Player Matchup

Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BRIGHTxRAVEN
Neith
Level 149
God Stats
6W - 10L
1,401 SR
Queue Stats
400W - 412L
1,474 Elo+
Solo
Hera
Hera
PelesToes
Hera
Level 28
God Stats
1W - 3L
1,369 SR
Queue Stats
99W - 111L
1,542 Elo+
Solo
Sylvanus
Sylvanus
cucho54
Sylvanus
Level 134
God Stats
1W - 2L
1,521 SR
Queue Stats
497W - 513L
1,465 Elo+
Solo
Team Averages
Level 120
1,458 SR
1,496 Elo+

VS

Team Averages
Level 129
1,425 SR
1,525 Elo+
Charon
Charon
 
Charon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BustststrappXx
Ishtar
Level 86
God Stats
8W - 8L
1,405 SR
Queue Stats
154W - 152L
1,611 Elo+
Solo
Chronos
Chronos
InnerVoices
Chronos
Level 139
God Stats
3W - 1L
1,547 SR
Queue Stats
162W - 165L
1,461 Elo+
Solo
Horus
Horus
MoodyNumber1
Horus
Level 159
God Stats
8W - 11L
1,438 SR
Queue Stats
1,147W - 1,192L
1,543 Elo+
Solo
Bacchus
Bacchus
aheeookillertofu
Bacchus
Level 105
God Stats
2W - 4L
1,233 SR
Queue Stats
366W - 374L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 1 / 2
5,191
1,038
1,825
4,415
4,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
 
Ishtar
5
0 / 0 / 0
4,244
849
0
0
0
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

11
1 / 1 / 1
5,239
1,048
4,579
3,302
1,174
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
7
0 / 2 / 0
4,408
882
3,167
2,275
720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
cucho54
Sylvanus
10
1 / 1 / 1
5,319
1,064
2,416
5,270
3,872
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
2 / 0 / 3
6,280
1,256
2,622
2,354
1,420
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 1 / 3
6,280
1,256
4,893
4,291
1,617
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chronos
InnerVoices
Chronos
11
1 / 1 / 4
6,146
1,229
2,030
4,328
1,645
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 5
6,228
1,246
1,093
3,232
2,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 0 / 5
6,095
1,219
2,838
4,923
5,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
5
5
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
1
2
1
L
Ishtar
 
Ishtar
0
0
0
0
W
Charon
 
Charon
2
0
3
3.5
L
1
1
1
1.5
W
2
1
3
3.5
W
Chronos
InnerVoices
Chronos
1
1
4
3
W
0
0
5
2.5
L
Hera
0
2
0
0
W
0
0
5
2.5
L
Sylvanus
cucho54
Sylvanus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,987
Damage
13,476
15,262
Taken
19,128
9,927
Mitigated
12,208
5,716
Healing
9,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,825
0
367
729
4,415
4,161
0
1,805
2,610
5,662
0
L
Ishtar
 
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Charon
 
Charon
2,622
572
530
186
2,354
1,420
671
1,412
942
5,911
1,724
L
4,579
863
164
869
3,302
1,174
0
1,534
1,768
0
13,252
W
4,893
3,372
330
1,176
4,291
1,617
1,969
1,861
2,430
0
11,418
W
Chronos
InnerVoices
Chronos
2,030
665
0
435
4,328
1,645
1,522
1,485
2,843
11,400
0
W
1,093
418
2,920
2,086
3,232
2,338
152
849
2,383
0
5,447
L
Hera
3,167
456
186
113
2,275
720
0
783
1,492
4,521
0
W
2,838
138
330
1,322
4,923
5,188
420
1,801
3,122
5,974
0
L
Sylvanus
cucho54
Sylvanus
2,416
720
915
2,373
5,270
3,872
0
2,715
2,555
4,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,401
Gold Earned
31,029
35
Minions Killed
62
0
Camps Cleared
0
342,270
Distance Traveled
506,725
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,191
1,038
6
1
0
98,117
0
L
Ishtar
4,244
849
0
0
0
12,804
0
W
Charon
6,280
1,256
11
2
0
104,974
0
L
Neith
5,239
1,048
21
4
0
82,004
0
W
Ishtar
6,280
1,256
19
4
0
105,039
0
W
Chronos
6,146
1,229
16
3
0
98,446
0
W
Horus
6,228
1,246
9
2
0
119,375
0
L
Hera
4,408
882
4
1
0
70,261
0
W
Bacchus
6,095
1,219
7
1
0
78,891
0
L
Sylvanus
5,319
1,064
4
1
0
79,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role