Player Matchup
Team Averages
Silver II
Average Tier
Level 120
1,430 SR
1,600
MMR
VS
Team Averages
Gold III
Average Tier
Level 118
1,714 SR
1,547
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Abeloth101
Lancelot
9
3 / 0 / 0
5,491
1,098
3,428
4,044
1,339
Soul Eater
+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.
Heavy Mace
+30
Physical Power
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
PHAMTONGAMER
Cupid
7
0 / 3 / 0
4,601
920
1,909
4,463
1,573
Griffonwing Earrings
+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5
PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.
Tower Shield
+25
Physical Protection
+10
Hp 5
PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
5,491
1,098
29
6
2
103,778
0
W
4,601
920
23
5
1
90,892
0