Player Matchup

Medusa
Medusa
Gold III
D_Dio_-
Medusa
Gold III
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 75L
1,561 MMR
Solo
Ravana
Ravana
Platinum III
DaanKo108
Ravana
Platinum III
Level 159
God Stats
10W - 6L
1,604 SR
Queue Stats
438W - 427L
1,602 MMR
Solo
Ra
Ra
Gold II
GandalfTheStud
Ra
Gold II
Level 57
God Stats
6W - 0L
1,776 SR
Queue Stats
23W - 13L
1,784 MMR
Party 1
Charon
Charon
Platinum IV
mattrixum
Charon
Platinum IV
Level 164
God Stats
11W - 20L
1,408 SR
Queue Stats
242W - 245L
1,546 MMR
Solo
Artemis
Artemis
Gold I
onkelleif
Artemis
Gold I
Level 165
God Stats
1W - 0L
1,927 SR
Queue Stats
32W - 14L
1,683 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,643 SR
1,635 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,554 SR
1,644 MMR
Danzaburou
Danzaburou
Gold II
GodLock
Danzaburou
Gold II
Level 120
God Stats
1W - 3L
1,449 SR
Queue Stats
64W - 59L
1,520 MMR
Solo
Mulan
Mulan
Bronze III
Moertoine
Mulan
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,592 MMR
Solo
Skadi
Skadi
Platinum IV
SpitonMikeHunt
Skadi
Platinum IV
Level 154
God Stats
17W - 16L
1,589 SR
Queue Stats
122W - 118L
1,636 MMR
Solo
Nu Wa
Nu Wa
Gold I
shrowen
Nu Wa
Gold I
Level 101
God Stats
12W - 14L
1,576 SR
Queue Stats
286W - 283L
1,757 MMR
Party 2
Bacchus
Bacchus
Platinum IV
xRqchell
Bacchus
Platinum IV
Level 87
God Stats
97W - 74L
1,658 SR
Queue Stats
225W - 233L
1,712 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
D_Dio_-
Medusa
13
5 / 3 / 4
7,536
580
7,068
11,353
4,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ravana
DaanKo108
Ravana
15
4 / 1 / 4
8,946
688
9,121
8,702
4,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 0 / 1
9,268
713
6,210
6,372
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
mattrixum
Charon
13
2 / 0 / 11
8,533
656
4,784
6,445
4,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
onkelleif
Artemis
15
9 / 1 / 0
9,242
711
11,156
8,940
3,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
KuzenboCthulhuHun BatzJanus

VS

Bans
FenrirBastetAthenaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GodLock
Danzaburou
10
0 / 8 / 1
6,428
494
2,911
11,482
4,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Moertoine
Mulan
10
0 / 6 / 3
6,548
504
4,378
12,312
5,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 5 / 1
6,680
514
6,310
9,733
2,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
shrowen
Nu Wa
12
1 / 4 / 1
6,804
523
5,993
7,996
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
xRqchell
Bacchus
10
2 / 1 / 0
6,447
496
3,330
11,217
9,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
24
Kills
5
5
Deaths
24
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
D_Dio_-
Medusa
5
3
4
2.33
W
Ravana
DaanKo108
Ravana
4
1
4
6
W
4
0
1
4.5
L
Danzaburou
GodLock
Danzaburou
0
8
1
0.06
L
Mulan
Moertoine
Mulan
0
6
3
0.25
L
2
5
1
0.5
W
Charon
mattrixum
Charon
2
0
11
7.5
W
Artemis
onkelleif
Artemis
9
1
0
9
L
Nu Wa
shrowen
Nu Wa
1
4
1
0.38
L
Bacchus
xRqchell
Bacchus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,339
Damage
22,922
41,812
Taken
52,740
20,018
Mitigated
23,495
15,371
Healing
8,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
D_Dio_-
Medusa
7,068
3,271
0
5,251
11,353
4,379
742
2,985
8,368
0
50,184
W
Ravana
DaanKo108
Ravana
9,121
1,809
0
2,235
8,702
4,820
0
701
8,001
0
67,625
W
6,210
310
1,390
2,797
6,372
2,280
0
2,647
3,725
79,910
1,763
L
Danzaburou
GodLock
Danzaburou
2,911
1,192
0
1,621
11,482
4,123
48
1,031
10,451
0
39,604
L
Mulan
Moertoine
Mulan
4,378
679
0
2,709
12,312
5,578
0
835
11,465
0
36,136
L
6,310
2,028
0
509
9,733
2,828
46
1,657
8,028
0
51,472
W
Charon
mattrixum
Charon
4,784
1,187
0
1,779
6,445
4,996
141
1,856
4,589
20,312
2,542
W
Artemis
onkelleif
Artemis
11,156
3,824
0
1,919
8,940
3,543
493
1,134
7,806
0
68,784
L
Nu Wa
shrowen
Nu Wa
5,993
1,771
0
1,198
7,996
1,867
0
3,209
4,531
50,348
0
L
Bacchus
xRqchell
Bacchus
3,330
394
0
2,378
11,217
9,099
0
3,551
7,477
14,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,525
Gold Earned
32,907
500
Minions Killed
358
0
Camps Cleared
0
1,343,227
Distance Traveled
1,238,917
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,536
580
74
6
0
269,899
0
W
Ravana
8,946
688
114
9
0
245,165
3
W
Ra
9,268
713
163
13
0
293,076
5
L
Danzaburou
6,428
494
77
6
0
247,232
5
L
Mulan
6,548
504
75
6
0
232,706
0
L
Skadi
6,680
514
86
7
0
265,339
0
W
Charon
8,533
656
30
2
0
283,908
3
W
Artemis
9,242
711
119
9
0
251,179
2
L
Nu Wa
6,804
523
99
8
0
224,013
4
L
Bacchus
6,447
496
21
2
0
269,627
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role