Player Matchup

Nike
Nike
 
Nike
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
QueenDoubletap
Maui
Level 99
God Stats
3W - 2L
1,648 SR
Queue Stats
417W - 405L
1,474 Elo+
Solo
Artemis
Artemis
darkgamer1073
Artemis
Level 98
God Stats
12W - 4L
1,668 SR
Queue Stats
97W - 67L
1,591 Elo+
Solo
Scylla
Scylla
howeliyoyatusabe
Scylla
Level 103
God Stats
2W - 3L
1,553 SR
Queue Stats
534W - 579L
1,414 Elo+
Solo
Medusa
Medusa
nitrous-ping7
Medusa
Level 68
God Stats
202W - 197L
1,569 SR
Queue Stats
203W - 197L
1,496 Elo+
Solo
Team Averages
Level 101
1,588 SR
1,495 Elo+

VS

Team Averages
Level 90
1,520 SR
1,473 Elo+
Bellona
Bellona
Ethanroooooooney
Bellona
Level 66
God Stats
1W - 1L
1,220 SR
Queue Stats
55W - 34L
1,555 Elo+
Solo
Chaac
Chaac
MrDonut94
Chaac
Level 65
God Stats
78W - 63L
1,570 SR
Queue Stats
193W - 188L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
Toni-Zi
Nu Wa
Level 105
God Stats
180W - 145L
1,496 SR
Queue Stats
571W - 557L
1,418 Elo+
Solo
Arachne
Arachne
anishgce
Arachne
Level 122
God Stats
7W - 2L
1,731 SR
Queue Stats
43W - 50L
1,406 Elo+
Solo
Athena
Athena
ilmatriciano
Athena
Level 91
God Stats
105W - 96L
1,585 SR
Queue Stats
161W - 162L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
4 / 0 / 0
7,527
684
9,727
8,849
6,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 2 / 0
4,775
434
2,285
9,749
5,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Artemis
8
0 / 4 / 0
4,765
433
5,419
8,191
2,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 5 / 0
5,377
489
2,869
5,353
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 5 / 0
4,856
441
3,605
8,520
2,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,456
496
2,884
11,483
9,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
MrDonut94
Chaac
11
4 / 1 / 1
5,978
543
8,540
6,530
3,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
Toni-Zi
Nu Wa
13
9 / 0 / 0
7,887
717
8,903
4,630
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
anishgce
Arachne
11
1 / 0 / 6
6,011
546
3,947
7,440
2,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
10
2 / 0 / 4
6,104
555
4,238
8,043
6,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
5
Kills
16
16
Deaths
5
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
0
0
4
W
0
4
0
0
W
Chaac
MrDonut94
Chaac
4
1
1
4.5
L
0
2
0
0
W
Nu Wa
Toni-Zi
Nu Wa
9
0
0
9
W
Arachne
anishgce
Arachne
1
0
6
4
L
Artemis
0
4
0
0
L
0
5
0
0
W
Athena
2
0
4
4
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,905
Damage
28,512
40,662
Taken
38,126
17,726
Mitigated
23,922
6,731
Healing
13,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
9,727
1,515
0
1,607
8,849
6,609
0
987
7,778
557
58,410
W
2,884
1,587
0
2,714
11,483
9,593
0
0
11,483
0
34,762
W
Chaac
MrDonut94
Chaac
8,540
432
210
3,286
6,530
3,504
0
293
6,138
0
42,123
L
2,285
678
0
2,352
9,749
5,323
0
2,884
6,300
17,165
2,236
W
Nu Wa
Toni-Zi
Nu Wa
8,903
1,735
0
1,507
4,630
1,202
104
1,835
2,795
45,638
613
W
Arachne
anishgce
Arachne
3,947
2,584
0
3,220
7,440
2,696
0
1,148
6,292
0
41,152
L
Artemis
5,419
743
0
1,538
8,191
2,464
0
1,253
6,545
0
25,779
L
2,869
165
0
242
5,353
1,113
0
3,773
1,219
32,486
0
W
Athena
4,238
664
172
2,421
8,043
6,927
54
1,457
6,226
16,209
629
L
3,605
1,155
0
992
8,520
2,217
0
3,110
5,122
0
27,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,300
Gold Earned
31,436
296
Minions Killed
304
0
Camps Cleared
0
1,001,939
Distance Traveled
1,156,078
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,527
684
107
10
0
208,431
0
W
Bellona
5,456
496
69
6
0
208,291
0
W
Chaac
5,978
543
65
6
0
216,105
0
L
Maui
4,775
434
44
4
0
206,377
0
W
Nu Wa
7,887
717
85
8
0
227,464
0
W
Arachne
6,011
546
62
6
0
274,170
0
L
Artemis
4,765
433
41
4
0
190,333
0
L
Scylla
5,377
489
61
6
0
195,526
0
W
Athena
6,104
555
23
2
0
230,048
5
L
Medusa
4,856
441
43
4
0
201,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role