Player Matchup

Merlin
Merlin
DublexTruble
Merlin
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 24L
1,738 Elo+
Party 1
Pele
Pele
Equinoχ
Pele
Level 153
God Stats
4W - 0L
1,900 SR
Queue Stats
192W - 58L
1,726 Elo+
Party 1
Xing Tian
Xing Tian
Shtormrage
Xing Tian
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,551 Elo+
Solo
Yemoja
Yemoja
Yukineah
Yemoja
Level 107
God Stats
3W - 0L
1,819 SR
Queue Stats
118W - 41L
1,708 Elo+
Party 1
Freya
Freya
βeαr
Freya
Level 141
God Stats
3W - 0L
1,736 SR
Queue Stats
167W - 48L
1,708 Elo+
Party 1
Team Averages
Level 139
1,691 SR
1,686 Elo+

VS

Team Averages
Level 150
1,437 SR
1,492 Elo+
Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DonLaCleba
Tiamat
Level 109
God Stats
1W - 5L
1,236 SR
Queue Stats
253W - 257L
1,512 Elo+
Solo
Aphrodite
Aphrodite
Gholrak
Aphrodite
Level 261
God Stats
2W - 5L
1,392 SR
Queue Stats
834W - 884L
1,436 Elo+
Party 2
Geb
Geb
erebus1official
Geb
Level 101
God Stats
6W - 6L
1,555 SR
Queue Stats
371W - 359L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
5 / 2 / 19
9,544
954
15,005
10,230
3,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
16
13 / 3 / 11
10,609
1,061
21,211
16,281
6,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xing Tian
Shtormrage
Xing Tian
14
2 / 3 / 16
8,650
865
10,247
17,173
15,370
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
Yukineah
Yemoja
17
2 / 0 / 22
10,267
1,027
5,173
10,460
7,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
βeαr
Freya
17
6 / 0 / 18
9,765
977
18,194
12,984
5,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 5 / 4
7,614
761
9,130
18,559
19,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
 
Amaterasu
12
1 / 6 / 5
7,073
707
9,232
19,154
17,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tiamat
DonLaCleba
Tiamat
14
4 / 6 / 4
7,922
792
13,097
11,087
12,497
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Gholrak
Aphrodite
14
0 / 7 / 7
7,181
718
7,223
11,919
6,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 4 / 3
7,594
759
9,096
13,178
13,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
30
28
Kills
7
8
Deaths
28
86
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
4
0.6
L
Amaterasu
 
Amaterasu
1
6
5
0.58
L
Tiamat
DonLaCleba
Tiamat
4
6
4
1
W
Merlin
5
2
19
7.25
W
Pele
13
3
11
6.17
L
Aphrodite
Gholrak
Aphrodite
0
7
7
0.5
W
Xing Tian
Shtormrage
Xing Tian
2
3
16
3.33
W
Yemoja
Yukineah
Yemoja
2
0
22
13
L
1
4
3
0.63
W
Freya
βeαr
Freya
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,830
Damage
47,778
67,128
Taken
73,897
37,976
Mitigated
70,530
40,924
Healing
21,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,130
604
1,522
2,458
18,559
19,435
0
13,482
5,077
15,747
335
L
Amaterasu
 
Amaterasu
9,232
3,693
1,025
5,691
19,154
17,885
0
12,559
6,595
0
12,509
L
Tiamat
DonLaCleba
Tiamat
13,097
717
1,221
1,025
11,087
12,497
0
6,593
4,494
21,275
0
W
Merlin
15,005
964
580
1,954
10,230
3,940
1,245
5,272
4,812
33,262
0
W
Pele
21,211
4,347
662
5,735
16,281
6,430
1,065
8,719
7,170
0
41,889
L
Aphrodite
Gholrak
Aphrodite
7,223
681
3,721
3,217
11,919
6,834
0
6,989
4,930
12,860
522
W
Xing Tian
Shtormrage
Xing Tian
10,247
771
1,125
621
17,173
15,370
0
9,756
6,926
15,919
994
W
Yemoja
Yukineah
Yemoja
5,173
1,961
21,310
5,559
10,460
7,161
853
5,441
4,759
10,541
0
L
9,096
379
501
1,052
13,178
13,879
0
8,350
4,828
16,427
23
W
Freya
βeαr
Freya
18,194
7,397
1,337
2,041
12,984
5,075
3,175
7,979
4,758
27,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,835
Gold Earned
37,384
131
Minions Killed
82
0
Camps Cleared
0
942,421
Distance Traveled
892,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,614
761
18
2
0
186,824
0
L
Amaterasu
7,073
707
11
1
0
182,902
0
L
Tiamat
7,922
792
23
2
0
174,912
0
W
Merlin
9,544
954
37
4
0
185,418
0
W
Pele
10,609
1,061
48
5
0
202,673
0
L
Aphrodite
7,181
718
19
2
0
166,576
0
W
Xing Tian
8,650
865
17
2
0
185,767
0
W
Yemoja
10,267
1,027
8
1
0
184,048
0
L
Geb
7,594
759
11
1
0
181,146
0
W
Freya
9,765
977
21
2
0
184,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role