Player Matchup

Lancelot
Lancelot
Silver IV
 
Lancelot
Silver IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver IV
Kordiol
Ullr
Silver IV
Level 87
God Stats
4W - 6L
1,557 SR
Queue Stats
22W - 44L
1,284 MMR
Party 2
Thoth
Thoth
Silver III
Master34556
Thoth
Silver III
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 56L
1,312 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,519 SR
1,365 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 97
1,601 SR
1,672 MMR
Bacchus
Bacchus
Gold II
Mari07
Bacchus
Gold II
Level 67
God Stats
29W - 24L
1,615 SR
Queue Stats
87W - 86L
1,603 MMR
Party 1
Arachne
Arachne
Gold I
Wankata
Arachne
Gold I
Level 117
God Stats
30W - 23L
1,641 SR
Queue Stats
104W - 110L
1,682 MMR
Party 1
Janus
Janus
Platinum IV
funbydeath
Janus
Platinum IV
Level 107
God Stats
59W - 54L
1,546 SR
Queue Stats
101W - 104L
1,730 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
0 / 4 / 2
7,139
714
3,098
6,270
2,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
Kordiol
Ullr
12
1 / 4 / 1
7,389
739
3,670
7,471
2,578
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 5 / 0
8,248
825
5,840
7,381
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
DiscordiaKumbhakarnaAtlasFafnirNeith

VS

Bans
GebNoxCthulhuVulcanKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mari07
Bacchus
13
3 / 3 / 7
8,361
836
5,153
10,310
11,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Wankata
Arachne
15
6 / 1 / 6
9,384
938
6,844
7,546
5,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Janus
15
4 / 1 / 8
9,527
953
7,316
4,898
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
13
13
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
4
2
0.25
L
Ullr
Kordiol
Ullr
1
4
1
0.38
W
Bacchus
Mari07
Bacchus
3
3
7
2.17
L
4
5
0
0.8
W
Arachne
Wankata
Arachne
6
1
6
9
W
Janus
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,608
Damage
19,313
21,122
Taken
22,754
7,143
Mitigated
18,385
1,852
Healing
7,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,098
379
0
322
6,270
2,138
0
3,147
2,659
0
21,897
L
Ullr
Kordiol
Ullr
3,670
1,257
0
1,049
7,471
2,578
0
4,438
2,531
0
24,396
W
Bacchus
Mari07
Bacchus
5,153
571
0
2,410
10,310
11,427
416
1,341
8,627
10,404
1,294
L
5,840
155
0
481
7,381
2,427
0
3,784
2,955
19,956
0
W
Arachne
Wankata
Arachne
6,844
5,015
0
3,446
7,546
5,345
2,079
2,109
5,079
0
21,688
W
Janus
7,316
539
284
1,704
4,898
1,613
1,246
1,909
2,796
36,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,776
Gold Earned
27,272
127
Minions Killed
109
0
Camps Cleared
0
497,540
Distance Traveled
577,274
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,139
714
34
3
0
181,242
0
L
Ullr
7,389
739
38
4
0
163,426
0
W
Bacchus
8,361
836
11
1
0
188,217
4
L
Thoth
8,248
825
55
6
0
152,872
0
W
Arachne
9,384
938
26
3
0
213,876
0
W
Janus
9,527
953
72
7
0
175,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role