Player Matchup

Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Andr3sit0dc
Bake Kujira
Level 125
God Stats
58W - 33L
1,686 SR
Queue Stats
81W - 54L
1,607 Elo+
Solo
Danzaburou
Danzaburou
alacmegamer
Danzaburou
Level 126
God Stats
2W - 1L
1,344 SR
Queue Stats
78W - 76L
1,524 Elo+
Party 2
Poseidon
Poseidon
pablocasal
Poseidon
Level 156
God Stats
13W - 6L
1,629 SR
Queue Stats
165W - 158L
1,616 Elo+
Party 2
Ymir
Ymir
tuptbusy
Ymir
Level 26
God Stats
5W - 3L
1,917 SR
Queue Stats
76W - 69L
1,615 Elo+
Party 2
Team Averages
Level 118
1,615 SR
1,573 Elo+

VS

Team Averages
Level 123
1,588 SR
1,556 Elo+
Martichoras
Martichoras
Dukiler4
Martichoras
Level 144
God Stats
2W - 4L
1,510 SR
Queue Stats
215W - 220L
1,502 Elo+
Party 1
Jormungandr
Jormungandr
JellyBean02
Jormungandr
Level 134
God Stats
2W - 2L
1,882 SR
Queue Stats
479W - 420L
1,581 Elo+
Solo
Ix Chel
Ix Chel
TheM0NI0
Ix Chel
Level 113
God Stats
1W - 2L
1,550 SR
Queue Stats
21W - 14L
1,717 Elo+
Solo
Kumbhakarna
Kumbhakarna
bbwithnomoney
Kumbhakarna
Level 74
God Stats
11W - 20L
1,435 SR
Queue Stats
253W - 275L
1,470 Elo+
Party 1
Ne Zha
Ne Zha
devilvier12
Ne Zha
Level 148
God Stats
3W - 4L
1,562 SR
Queue Stats
103W - 117L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
4 / 1 / 12
9,251
617
9,798
16,345
5,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bake Kujira
Andr3sit0dc
Bake Kujira
16
1 / 3 / 4
10,137
676
10,097
15,614
11,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
alacmegamer
Danzaburou
16
14 / 2 / 4
10,526
702
15,618
12,770
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
pablocasal
Poseidon
16
7 / 0 / 10
10,158
677
12,847
8,713
2,568
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ymir
12
1 / 2 / 14
8,723
582
7,721
16,026
12,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Dukiler4
Martichoras
13
0 / 5 / 4
7,421
495
8,092
11,402
4,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
JellyBean02
Jormungandr
14
1 / 2 / 3
8,280
552
13,267
13,879
9,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
TheM0NI0
Ix Chel
14
2 / 5 / 2
8,633
576
10,258
12,029
3,967
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
bbwithnomoney
Kumbhakarna
10
2 / 6 / 3
7,171
478
4,835
20,395
14,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
12
3 / 9 / 1
7,627
508
7,559
15,026
6,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
27
Kills
8
8
Deaths
27
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
12
10
W
Bake Kujira
Andr3sit0dc
Bake Kujira
1
3
4
1
L
Martichoras
Dukiler4
Martichoras
0
5
4
0.4
L
Jormungandr
JellyBean02
Jormungandr
1
2
3
1.25
L
Ix Chel
TheM0NI0
Ix Chel
2
5
2
0.6
W
Danzaburou
alacmegamer
Danzaburou
14
2
4
8
L
Kumbhakarna
bbwithnomoney
Kumbhakarna
2
6
3
0.58
L
Ne Zha
3
9
1
0.39
W
Poseidon
pablocasal
Poseidon
7
0
10
12
W
Ymir
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,081
Damage
44,011
69,468
Taken
72,731
36,156
Mitigated
37,596
27,162
Healing
15,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,798
7,458
0
7,792
16,345
5,504
1,010
4,329
11,738
0
62,749
W
Bake Kujira
Andr3sit0dc
Bake Kujira
10,097
4,248
0
3,206
15,614
11,424
1,342
9,218
5,212
76,135
1,451
L
Martichoras
Dukiler4
Martichoras
8,092
2,177
0
1,723
11,402
4,024
0
3,522
7,880
0
67,034
L
Jormungandr
JellyBean02
Jormungandr
13,267
2,265
0
3,021
13,879
9,281
0
8,268
5,611
68,326
817
L
Ix Chel
TheM0NI0
Ix Chel
10,258
707
277
2,390
12,029
3,967
0
3,958
8,071
64,570
1,017
W
Danzaburou
alacmegamer
Danzaburou
15,618
6,975
0
5,841
12,770
4,618
3,810
3,898
8,789
0
83,936
L
Kumbhakarna
bbwithnomoney
Kumbhakarna
4,835
348
2,077
3,512
20,395
14,004
0
9,041
11,354
15,233
204
L
Ne Zha
7,559
1,221
0
2,080
15,026
6,320
0
4,465
10,561
0
46,715
W
Poseidon
pablocasal
Poseidon
12,847
2,605
0
4,442
8,713
2,568
1,558
3,858
4,681
77,705
1,225
W
Ymir
7,721
1,991
2,801
3,080
16,026
12,042
103
4,915
11,079
14,988
2,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,795
Gold Earned
39,132
505
Minions Killed
464
0
Camps Cleared
0
1,583,602
Distance Traveled
1,499,451
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,251
617
72
5
0
336,919
3
W
Bake Kujira
10,137
676
137
9
0
298,913
0
L
Martichoras
7,421
495
144
10
0
299,676
1
L
Jormungandr
8,280
552
116
8
0
282,509
1
L
Ix Chel
8,633
576
113
8
0
289,303
2
W
Danzaburou
10,526
702
133
9
0
288,833
0
L
Kumbhakarna
7,171
478
20
1
0
323,256
8
L
Ne Zha
7,627
508
71
5
0
304,707
0
W
Poseidon
10,158
677
146
10
0
343,432
4
W
Ymir
8,723
582
17
1
0
315,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role