Player Matchup

Kuzenbo
Kuzenbo
Tae155
Kuzenbo
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
847W - 848L
1,609 Elo+
Party 2
Xbalanque
Xbalanque
codhwars7
Xbalanque
Level 28
God Stats
10W - 12L
1,765 SR
Queue Stats
114W - 99L
1,658 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
vintaliate
Morgan Le Fay
Level 107
God Stats
50W - 32L
1,670 SR
Queue Stats
167W - 144L
1,648 Elo+
Solo
Team Averages
Level 95
1,645 SR
1,638 Elo+

VS

Team Averages
Level 209
1,805 SR
1,734 Elo+
Horus
Horus
CoolioFoolio
Horus
Level 159
God Stats
1W - 0L
2,000 SR
Queue Stats
31W - 19L
1,634 Elo+
Party 1
Nu Wa
Nu Wa
Zyrpulse
Nu Wa
Level 259
God Stats
53W - 24L
1,709 SR
Queue Stats
687W - 378L
1,814 Elo+
Party 1
Jormungandr
Jormungandr
iTzMizzix
Jormungandr
Level 209
God Stats
55W - 25L
1,706 SR
Queue Stats
361W - 217L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Tae155
Kuzenbo
14
0 / 7 / 3
8,107
737
4,905
15,354
12,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Xbalanque
codhwars7
Xbalanque
13
1 / 6 / 2
8,195
745
9,361
9,713
2,470
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
vintaliate
Morgan Le Fay
15
4 / 5 / 1
9,616
874
7,588
8,494
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 11
9,524
866
7,621
13,210
9,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Zyrpulse
Nu Wa
17
6 / 0 / 11
10,681
971
13,215
6,871
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
iTzMizzix
Jormungandr
17
8 / 4 / 10
10,835
985
9,251
13,320
10,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
5
Kills
18
18
Deaths
6
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
L
Kuzenbo
Tae155
Kuzenbo
0
7
3
0.21
W
Nu Wa
Zyrpulse
Nu Wa
6
0
11
11.5
L
Xbalanque
codhwars7
Xbalanque
1
6
2
0.33
W
Jormungandr
iTzMizzix
Jormungandr
8
4
10
3.25
L
Morgan Le Fay
vintaliate
Morgan Le Fay
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,854
Damage
30,087
33,561
Taken
33,401
17,698
Mitigated
22,355
2,592
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,621
2,350
1,366
5,541
13,210
9,347
654
4,937
7,961
0
12,203
L
Kuzenbo
Tae155
Kuzenbo
4,905
966
0
155
15,354
12,672
26
9,012
5,528
13,553
879
W
Nu Wa
Zyrpulse
Nu Wa
13,215
2,799
0
276
6,871
2,465
2,049
2,568
4,099
47,171
537
L
Xbalanque
codhwars7
Xbalanque
9,361
3,218
0
1,362
9,713
2,470
0
6,168
3,043
0
32,137
W
Jormungandr
iTzMizzix
Jormungandr
9,251
2,031
0
2,139
13,320
10,543
776
3,802
9,272
41,164
3,580
L
Morgan Le Fay
vintaliate
Morgan Le Fay
7,588
320
0
1,075
8,494
2,556
0
5,749
2,321
35,948
603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,918
Gold Earned
31,040
131
Minions Killed
168
0
Camps Cleared
0
528,482
Distance Traveled
605,076
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,524
866
19
2
0
213,645
4
L
Kuzenbo
8,107
737
17
2
0
184,015
1
W
Nu Wa
10,681
971
77
7
0
202,148
0
L
Xbalanque
8,195
745
58
5
0
171,590
0
W
Jormungandr
10,835
985
72
7
0
189,283
0
L
Morgan Le Fay
9,616
874
56
5
0
172,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role