Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
I1_Elder_Reaper_
Anubis
Level 47
God Stats
4W - 0L
1,656 SR
Queue Stats
131W - 143L
1,444 Elo+
Solo
Nu Wa
Nu Wa
Raspberry2427
Nu Wa
Level 81
God Stats
24W - 17L
1,555 SR
Queue Stats
45W - 38L
1,414 Elo+
Solo
Danzaburou
Danzaburou
ohheck1
Danzaburou
Level 112
God Stats
2W - 1L
1,649 SR
Queue Stats
36W - 32L
1,499 Elo+
Solo
Team Averages
Level 91
1,572 SR
1,471 Elo+

VS

Team Averages
Level 98
1,542 SR
1,532 Elo+
Bastet
Bastet
GawkPrincesss
Bastet
Level 84
God Stats
27W - 23L
1,542 SR
Queue Stats
224W - 220L
1,465 Elo+
Solo
Hel
Hel
HSZ-FABIAN-_-
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,471 Elo+
Party 1
Geb
Geb
LaloDeOz12
Geb
Level 183
God Stats
4W - 2L
1,680 SR
Queue Stats
94W - 99L
1,443 Elo+
Solo
Neith
Neith
LiveByFaith325
Neith
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 23L
1,708 Elo+
Solo
Shiva
Shiva
vichotito_ready
Shiva
Level 8
God Stats
1W - 3L
1,489 SR
Queue Stats
2W - 3L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
8 / 1 / 9
9,796
653
6,992
18,751
12,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Surtr
 
Surtr
16
6 / 0 / 8
8,941
596
9,553
10,160
5,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
9 / 6 / 4
9,650
643
11,477
13,178
4,690
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 9
8,142
543
8,727
5,298
1,546
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
ohheck1
Danzaburou
14
1 / 3 / 3
8,335
556
6,336
9,074
3,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
7,494
500
6,725
15,776
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 7 / 2
6,291
419
4,337
11,657
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
4,521
301
0
1,070
297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 4 / 1
8,800
587
9,319
14,218
5,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 8 / 1
7,159
477
6,908
15,738
10,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
25
Kills
10
11
Deaths
25
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
8
1
9
12.5
W
Surtr
 
Surtr
6
0
8
10
L
2
6
2
0.5
L
0
7
2
0.14
W
9
6
4
1.83
L
0
0
0
0
L
5
4
1
1.38
W
1
1
9
5.5
W
Danzaburou
ohheck1
Danzaburou
1
3
3
0.83
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,085
Damage
27,289
56,461
Taken
58,459
27,767
Mitigated
22,855
20,207
Healing
17,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
6,992
1,044
0
8,112
18,751
12,811
989
342
18,373
43,824
643
W
Surtr
 
Surtr
9,553
3,949
0
1,529
10,160
5,379
2,831
681
9,322
2,808
64,171
L
6,725
2,003
0
5,417
15,776
4,151
0
8,519
7,257
0
57,139
L
4,337
118
344
1,908
11,657
3,180
0
6,439
5,218
33,515
0
W
11,477
201
0
5,070
13,178
4,690
1,605
815
11,965
52,466
627
L
0
0
0
0
1,070
297
0
1,070
0
0
0
L
9,319
3,161
0
7,113
14,218
5,072
292
3,542
10,676
0
72,053
W
8,727
1,899
567
1,762
5,298
1,546
1,979
1,596
3,663
45,205
1,029
W
Danzaburou
ohheck1
Danzaburou
6,336
1,823
0
3,167
9,074
3,341
2,031
903
8,171
0
52,515
L
6,908
1,540
0
2,249
15,738
10,155
0
8,193
7,545
0
34,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,864
Gold Earned
34,265
389
Minions Killed
335
0
Camps Cleared
0
1,388,912
Distance Traveled
997,924
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,796
653
64
4
0
320,253
1
W
Surtr
8,941
596
98
7
0
333,010
0
L
Bastet
7,494
500
98
7
0
258,287
0
L
Hel
6,291
419
57
4
0
242,549
3
W
Anubis
9,650
643
73
5
0
214,824
0
L
Geb
4,521
301
0
0
0
10,206
0
L
Neith
8,800
587
120
8
0
255,009
3
W
Nu Wa
8,142
543
58
4
0
267,379
3
W
Danzaburou
8,335
556
96
6
0
253,446
5
L
Shiva
7,159
477
60
4
0
231,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role