Player Matchup

The Morrigan
The Morrigan
Kazmen
The Morrigan
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,521 Elo+
Party 1
Hera
Hera
Myniiek
Hera
Level 41
God Stats
2W - 0L
1,604 SR
Queue Stats
27W - 22L
1,499 Elo+
Party 1
Ao Kuang
Ao Kuang
P4RL4M3NT
Ao Kuang
Level 104
God Stats
3W - 4L
1,497 SR
Queue Stats
86W - 71L
1,490 Elo+
Solo
Neith
Neith
Pepeszko
Neith
Level 29
God Stats
1W - 2L
1,382 SR
Queue Stats
24W - 16L
1,547 Elo+
Party 1
Hercules
Hercules
Rafiik
Hercules
Level 117
God Stats
2W - 2L
1,225 SR
Queue Stats
47W - 34L
1,538 Elo+
Party 1
Team Averages
Level 74
1,442 SR
1,519 Elo+

VS

Team Averages
Level 93
1,530 SR
1,465 Elo+
Freya
Freya
DarkStiffie
Freya
Level 155
God Stats
2W - 4L
1,377 SR
Queue Stats
165W - 182L
1,468 Elo+
Solo
Odin
Odin
GreyLunar
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 71L
1,450 Elo+
Party 2
Xbalanque
Xbalanque
Nate500Dawg
Xbalanque
Level 118
God Stats
7W - 7L
1,536 SR
Queue Stats
302W - 338L
1,496 Elo+
Solo
Ao Kuang
Ao Kuang
NightLunar
Ao Kuang
Level 40
God Stats
2W - 1L
1,681 SR
Queue Stats
29W - 38L
1,480 Elo+
Party 2
Neith
Neith
collectorberk
Neith
Level 123
God Stats
8W - 3L
1,555 SR
Queue Stats
216W - 222L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Kazmen
The Morrigan
14
1 / 2 / 16
9,072
698
5,061
4,829
2,029
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hera
Myniiek
Hera
19
9 / 4 / 15
12,689
976
19,406
10,335
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
P4RL4M3NT
Ao Kuang
17
10 / 4 / 13
11,560
889
11,625
12,824
5,591
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
Pepeszko
Neith
17
6 / 1 / 18
10,438
803
12,075
9,576
4,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Rafiik
Hercules
17
5 / 2 / 18
10,294
792
8,937
22,258
19,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 1
9,396
723
9,839
12,845
3,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Odin
15
2 / 7 / 7
8,611
662
9,567
15,001
12,374
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
Nate500Dawg
Xbalanque
11
0 / 4 / 3
7,465
574
5,426
6,497
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
NightLunar
Ao Kuang
15
4 / 6 / 3
8,479
652
6,067
15,276
10,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
1 / 6 / 6
8,662
666
12,772
11,455
3,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
30
31
Kills
10
13
Deaths
31
80
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
L
Odin
2
7
7
0.79
W
The Morrigan
Kazmen
The Morrigan
1
2
16
4.5
W
Hera
Myniiek
Hera
9
4
15
4.13
L
Xbalanque
Nate500Dawg
Xbalanque
0
4
3
0.38
L
Ao Kuang
NightLunar
Ao Kuang
4
6
3
0.92
W
Ao Kuang
P4RL4M3NT
Ao Kuang
10
4
13
4.13
W
Neith
Pepeszko
Neith
6
1
18
15
W
Hercules
Rafiik
Hercules
5
2
18
7
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,104
Damage
43,671
59,822
Taken
61,074
35,454
Mitigated
31,459
26,723
Healing
10,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,839
3,210
210
1,830
12,845
3,423
0
8,985
3,860
19,609
0
L
Odin
9,567
527
62
357
15,001
12,374
0
7,537
7,464
0
18,503
W
The Morrigan
Kazmen
The Morrigan
5,061
231
606
976
4,829
2,029
890
596
4,071
19,155
286
W
Hera
Myniiek
Hera
19,406
2,951
427
1,217
10,335
3,880
2,978
2,283
7,874
48,829
0
L
Xbalanque
Nate500Dawg
Xbalanque
5,426
872
189
1,191
6,497
1,721
0
3,075
3,422
0
13,820
L
Ao Kuang
NightLunar
Ao Kuang
6,067
1,205
786
3,195
15,276
10,644
0
9,385
5,891
10,280
1,063
W
Ao Kuang
P4RL4M3NT
Ao Kuang
11,625
3,028
2,992
4,700
12,824
5,591
2,131
2,509
10,236
16,590
1,285
W
Neith
Pepeszko
Neith
12,075
3,035
565
2,912
9,576
4,126
352
1,460
8,116
0
24,464
W
Hercules
Rafiik
Hercules
8,937
2,532
1,394
10,934
22,258
19,828
486
7,947
13,890
0
16,022
L
12,772
5,484
974
1,963
11,455
3,297
0
6,713
4,742
0
31,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,053
Gold Earned
42,613
145
Minions Killed
94
0
Camps Cleared
0
1,188,888
Distance Traveled
965,386
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,396
723
18
1
0
196,911
0
L
Odin
8,611
662
14
1
0
229,209
0
W
The Morrigan
9,072
698
22
2
0
250,830
0
W
Hera
12,689
976
64
5
0
214,038
0
L
Xbalanque
7,465
574
16
1
0
115,666
0
L
Ao Kuang
8,479
652
4
0
0
235,512
0
W
Ao Kuang
11,560
889
23
2
0
262,525
0
W
Neith
10,438
803
26
2
0
217,484
0
W
Hercules
10,294
792
10
1
0
244,011
0
L
Neith
8,662
666
42
3
0
188,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role