Player Matchup

Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Karuizawa
Thor
Level 215
God Stats
3W - 3L
1,314 SR
Queue Stats
80W - 57L
1,665 Elo+
Party 1
Sylvanus
Sylvanus
xGoSuckALemonx
Sylvanus
Level 204
God Stats
14W - 13L
1,512 SR
Queue Stats
106W - 101L
1,520 Elo+
Solo
Hou Yi
Hou Yi
xxAkiiix
Hou Yi
Level 157
God Stats
1W - 0L
1,294 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 181
1,424 SR
1,537 Elo+

VS

Team Averages
Level 129
1,490 SR
1,534 Elo+
Chaac
Chaac
BaconMaster5467
Chaac
Level 58
God Stats
10W - 10L
1,378 SR
Queue Stats
150W - 168L
1,544 Elo+
Solo
Nox
Nox
DaddyOfOlympus
Nox
Level 188
God Stats
3W - 1L
1,450 SR
Queue Stats
329W - 312L
1,519 Elo+
Party 2
Thor
Thor
PokeyPest
Thor
Level 109
God Stats
9W - 17L
1,379 SR
Queue Stats
415W - 385L
1,556 Elo+
Solo
Anhur
Anhur
Samö
Anhur
Level 151
God Stats
11W - 21L
1,502 SR
Queue Stats
108W - 109L
1,513 Elo+
Party 2
Chernobog
Chernobog
Zhronaxko
Chernobog
Level 141
God Stats
3W - 3L
1,741 SR
Queue Stats
215W - 197L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
5 / 1 / 3
7,332
733
6,911
3,953
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
 
Vamana
11
3 / 0 / 3
6,794
679
8,388
9,294
8,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thor
11
5 / 1 / 2
6,292
629
4,098
6,770
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
9
3 / 1 / 1
5,799
580
2,727
5,384
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
xxAkiiix
Hou Yi
9
0 / 2 / 4
5,370
537
3,580
7,148
1,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,329
533
4,721
10,251
6,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 3 / 0
5,686
569
983
4,512
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
10
1 / 5 / 1
5,474
547
1,907
9,752
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Samö
Anhur
10
1 / 2 / 1
5,627
563
6,137
6,823
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Zhronaxko
Chernobog
9
2 / 3 / 0
5,180
518
3,111
7,033
1,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
5
5
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
3
6.5
W
Vamana
 
Vamana
3
0
3
4.5
L
0
3
1
0.17
L
1
3
0
0.33
W
Thor
5
1
2
6
L
Thor
1
5
1
0.3
L
Anhur
Samö
Anhur
1
2
1
0.75
L
Chernobog
Zhronaxko
Chernobog
2
3
0
0.67
W
Sylvanus
3
1
1
3.5
W
Hou Yi
xxAkiiix
Hou Yi
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,704
Damage
16,859
32,549
Taken
38,371
16,664
Mitigated
14,300
13,392
Healing
10,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,911
753
737
1,825
3,953
1,458
217
606
3,347
54,053
861
W
Vamana
 
Vamana
8,388
3,730
0
3,324
9,294
8,182
0
0
9,294
0
37,342
L
4,721
1,275
0
2,344
10,251
6,523
0
490
9,198
0
28,571
L
983
41
0
500
4,512
1,403
0
1,669
2,575
32,483
585
W
Thor
4,098
762
0
3,210
6,770
2,177
0
965
5,805
0
29,964
L
Thor
1,907
274
0
3,175
9,752
2,608
0
3,262
6,195
0
27,601
L
Anhur
Samö
Anhur
6,137
2,888
0
2,349
6,823
1,969
0
1,424
5,399
0
40,597
L
Chernobog
Zhronaxko
Chernobog
3,111
1,880
0
2,198
7,033
1,797
0
1,924
5,012
0
29,079
W
Sylvanus
2,727
1,231
828
1,773
5,384
3,077
653
0
5,384
13,721
5,178
W
Hou Yi
xxAkiiix
Hou Yi
3,580
1,894
0
1,695
7,148
1,770
618
0
7,148
0
29,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,587
Gold Earned
27,296
297
Minions Killed
298
0
Camps Cleared
0
1,020,345
Distance Traveled
1,052,751
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,332
733
97
10
0
226,703
0
W
Vamana
6,794
679
58
6
0
199,721
0
L
Chaac
5,329
533
55
6
0
211,558
0
L
Nox
5,686
569
65
7
0
210,071
0
W
Thor
6,292
629
56
6
0
218,661
0
L
Thor
5,474
547
56
6
0
211,667
0
L
Anhur
5,627
563
65
7
0
195,391
0
L
Chernobog
5,180
518
57
6
0
224,064
4
W
Sylvanus
5,799
580
32
3
0
179,276
0
W
Hou Yi
5,370
537
54
5
0
195,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role