Player Matchup

Loki
Loki
Draszid
Loki
Level 167
God Stats
7W - 4L
1,637 SR
Queue Stats
76W - 68L
1,523 Elo+
Party 1
Xbalanque
Xbalanque
NNorman
Xbalanque
Level 155
God Stats
1W - 0L
1,286 SR
Queue Stats
39W - 36L
1,527 Elo+
Party 1
Nu Wa
Nu Wa
NittaChan
Nu Wa
Level 170
God Stats
32W - 29L
1,537 SR
Queue Stats
250W - 260L
1,476 Elo+
Party 1
Cabrakan
Cabrakan
Tecillas
Cabrakan
Level 136
God Stats
10W - 5L
1,678 SR
Queue Stats
25W - 23L
1,403 Elo+
Solo
Ix Chel
Ix Chel
jozsefgyorfi
Ix Chel
Level 105
God Stats
10W - 3L
1,495 SR
Queue Stats
33W - 27L
1,507 Elo+
Party 1
Team Averages
Level 147
1,527 SR
1,487 Elo+

VS

Team Averages
Level 90
1,584 SR
1,573 Elo+
Nox
Nox
SamaniTheSlug
Nox
Level 108
God Stats
8W - 4L
1,691 SR
Queue Stats
201W - 204L
1,590 Elo+
Solo
Sobek
Sobek
TempestFyre2002
Sobek
Level 125
God Stats
1W - 3L
1,442 SR
Queue Stats
35W - 24L
1,578 Elo+
Party 2
Baron Samedi
Baron Samedi
UnoDouzTrez
Baron Samedi
Level 34
God Stats
7W - 7L
1,710 SR
Queue Stats
101W - 74L
1,527 Elo+
Solo
Cernunnos
Cernunnos
ZeroIQGAme
Cernunnos
Level 97
God Stats
1W - 9L
1,276 SR
Queue Stats
551W - 534L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
ZoSoBowie
Zhong Kui
Level 87
God Stats
8W - 2L
1,800 SR
Queue Stats
16W - 7L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Draszid
Loki
20
8 / 1 / 5
12,166
608
15,586
18,262
7,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Xbalanque
NNorman
Xbalanque
19
0 / 5 / 9
11,089
554
11,621
17,748
6,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
NittaChan
Nu Wa
16
1 / 5 / 5
9,895
495
13,502
13,595
4,562
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Tecillas
Cabrakan
15
2 / 2 / 7
10,124
506
10,229
18,166
24,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ix Chel
jozsefgyorfi
Ix Chel
19
8 / 0 / 3
12,159
608
15,628
9,465
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 1
9,381
469
3,026
10,878
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 3 / 4
9,006
450
8,785
22,388
23,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
UnoDouzTrez
Baron Samedi
17
5 / 6 / 0
10,858
543
11,376
20,109
11,509
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
ZeroIQGAme
Cernunnos
19
4 / 3 / 2
11,712
586
14,420
17,430
6,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
ZoSoBowie
Zhong Kui
17
3 / 5 / 1
9,489
474
11,216
17,564
11,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
19
Kills
13
13
Deaths
19
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
Draszid
Loki
8
1
5
10.5
W
Xbalanque
NNorman
Xbalanque
0
5
9
0.9
W
Nu Wa
NittaChan
Nu Wa
1
5
5
0.7
L
0
2
1
0.25
W
Cabrakan
Tecillas
Cabrakan
2
2
7
2.75
L
1
3
4
1
L
Baron Samedi
UnoDouzTrez
Baron Samedi
5
6
0
0.83
L
Cernunnos
ZeroIQGAme
Cernunnos
4
3
2
1.67
L
Zhong Kui
ZoSoBowie
Zhong Kui
3
5
1
0.7
W
Ix Chel
jozsefgyorfi
Ix Chel
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,566
Damage
48,823
77,236
Taken
88,369
46,038
Mitigated
56,197
23,776
Healing
31,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Draszid
Loki
15,586
3,970
0
5,206
18,262
7,090
276
8,265
9,997
0
110,034
W
Xbalanque
NNorman
Xbalanque
11,621
5,948
0
7,737
17,748
6,233
699
3,905
13,843
0
116,405
W
Nu Wa
NittaChan
Nu Wa
13,502
3,868
0
3,363
13,595
4,562
466
10,700
2,895
66,966
0
L
3,026
207
0
1,590
10,878
3,135
84
6,154
4,462
64,623
2,206
W
Cabrakan
Tecillas
Cabrakan
10,229
2,480
0
1,795
18,166
24,276
130
6,651
11,515
32,750
2,782
L
8,785
682
0
6,068
22,388
23,264
0
13,231
8,636
32,226
0
L
Baron Samedi
UnoDouzTrez
Baron Samedi
11,376
1,036
44
8,457
20,109
11,509
0
9,234
10,833
87,587
3,187
L
Cernunnos
ZeroIQGAme
Cernunnos
14,420
7,094
0
8,588
17,430
6,942
2,414
3,043
14,347
0
114,958
L
Zhong Kui
ZoSoBowie
Zhong Kui
11,216
2,399
0
6,537
17,564
11,347
0
5,769
11,603
72,908
26,013
W
Ix Chel
jozsefgyorfi
Ix Chel
15,628
1,504
1,858
3,817
9,465
3,877
586
4,865
4,600
89,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,433
Gold Earned
50,446
638
Minions Killed
612
0
Camps Cleared
0
2,064,648
Distance Traveled
1,858,019
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,166
608
137
7
0
478,605
6
W
Xbalanque
11,089
554
178
9
0
384,895
1
W
Nu Wa
9,895
495
90
5
0
340,419
6
L
Nox
9,381
469
135
7
0
382,167
0
W
Cabrakan
10,124
506
46
2
0
416,462
0
L
Sobek
9,006
450
40
2
0
436,812
2
L
Baron Samedi
10,858
543
129
6
0
268,587
6
L
Cernunnos
11,712
586
176
9
0
353,276
4
L
Zhong Kui
9,489
474
132
7
0
417,177
0
W
Ix Chel
12,159
608
187
9
0
444,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role