Player Matchup

Thoth
Thoth
COCACOOLLQ
Thoth
Level 113
God Stats
12W - 15L
1,507 SR
Queue Stats
292W - 262L
1,493 Elo+
Solo
Heimdallr
Heimdallr
MICHAELxBLACKSON
Heimdallr
Level 104
God Stats
6W - 6L
1,603 SR
Queue Stats
265W - 240L
1,529 Elo+
Solo
Geb
Geb
Whiskrar
Geb
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 69L
1,550 Elo+
Party 1
Guan Yu
Guan Yu
andy2handy1
Guan Yu
Level 154
God Stats
5W - 6L
1,543 SR
Queue Stats
314W - 302L
1,546 Elo+
Solo
Thanatos
Thanatos
domesuFarmer
Thanatos
Level 148
God Stats
22W - 15L
1,548 SR
Queue Stats
78W - 61L
1,555 Elo+
Party 1
Team Averages
Level 134
1,540 SR
1,535 Elo+

VS

Team Averages
Level 124
1,550 SR
1,525 Elo+
Anubis
Anubis
 
Anubis
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
JellyBean02
Yu Huang
Level 134
God Stats
2W - 5L
1,530 SR
Queue Stats
420W - 373L
1,549 Elo+
Solo
Ne Zha
Ne Zha
RefuseToLose
Ne Zha
Level 157
God Stats
6W - 4L
1,604 SR
Queue Stats
131W - 117L
1,510 Elo+
Solo
Aphrodite
Aphrodite
Zunnox_06
Aphrodite
Level 103
God Stats
34W - 24L
1,570 SR
Queue Stats
445W - 409L
1,505 Elo+
Solo
Cernunnos
Cernunnos
myrdstom
Cernunnos
Level 191
God Stats
9W - 6L
1,545 SR
Queue Stats
527W - 495L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
0 / 5 / 0
6,166
514
3,736
7,120
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
11
0 / 4 / 0
5,483
457
6,736
9,067
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
4,906
409
4,014
8,339
4,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
andy2handy1
Guan Yu
12
1 / 3 / 1
6,346
529
7,810
14,481
11,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
domesuFarmer
Thanatos
11
3 / 4 / 0
6,275
523
3,166
9,487
2,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
7 / 1 / 5
7,635
636
7,674
6,890
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yu Huang
JellyBean02
Yu Huang
14
8 / 0 / 3
8,402
700
7,356
5,713
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
13
1 / 2 / 2
7,417
618
8,439
11,626
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
Zunnox_06
Aphrodite
12
2 / 0 / 5
6,921
577
4,116
7,350
4,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
myrdstom
Cernunnos
12
0 / 1 / 7
6,582
549
5,764
8,842
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
4
Kills
18
18
Deaths
4
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
5
9.5
L
Thoth
0
5
0
0
W
Yu Huang
JellyBean02
Yu Huang
8
0
3
9.5
L
Heimdallr
0
4
0
0
W
Ne Zha
1
2
2
1
L
0
2
0
0
W
Aphrodite
Zunnox_06
Aphrodite
2
0
5
4.5
L
Guan Yu
andy2handy1
Guan Yu
1
3
1
0.5
L
Thanatos
domesuFarmer
Thanatos
3
4
0
0.75
W
Cernunnos
myrdstom
Cernunnos
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,462
Damage
33,349
48,494
Taken
40,421
22,800
Mitigated
15,842
18,301
Healing
24,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,674
242
0
3,266
6,890
2,704
0
1,108
5,750
58,537
0
L
Thoth
3,736
0
0
907
7,120
1,258
0
5,388
1,261
39,604
283
W
Yu Huang
JellyBean02
Yu Huang
7,356
668
0
1,875
5,713
1,712
240
3,247
1,990
57,374
95
L
Heimdallr
6,736
4,376
0
2,900
9,067
2,594
18
4,300
4,767
0
44,039
W
Ne Zha
8,439
2,695
0
6,944
11,626
3,445
0
974
10,652
0
55,090
L
4,014
297
0
2,471
8,339
4,783
0
4,234
4,006
16,988
1,299
W
Aphrodite
Zunnox_06
Aphrodite
4,116
749
2,732
4,753
7,350
4,671
102
1,337
6,013
19,565
0
L
Guan Yu
andy2handy1
Guan Yu
7,810
1,294
68
4,511
14,481
11,755
0
1,123
13,358
3,176
38,698
L
Thanatos
domesuFarmer
Thanatos
3,166
577
0
7,444
9,487
2,410
0
3,423
5,956
0
39,731
W
Cernunnos
myrdstom
Cernunnos
5,764
2,413
0
4,455
8,842
3,310
839
1,725
7,117
0
54,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,176
Gold Earned
36,957
335
Minions Killed
430
0
Camps Cleared
0
1,147,252
Distance Traveled
1,304,316
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,635
636
98
8
0
293,282
0
L
Thoth
6,166
514
93
8
0
222,913
0
W
Yu Huang
8,402
700
104
9
0
275,734
4
L
Heimdallr
5,483
457
73
6
0
213,525
0
W
Ne Zha
7,417
618
91
8
0
210,393
0
L
Geb
4,906
409
29
2
0
250,422
2
W
Aphrodite
6,921
577
29
2
0
274,741
5
L
Guan Yu
6,346
529
63
5
0
198,572
0
L
Thanatos
6,275
523
77
6
0
261,820
4
W
Cernunnos
6,582
549
108
9
0
250,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role