Player Matchup

Ra
Ra
Extew
Ra
Level 170
God Stats
209W - 145L
1,742 SR
Queue Stats
644W - 500L
1,634 Elo+
Solo
Hachiman
Hachiman
JfranOnline
Hachiman
Level 88
God Stats
33W - 24L
1,621 SR
Queue Stats
50W - 43L
1,566 Elo+
Solo
Gilgamesh
Gilgamesh
ObeliskFury
Gilgamesh
Level 69
God Stats
9W - 6L
1,688 SR
Queue Stats
331W - 323L
1,551 Elo+
Solo
Team Averages
Level 109
1,684 SR
1,584 Elo+

VS

Team Averages
Level 153
1,595 SR
1,552 Elo+
Jing Wei
Jing Wei
Micoosi
Jing Wei
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 67L
1,577 Elo+
Solo
Ganesha
Ganesha
Wentrix
Ganesha
Level 149
God Stats
2W - 2L
1,665 SR
Queue Stats
186W - 181L
1,503 Elo+
Solo
Ix Chel
Ix Chel
th3tobst4r
Ix Chel
Level 156
God Stats
42W - 31L
1,621 SR
Queue Stats
160W - 175L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
6 / 0 / 5
9,764
976
8,946
5,580
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
JfranOnline
Hachiman
15
2 / 0 / 9
8,566
857
13,629
7,091
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ObeliskFury
Gilgamesh
14
3 / 0 / 8
8,520
852
6,642
9,712
6,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Micoosi
Jing Wei
13
0 / 4 / 0
7,064
706
6,381
11,570
3,938
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ganesha
Wentrix
Ganesha
13
0 / 4 / 0
6,882
688
6,236
11,734
10,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
th3tobst4r
Ix Chel
13
0 / 3 / 0
7,560
756
4,244
9,163
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
6
0
5
8.5
W
Hachiman
JfranOnline
Hachiman
2
0
9
6.5
L
Jing Wei
Micoosi
Jing Wei
0
4
0
0
W
Gilgamesh
ObeliskFury
Gilgamesh
3
0
8
7
L
Ganesha
Wentrix
Ganesha
0
4
0
0
L
Ix Chel
th3tobst4r
Ix Chel
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,217
Damage
16,861
22,383
Taken
32,467
10,869
Mitigated
17,491
12,364
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
8,946
120
2,836
4,019
5,580
2,105
0
2,684
2,737
57,171
0
W
Hachiman
JfranOnline
Hachiman
13,629
5,779
0
2,939
7,091
2,633
0
3,923
3,012
0
24,039
L
Jing Wei
Micoosi
Jing Wei
6,381
4,275
0
1,711
11,570
3,938
0
3,267
7,929
0
27,275
W
Gilgamesh
ObeliskFury
Gilgamesh
6,642
986
0
2,570
9,712
6,131
74
3,382
6,118
0
21,252
L
Ganesha
Wentrix
Ganesha
6,236
134
0
1,118
11,734
10,614
0
2,672
8,677
17,920
0
L
Ix Chel
th3tobst4r
Ix Chel
4,244
701
2,276
2,402
9,163
2,939
0
3,030
5,939
26,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,850
Gold Earned
21,506
167
Minions Killed
120
0
Camps Cleared
0
688,132
Distance Traveled
562,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,764
976
108
11
0
230,648
0
W
Hachiman
8,566
857
35
4
0
214,050
0
L
Jing Wei
7,064
706
60
6
0
203,241
0
W
Gilgamesh
8,520
852
24
2
0
243,434
0
L
Ganesha
6,882
688
5
1
0
180,486
0
L
Ix Chel
7,560
756
55
6
0
178,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role