Player Matchup

Jormungandr
Jormungandr
GuStAv0-13OO5
Jormungandr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 78L
1,388 Elo+
Party 1
Nu Wa
Nu Wa
Nico_jr05
Nu Wa
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 48L
1,300 Elo+
Party 1
Vamana
Vamana
PCP_CoYoTee
Vamana
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 90L
1,378 Elo+
Party 1
Chaac
Chaac
PCP_StormaX
Chaac
Level 69
God Stats
21W - 26L
1,483 SR
Queue Stats
49W - 81L
1,351 Elo+
Party 1
Hachiman
Hachiman
Turib
Hachiman
Level 62
God Stats
0W - 2L
1,361 SR
Queue Stats
9W - 16L
1,391 Elo+
Solo
Team Averages
Level 72
1,469 SR
1,361 Elo+

VS

Team Averages
Level 112
1,463 SR
1,432 Elo+
Xing Tian
Xing Tian
ALCalzone-
Xing Tian
Level 58
God Stats
46W - 44L
1,510 SR
Queue Stats
67W - 72L
1,449 Elo+
Solo
Hou Yi
Hou Yi
CiosseDK8
Hou Yi
Level 124
God Stats
38W - 48L
1,466 SR
Queue Stats
768W - 774L
1,443 Elo+
Solo
Fenrir
Fenrir
KRYPT0NITE KING
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 47L
1,391 Elo+
Party 2
Cabrakan
Cabrakan
voltio15
Cabrakan
Level 122
God Stats
3W - 3L
1,384 SR
Queue Stats
31W - 37L
1,454 Elo+
Solo
Nu Wa
Nu Wa
xXHavikXx4804
Nu Wa
Level 126
God Stats
43W - 49L
1,456 SR
Queue Stats
300W - 275L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GuStAv0-13OO5
Jormungandr
9
0 / 4 / 0
5,764
412
416
8,495
4,376
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Nico_jr05
Nu Wa
12
0 / 6 / 1
6,304
450
5,838
10,901
2,225
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Vamana
13
2 / 1 / 1
6,969
498
5,564
12,692
6,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 1 / 2
6,126
438
6,241
11,426
8,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Turib
Hachiman
8
0 / 3 / 2
5,738
410
3,972
6,463
1,608
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ALCalzone-
Xing Tian
11
0 / 2 / 3
6,866
490
3,614
13,184
9,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hou Yi
CiosseDK8
Hou Yi
13
3 / 1 / 1
7,319
523
3,952
8,137
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 1 / 2
6,853
490
3,906
8,913
3,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
voltio15
Cabrakan
15
6 / 0 / 3
9,633
688
11,755
7,318
5,863
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 0 / 4
8,660
619
11,617
6,317
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
14
15
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ALCalzone-
Xing Tian
0
2
3
0.75
W
Hou Yi
CiosseDK8
Hou Yi
3
1
1
3.5
L
Jormungandr
GuStAv0-13OO5
Jormungandr
0
4
0
0
W
1
1
2
2
L
Nu Wa
Nico_jr05
Nu Wa
0
6
1
0.08
L
Vamana
2
1
1
2.5
L
2
1
2
3
L
Hachiman
Turib
Hachiman
0
3
2
0.33
W
Cabrakan
voltio15
Cabrakan
6
0
3
7.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,031
Damage
34,844
49,977
Taken
43,869
22,955
Mitigated
23,968
10,328
Healing
11,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ALCalzone-
Xing Tian
3,614
177
0
1,552
13,184
9,285
244
329
12,855
22,119
1,505
W
Hou Yi
CiosseDK8
Hou Yi
3,952
1,905
0
2,599
8,137
3,053
224
619
7,518
0
51,691
L
Jormungandr
GuStAv0-13OO5
Jormungandr
416
211
0
655
8,495
4,376
0
5,113
3,268
18,403
493
W
3,906
501
139
1,712
8,913
3,888
0
761
8,152
0
40,436
L
Nu Wa
Nico_jr05
Nu Wa
5,838
1,099
0
2,942
10,901
2,225
0
7,330
3,186
52,225
0
L
Vamana
5,564
2,636
0
2,034
12,692
6,250
0
5,440
7,041
0
67,805
L
6,241
694
0
3,655
11,426
8,496
0
4,342
6,874
0
31,879
L
Hachiman
Turib
Hachiman
3,972
2,683
0
1,042
6,463
1,608
0
3,209
3,091
0
26,322
W
Cabrakan
voltio15
Cabrakan
11,755
1,310
0
4,024
7,318
5,863
0
992
6,326
73,959
1,222
W
11,617
3,025
0
1,780
6,317
1,879
628
3,769
2,548
62,502
1,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,901
Gold Earned
39,331
311
Minions Killed
422
0
Camps Cleared
0
1,239,470
Distance Traveled
1,403,651
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,866
490
28
2
0
293,842
0
W
Hou Yi
7,319
523
89
6
0
250,949
0
L
Jormungandr
5,764
412
37
3
0
202,421
0
W
Fenrir
6,853
490
60
4
0
334,168
0
L
Nu Wa
6,304
450
66
5
0
233,022
0
L
Vamana
6,969
498
118
8
0
306,913
0
L
Chaac
6,126
438
41
3
0
304,390
0
L
Hachiman
5,738
410
49
4
0
192,724
0
W
Cabrakan
9,633
688
123
9
0
268,996
1
W
Nu Wa
8,660
619
122
9
0
255,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role