Player Matchup

Ravana
Ravana
 
Ravana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
I1_Elder_Reaper_
Fenrir
Level 47
God Stats
12W - 10L
1,556 SR
Queue Stats
170W - 186L
1,421 Elo+
Solo
Cthulhu
Cthulhu
Pwda24x
Cthulhu
Level 158
God Stats
7W - 0L
1,814 SR
Queue Stats
83W - 105L
1,446 Elo+
Party 2
Neith
Neith
casgarach
Neith
Level 127
God Stats
12W - 9L
1,546 SR
Queue Stats
114W - 125L
1,464 Elo+
Solo
Team Averages
Level 127
1,583 SR
1,466 Elo+

VS

Team Averages
Level 99
1,523 SR
1,503 Elo+
Gilgamesh
Gilgamesh
AlleyGator10
Gilgamesh
Level 148
God Stats
6W - 6L
1,640 SR
Queue Stats
558W - 555L
1,450 Elo+
Solo
Ymir
Ymir
Bokertov861684
Ymir
Level 78
God Stats
0W - 2L
1,307 SR
Queue Stats
4W - 8L
1,480 Elo+
Solo
Bakasura
Bakasura
SrOfOlympus
Bakasura
Level 126
God Stats
5W - 4L
1,569 SR
Queue Stats
236W - 218L
1,529 Elo+
Party 1
Skadi
Skadi
francoreysupremo
Skadi
Level 84
God Stats
38W - 24L
1,646 SR
Queue Stats
198W - 186L
1,529 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
guavira
Morgan Le Fay
Level 60
God Stats
5W - 5L
1,455 SR
Queue Stats
131W - 134L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
8 / 0 / 2
6,746
675
7,325
4,551
1,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
 
Merlin
12
3 / 1 / 4
6,327
633
2,834
3,738
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 2 / 4
5,396
540
4,514
8,376
5,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Pwda24x
Cthulhu
8
1 / 2 / 4
5,595
560
4,564
7,869
4,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
casgarach
Neith
10
5 / 2 / 1
6,260
626
6,837
6,220
1,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlleyGator10
Gilgamesh
9
1 / 5 / 0
5,431
543
4,989
10,049
6,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 5 / 0
4,380
438
1,776
10,098
4,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
SrOfOlympus
Bakasura
8
1 / 2 / 0
4,890
489
2,035
7,371
2,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
3 / 2 / 1
5,682
568
4,596
6,430
1,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
guavira
Morgan Le Fay
11
1 / 5 / 1
5,723
572
1,395
5,914
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
19
Kills
6
7
Deaths
19
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
8
0
2
9
W
Merlin
 
Merlin
3
1
4
5
L
Gilgamesh
AlleyGator10
Gilgamesh
1
5
0
0.2
L
0
5
0
0
W
2
2
4
2
W
Cthulhu
Pwda24x
Cthulhu
1
2
4
1.5
L
Bakasura
SrOfOlympus
Bakasura
1
2
0
0.5
W
Neith
casgarach
Neith
5
2
1
2.75
L
3
2
1
1.75
L
Morgan Le Fay
guavira
Morgan Le Fay
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,074
Damage
14,791
30,754
Taken
39,862
14,766
Mitigated
16,375
11,037
Healing
7,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,325
2,937
0
3,676
4,551
1,614
0
274
4,277
0
45,815
W
Merlin
 
Merlin
2,834
366
0
692
3,738
1,057
0
315
3,263
36,340
1,191
L
Gilgamesh
AlleyGator10
Gilgamesh
4,989
1,776
0
1,815
10,049
6,009
0
1,328
8,683
0
27,775
L
1,776
664
72
2,300
10,098
4,542
0
2,363
7,692
9,066
0
W
4,514
985
0
3,030
8,376
5,563
7
60
8,296
4,176
15,387
W
Cthulhu
Pwda24x
Cthulhu
4,564
655
0
1,909
7,869
4,956
0
1,133
6,636
24,572
0
L
Bakasura
SrOfOlympus
Bakasura
2,035
1,597
0
1,375
7,371
2,434
0
914
6,323
0
19,932
W
Neith
casgarach
Neith
6,837
2,594
0
1,730
6,220
1,576
450
1,370
4,850
0
30,978
L
4,596
1,705
0
1,480
6,430
1,772
0
2,299
4,125
0
35,279
L
Morgan Le Fay
guavira
Morgan Le Fay
1,395
52
0
654
5,914
1,618
0
1,025
4,655
31,008
1,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,324
Gold Earned
26,106
286
Minions Killed
229
0
Camps Cleared
0
1,015,162
Distance Traveled
936,136
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,746
675
84
8
0
256,059
2
W
Merlin
6,327
633
90
9
0
178,662
2
L
Gilgamesh
5,431
543
47
5
0
177,586
0
L
Ymir
4,380
438
9
1
0
189,542
3
W
Fenrir
5,396
540
30
3
0
176,409
5
W
Cthulhu
5,595
560
32
3
0
208,613
2
L
Bakasura
4,890
489
59
6
0
209,794
0
W
Neith
6,260
626
50
5
0
195,419
4
L
Skadi
5,682
568
54
5
0
179,197
4
L
Morgan Le Fay
5,723
572
60
6
0
180,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role