Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CurlActivated
Chiron
Level 142
God Stats
15W - 17L
1,544 SR
Queue Stats
372W - 340L
1,563 Elo+
Solo
Scylla
Scylla
DeathlyDiamond
Scylla
Level 65
God Stats
5W - 5L
1,520 SR
Queue Stats
20W - 21L
1,410 Elo+
Party 1
Hercules
Hercules
PerryBearxox
Hercules
Level 109
God Stats
7W - 5L
1,370 SR
Queue Stats
93W - 77L
1,517 Elo+
Party 1
Thanatos
Thanatos
Rhinoceruption
Thanatos
Level 258
God Stats
43W - 31L
1,576 SR
Queue Stats
314W - 282L
1,550 Elo+
Solo
Team Averages
Level 144
1,502 SR
1,508 Elo+

VS

Team Averages
Level 150
1,509 SR
1,535 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Saluga123
Cerberus
Level 95
God Stats
3W - 7L
1,401 SR
Queue Stats
529W - 448L
1,550 Elo+
Solo
Nut
Nut
SeinenV
Nut
Level 179
God Stats
0W - 1L
1,454 SR
Queue Stats
32W - 38L
1,504 Elo+
Solo
Chaac
Chaac
T_AldoC21
Chaac
Level 76
God Stats
180W - 126L
1,690 SR
Queue Stats
290W - 237L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 0 / 2
6,259
695
5,069
6,175
3,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 0 / 3
5,847
650
6,228
3,738
1,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 0
5,191
577
1,228
5,033
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
PerryBearxox
Hercules
10
3 / 0 / 1
6,340
704
4,292
7,147
4,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
11
5 / 1 / 2
6,066
674
7,228
8,073
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 1 / 1
5,812
646
5,190
4,901
1,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
 
Ra
9
1 / 4 / 0
5,007
556
2,492
7,908
1,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Saluga123
Cerberus
8
0 / 3 / 0
4,495
499
2,786
9,508
4,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nut
8
0 / 2 / 0
4,449
494
2,970
6,194
1,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
T_AldoC21
Chaac
7
0 / 1 / 0
4,347
483
2,227
6,731
5,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
11
Kills
4
4
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
2
2
L
Ne Zha
 
Ne Zha
3
1
1
3.5
L
Ra
 
Ra
1
4
0
0.25
W
2
0
3
3.5
W
0
3
0
0
W
Hercules
PerryBearxox
Hercules
3
0
1
3.5
W
Thanatos
5
1
2
6
L
Cerberus
Saluga123
Cerberus
0
3
0
0
L
Nut
0
2
0
0
L
Chaac
T_AldoC21
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,045
Damage
15,665
30,166
Taken
35,242
12,289
Mitigated
14,663
13,766
Healing
12,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,069
1,040
0
1,740
6,175
3,223
0
325
5,850
0
44,440
L
Ne Zha
 
Ne Zha
5,190
976
0
1,317
4,901
1,980
0
727
3,986
0
34,273
L
Ra
 
Ra
2,492
307
90
2,978
7,908
1,962
0
233
7,595
36,074
0
W
6,228
2,922
582
913
3,738
1,132
204
883
2,855
0
49,055
W
1,228
190
0
0
5,033
897
0
0
5,033
22,574
0
W
Hercules
PerryBearxox
Hercules
4,292
1,254
0
2,755
7,147
4,556
0
1,616
5,531
0
20,139
W
Thanatos
7,228
3,021
0
7,776
8,073
2,481
0
2,387
5,686
0
44,238
L
Cerberus
Saluga123
Cerberus
2,786
58
0
3,226
9,508
4,361
0
0
9,508
17,178
682
L
Nut
2,970
1,858
0
1,598
6,194
1,351
0
0
6,194
0
26,643
L
Chaac
T_AldoC21
Chaac
2,227
181
0
2,836
6,731
5,009
0
0
6,731
0
22,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,703
Gold Earned
24,110
326
Minions Killed
266
0
Camps Cleared
0
961,999
Distance Traveled
934,430
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,259
695
80
9
0
191,706
0
L
Ne Zha
5,812
646
64
7
0
218,236
0
L
Ra
5,007
556
68
8
0
210,038
0
W
Chiron
5,847
650
80
9
0
183,743
2
W
Scylla
5,191
577
64
7
0
178,648
0
W
Hercules
6,340
704
32
4
0
193,581
1
W
Thanatos
6,066
674
70
8
0
214,321
0
L
Cerberus
4,495
499
33
4
0
202,256
0
L
Nut
4,449
494
58
6
0
184,009
0
L
Chaac
4,347
483
43
5
0
119,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role