Player Matchup

Poseidon
Poseidon
Crusty_Sock22
Poseidon
Level 34
God Stats
1W - 3L
1,479 SR
Queue Stats
58W - 57L
1,510 Elo+
Party 2
Ne Zha
Ne Zha
DrButtMeat
Ne Zha
Level 101
God Stats
9W - 6L
1,583 SR
Queue Stats
277W - 260L
1,449 Elo+
Solo
Yemoja
Yemoja
FoxyPaw
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
ToxicTrollSup
Cthulhu
Level 61
God Stats
21W - 12L
1,545 SR
Queue Stats
105W - 115L
1,479 Elo+
Solo
Nu Wa
Nu Wa
rebby033
Nu Wa
Level 106
God Stats
1W - 4L
1,417 SR
Queue Stats
215W - 185L
1,438 Elo+
Solo
Team Averages
Level 66
1,505 SR
1,465 Elo+

VS

Team Averages
Level 100
1,528 SR
1,450 Elo+
Fenrir
Fenrir
AztecRise
Fenrir
Level 109
God Stats
3W - 1L
1,888 SR
Queue Stats
21W - 19L
1,504 Elo+
Party 1
Heimdallr
Heimdallr
Chris45835238
Heimdallr
Level 38
God Stats
1W - 4L
1,500 SR
Queue Stats
75W - 87L
1,402 Elo+
Solo
Susano
Susano
FuzzyNuts05
Susano
Level 73
God Stats
4W - 1L
1,500 SR
Queue Stats
123W - 108L
1,463 Elo+
Solo
Jormungandr
Jormungandr
Heavenly Liu
Jormungandr
Level 154
God Stats
5W - 6L
1,254 SR
Queue Stats
103W - 137L
1,441 Elo+
Party 1
Hel
Hel
SNOWFANG13
Hel
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Crusty_Sock22
Poseidon
8
0 / 5 / 0
5,053
421
3,233
7,232
1,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
DrButtMeat
Ne Zha
11
2 / 4 / 2
6,241
520
5,387
11,046
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Yemoja
FoxyPaw
Yemoja
8
0 / 3 / 0
5,593
466
2,481
10,344
6,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
12
1 / 4 / 2
6,967
581
7,264
10,085
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
rebby033
Nu Wa
12
1 / 2 / 1
6,487
541
4,745
4,936
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AztecRise
Fenrir
10
2 / 1 / 6
6,675
556
4,785
11,598
8,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Chris45835238
Heimdallr
13
4 / 0 / 7
7,588
632
7,729
5,750
2,010
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
13
5 / 0 / 6
7,441
620
5,362
7,083
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
Heavenly Liu
Jormungandr
13
4 / 2 / 0
8,022
669
6,374
9,946
6,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 1 / 4
7,476
623
5,026
6,961
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
18
18
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AztecRise
Fenrir
2
1
6
5
W
Heimdallr
Chris45835238
Heimdallr
4
0
7
7.5
L
Poseidon
Crusty_Sock22
Poseidon
0
5
0
0
L
Ne Zha
DrButtMeat
Ne Zha
2
4
2
0.75
L
Yemoja
FoxyPaw
Yemoja
0
3
0
0
W
Susano
5
0
6
8
W
Jormungandr
Heavenly Liu
Jormungandr
4
2
0
2
W
3
1
4
5
L
Cthulhu
1
4
2
0.5
L
Nu Wa
rebby033
Nu Wa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,110
Damage
29,276
43,643
Taken
41,338
17,011
Mitigated
21,042
10,970
Healing
16,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AztecRise
Fenrir
4,785
675
241
1,694
11,598
8,508
353
4,278
7,212
0
14,793
W
Heimdallr
Chris45835238
Heimdallr
7,729
998
0
2,426
5,750
2,010
830
2,240
3,510
0
58,886
L
Poseidon
Crusty_Sock22
Poseidon
3,233
216
0
920
7,232
1,637
0
0
7,232
25,002
3,440
L
Ne Zha
DrButtMeat
Ne Zha
5,387
1,834
0
3,908
11,046
3,254
0
1,438
9,423
0
35,129
L
Yemoja
FoxyPaw
Yemoja
2,481
663
1,599
2,092
10,344
6,956
0
430
9,864
13,492
0
W
Susano
5,362
951
0
3,450
7,083
2,272
0
1,034
6,049
0
48,705
W
Jormungandr
Heavenly Liu
Jormungandr
6,374
1,763
0
2,343
9,946
6,467
0
5,378
3,814
54,807
1,081
W
5,026
170
1,691
4,444
6,961
1,785
577
3,614
3,295
43,670
1,442
L
Cthulhu
7,264
244
60
2,391
10,085
3,802
0
6,115
3,782
44,105
0
L
Nu Wa
rebby033
Nu Wa
4,745
1,540
0
0
4,936
1,362
0
2,415
2,059
37,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,341
Gold Earned
37,202
298
Minions Killed
412
0
Camps Cleared
0
1,116,976
Distance Traveled
1,222,937
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,675
556
21
2
0
241,122
0
W
Heimdallr
7,588
632
98
8
0
262,785
0
L
Poseidon
5,053
421
48
4
0
210,696
0
L
Ne Zha
6,241
520
62
5
0
254,186
0
L
Yemoja
5,593
466
25
2
0
209,679
2
W
Susano
7,441
620
85
7
0
277,320
0
W
Jormungandr
8,022
669
106
9
0
211,889
4
W
Hel
7,476
623
102
9
0
229,821
0
L
Cthulhu
6,967
581
94
8
0
231,994
2
L
Nu Wa
6,487
541
69
6
0
210,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role