Player Matchup

Chiron
Chiron
Ace 666Maverick
Chiron
Level 141
God Stats
7W - 5L
1,517 SR
Queue Stats
389W - 354L
1,604 Elo+
Party 1
Ah Puch
Ah Puch
DRpTWON
Ah Puch
Level 87
God Stats
5W - 3L
1,467 SR
Queue Stats
314W - 329L
1,500 Elo+
Solo
Ymir
Ymir
Phoenix2345
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 164L
1,463 Elo+
Solo
Loki
Loki
XxfirefoxX1361
Loki
Level 136
God Stats
11W - 18L
1,287 SR
Queue Stats
1,195W - 1,185L
1,422 Elo+
Solo
Geb
Geb
x2L0Wx
Geb
Level 129
God Stats
4W - 4L
1,409 SR
Queue Stats
416W - 379L
1,591 Elo+
Party 1
Team Averages
Level 112
1,436 SR
1,516 Elo+

VS

Team Averages
Level 127
1,469 SR
1,482 Elo+
Hades
Hades
Cabal412
Hades
Level 122
God Stats
0W - 2L
1,379 SR
Queue Stats
50W - 63L
1,448 Elo+
Solo
Freya
Freya
Refugiado420
Freya
Level 120
God Stats
0W - 3L
1,213 SR
Queue Stats
286W - 303L
1,456 Elo+
Solo
Anubis
Anubis
Seki937
Anubis
Level 122
God Stats
2W - 2L
1,703 SR
Queue Stats
150W - 125L
1,568 Elo+
Solo
Anhur
Anhur
jamba xurupita
Anhur
Level 157
God Stats
3W - 4L
1,503 SR
Queue Stats
441W - 451L
1,475 Elo+
Solo
Vulcan
Vulcan
uranfgtbro
Vulcan
Level 116
God Stats
7W - 10L
1,547 SR
Queue Stats
440W - 447L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 13
8,964
815
11,143
8,466
3,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
DRpTWON
Ah Puch
19
6 / 0 / 11
10,498
954
11,581
7,396
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 4 / 12
9,557
869
5,414
19,639
18,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
8 / 4 / 11
10,092
917
7,279
10,206
3,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
x2L0Wx
Geb
16
6 / 2 / 13
10,537
958
9,842
12,683
12,495
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cabal412
Hades
14
3 / 8 / 6
8,626
784
6,301
13,962
10,681
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

7
0 / 1 / 1
6,230
566
1,317
2,226
786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
Seki937
Anubis
16
4 / 5 / 5
8,953
814
8,653
10,783
4,900
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 6
8,005
728
5,876
10,113
3,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
uranfgtbro
Vulcan
16
3 / 3 / 4
8,753
796
12,214
10,030
3,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
33
23
Kills
11
14
Deaths
23
60
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
4
13
2.13
L
Hades
Cabal412
Hades
3
8
6
0.75
W
Ah Puch
DRpTWON
Ah Puch
6
0
11
11.5
W
1
4
12
1.75
L
0
1
1
0.5
L
Anubis
Seki937
Anubis
4
5
5
1.3
W
8
4
11
3.38
L
1
6
6
0.67
L
Vulcan
uranfgtbro
Vulcan
3
3
4
1.67
W
Geb
x2L0Wx
Geb
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,259
Damage
34,361
58,390
Taken
47,114
40,403
Mitigated
22,783
22,173
Healing
14,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,143
1,281
1,956
822
8,466
3,143
486
1,501
6,931
0
27,535
L
Hades
Cabal412
Hades
6,301
543
297
1,874
13,962
10,681
0
8,356
5,606
10,200
37
W
Ah Puch
DRpTWON
Ah Puch
11,581
393
628
3,108
7,396
3,106
1,883
3,795
3,601
30,417
24
W
5,414
609
1,939
5,820
19,639
18,008
622
10,383
9,223
14,640
0
L
1,317
474
197
816
2,226
786
0
1,038
1,188
1,925
169
L
Anubis
Seki937
Anubis
8,653
388
1,221
3,037
10,783
4,900
0
6,371
4,412
30,849
0
W
7,279
451
2,023
939
10,206
3,651
0
5,734
4,472
0
17,579
L
5,876
2,779
974
1,241
10,113
3,002
0
6,144
3,969
0
11,861
L
Vulcan
uranfgtbro
Vulcan
12,214
377
298
4,537
10,030
3,414
0
4,661
5,369
25,823
482
W
Geb
x2L0Wx
Geb
9,842
197
2,392
2,546
12,683
12,495
19
6,508
6,139
16,975
779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,648
Gold Earned
40,567
157
Minions Killed
124
0
Camps Cleared
0
1,122,343
Distance Traveled
808,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,964
815
30
3
0
193,972
0
L
Hades
8,626
784
15
1
0
197,545
0
W
Ah Puch
10,498
954
49
4
0
225,701
0
W
Ymir
9,557
869
32
3
0
218,936
0
L
Freya
6,230
566
6
1
0
32,460
0
L
Anubis
8,953
814
38
3
0
174,721
0
W
Loki
10,092
917
30
3
0
234,645
0
L
Anhur
8,005
728
25
2
0
188,319
0
L
Vulcan
8,753
796
40
4
0
215,057
0
W
Geb
10,537
958
16
1
0
249,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role