84L
1,194 Elo+
Party 1
Team Averages
Level 44
1,492 SR
1,234 Elo+

VS

Team Averages
Level 110
1,545 SR
1,498 Elo+
Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
bov64
Cthulhu
Level 105
God Stats
7W - 7L
1,625 SR
Queue Stats
45W - 39L
1,565 Elo+
Party 2
Arachne
Arachne
drunkkboy
Arachne
Level 98
God Stats
82W - 50L
1,509 SR
Queue Stats
293W - 278L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
7,748
861
8,217
4,913
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 0 / 5
7,627
847
3,015
6,610
4,594
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
OlegZinoa
Chiron
13
3 / 2 / 2
7,673
853
3,389
4,933
1,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 2 / 1
6,827
759
5,047
5,413
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
bov64
Cthulhu
13
1 / 3 / 1
7,034
782
7,195
9,150
7,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
drunkkboy
Arachne
8
1 / 2 / 0
6,168
685
824
3,204
1,409
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
7
Kills
2
2
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
1
0.25
W
2
0
5
4.5
W
2
0
5
4.5
W
Chiron
OlegZinoa
Chiron
3
2
2
2
L
Cthulhu
bov64
Cthulhu
1
3
1
0.5
L
Arachne
drunkkboy
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,621
Damage
13,066
16,456
Taken
17,767
8,157
Mitigated
11,302
3,404
Healing
3,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,047
142
0
1,205
5,413
2,619
0
3,654
1,759
19,400
587
W
8,217
431
0
575
4,913
1,775
412
4,023
807
29,913
0
W
3,015
317
0
2,185
6,610
4,594
243
3,842
2,717
7,436
1,719
W
Chiron
OlegZinoa
Chiron
3,389
1,414
219
425
4,933
1,788
612
3,880
996
0
12,019
L
Cthulhu
bov64
Cthulhu
7,195
0
72
1,206
9,150
7,274
0
5,914
3,236
23,747
107
L
Arachne
drunkkboy
Arachne
824
636
0
634
3,204
1,409
0
1,482
1,722
0
7,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,048
Gold Earned
20,029
112
Minions Killed
85
0
Camps Cleared
0
488,336
Distance Traveled
404,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,827
759
41
5
0
158,674
0
W
Raijin
7,748
861
65
7
0
180,683
0
W
Ymir
7,627
847
17
2
0
145,556
0
W
Chiron
7,673
853
30
3
0
162,097
0
L
Cthulhu
7,034
782
29
3
0
159,403
0
L
Arachne
6,168
685
15
2
0
86,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role