Player Matchup

Ullr
Ullr
Boked_by_dady
Ullr
Level 46
God Stats
1W - 3L
1,119 SR
Queue Stats
30W - 47L
1,342 Elo+
Party 1
Baron Samedi
Baron Samedi
Ziegenmann_1
Baron Samedi
Level 106
God Stats
1W - 1L
1,428 SR
Queue Stats
62W - 57L
1,443 Elo+
Party 1
Sobek
Sobek
Ziegenmann_2
Sobek
Level 88
God Stats
2W - 3L
1,546 SR
Queue Stats
78W - 82L
1,387 Elo+
Party 1
Team Averages
Level 80
1,364 SR
1,391 Elo+

VS

Team Averages
Level 138
1,615 SR
1,443 Elo+
Danzaburou
Danzaburou
CHICKEN FRIED69
Danzaburou
Level 174
God Stats
3W - 0L
1,666 SR
Queue Stats
76W - 42L
1,484 Elo+
Solo
Ra
Ra
Peezy3x__
Ra
Level 140
God Stats
14W - 9L
1,572 SR
Queue Stats
153W - 176L
1,407 Elo+
Party 2
Nike
Nike
SPII34
Nike
Level 100
God Stats
19W - 13L
1,608 SR
Queue Stats
202W - 224L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 4
8,299
754
3,689
9,033
2,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Ziegenmann_1
Baron Samedi
15
4 / 4 / 4
8,842
804
8,807
7,990
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 1 / 6
8,494
772
6,443
11,904
12,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CHICKEN FRIED69
Danzaburou
16
6 / 3 / 1
10,524
957
8,424
8,845
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 3 / 5
8,739
794
6,181
7,797
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nike
SPII34
Nike
15
1 / 3 / 6
8,793
799
8,287
10,017
6,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
8
Kills
9
9
Deaths
9
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
Danzaburou
CHICKEN FRIED69
Danzaburou
6
3
1
2.17
W
2
3
5
1.5
W
Nike
SPII34
Nike
1
3
6
1.33
L
Baron Samedi
Ziegenmann_1
Baron Samedi
4
4
4
1.5
L
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,939
Damage
22,892
28,927
Taken
26,659
19,811
Mitigated
13,648
5,725
Healing
8,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,689
1,480
0
1,094
9,033
2,887
0
2,005
7,024
0
17,230
W
Danzaburou
CHICKEN FRIED69
Danzaburou
8,424
2,342
0
1,503
8,845
3,604
1,875
4,188
4,399
0
40,139
W
6,181
1,065
3,140
3,442
7,797
3,404
782
5,118
2,495
27,667
0
W
Nike
SPII34
Nike
8,287
581
0
335
10,017
6,640
425
4,382
5,339
887
17,359
L
Baron Samedi
Ziegenmann_1
Baron Samedi
8,807
255
1,399
2,025
7,990
4,075
0
1,016
6,958
28,844
1,167
L
6,443
108
0
1,207
11,904
12,849
0
3,941
7,930
13,374
1,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,635
Gold Earned
28,056
92
Minions Killed
139
0
Camps Cleared
0
490,054
Distance Traveled
517,328
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,299
754
20
2
0
144,949
0
W
Danzaburou
10,524
957
67
6
0
160,799
1
W
Ra
8,739
794
44
4
0
167,280
2
W
Nike
8,793
799
28
3
0
189,249
0
L
Baron Samedi
8,842
804
47
4
0
153,811
0
L
Sobek
8,494
772
25
2
0
191,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role