Player Matchup

Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
 
Ganesha
Gold II
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold III
BurnSetting
Hera
Gold III
Level 182
God Stats
9W - 4L
1,676 SR
Queue Stats
112W - 108L
1,369 MMR
Party 1
Serqet
Serqet
Gold V
ChileFake
Serqet
Gold V
Level 127
God Stats
1W - 1L
1,267 SR
Queue Stats
42W - 43L
1,388 MMR
Solo
Anhur
Anhur
Gold V
Gwek
Anhur
Gold V
Level 129
God Stats
18W - 20L
1,497 SR
Queue Stats
202W - 218L
1,203 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 168
1,488 SR
1,392 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,595 SR
1,311 MMR
Baron Samedi
Baron Samedi
Silver I
ARES117115
Baron Samedi
Silver I
Level 90
God Stats
0W - 1L
1,779 SR
Queue Stats
32W - 36L
1,260 MMR
Solo
Chronos
Chronos
Silver I
Chrisk__Love
Chronos
Silver I
Level 153
God Stats
8W - 3L
1,504 SR
Queue Stats
190W - 215L
1,082 MMR
Solo
Heimdallr
Heimdallr
Gold V
IDONOTF6
Heimdallr
Gold V
Level 163
God Stats
16W - 21L
1,483 SR
Queue Stats
432W - 452L
1,320 MMR
Solo
Cthulhu
Cthulhu
Gold V
MOOCTEZUMA
Cthulhu
Gold V
Level 99
God Stats
21W - 22L
1,487 SR
Queue Stats
115W - 124L
1,455 MMR
Solo
Scylla
Scylla
Gold IV
TheDoC JoN
Scylla
Gold IV
Level 128
God Stats
1W - 2L
1,725 SR
Queue Stats
147W - 161L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
8 / 0 / 3
9,627
642
7,110
4,642
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
 
Ganesha
13
0 / 0 / 12
8,610
574
4,208
8,636
6,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 3 / 5
9,104
607
5,708
5,591
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
ChileFake
Serqet
15
5 / 2 / 3
8,763
584
9,738
9,836
3,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Gwek
Anhur
15
7 / 0 / 4
9,804
654
10,215
5,130
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
Chang'eFenrirTiamatThanatos

VS

Bans
JanusAmaterasuNu WaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ARES117115
Baron Samedi
5
0 / 10 / 0
5,299
353
1,550
10,822
4,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Chrisk__Love
Chronos
13
1 / 2 / 1
7,555
504
2,340
8,527
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
IDONOTF6
Heimdallr
13
0 / 4 / 0
7,463
498
2,719
12,917
5,117
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cthulhu
MOOCTEZUMA
Cthulhu
14
2 / 3 / 3
8,212
547
4,117
10,537
5,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
TheDoC JoN
Scylla
11
1 / 4 / 1
6,946
463
4,255
8,080
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
23
Kills
4
5
Deaths
23
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
8
0
3
9.5
W
Ganesha
 
Ganesha
0
0
12
6
L
Baron Samedi
ARES117115
Baron Samedi
0
10
0
0
W
3
3
5
1.83
W
Serqet
ChileFake
Serqet
5
2
3
3.25
L
Chronos
Chrisk__Love
Chronos
1
2
1
0.75
W
Anhur
Gwek
Anhur
7
0
4
9
L
Heimdallr
IDONOTF6
Heimdallr
0
4
0
0
L
Cthulhu
MOOCTEZUMA
Cthulhu
2
3
3
1.17
L
Scylla
TheDoC JoN
Scylla
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,979
Damage
14,981
33,835
Taken
50,883
14,586
Mitigated
18,719
9,602
Healing
12,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,110
929
0
1,275
4,642
1,353
294
1,829
2,801
70,087
1,181
W
Ganesha
 
Ganesha
4,208
689
0
2,018
8,636
6,618
406
2,626
6,010
27,262
1,438
L
Baron Samedi
ARES117115
Baron Samedi
1,550
170
709
976
10,822
4,091
0
4,614
6,198
5,922
0
W
5,708
1,281
0
1,149
5,591
1,442
1,197
2,583
2,618
48,961
0
W
Serqet
ChileFake
Serqet
9,738
2,765
0
2,222
9,836
3,634
0
4,252
5,472
0
64,725
L
Chronos
Chrisk__Love
Chronos
2,340
564
0
3,583
8,527
2,584
144
1,611
6,875
54,541
11,166
W
Anhur
Gwek
Anhur
10,215
5,244
0
2,938
5,130
1,539
3,027
717
4,413
0
60,695
L
Heimdallr
IDONOTF6
Heimdallr
2,719
1,561
0
3,896
12,917
5,117
176
1,940
10,838
0
64,681
L
Cthulhu
MOOCTEZUMA
Cthulhu
4,117
0
36
1,314
10,537
5,013
0
4,857
4,924
47,541
2,272
L
Scylla
TheDoC JoN
Scylla
4,255
469
0
1,494
8,080
1,914
0
3,305
4,316
39,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,908
Gold Earned
35,475
460
Minions Killed
430
0
Camps Cleared
0
1,647,223
Distance Traveled
1,347,103
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,627
642
135
9
0
361,011
2
W
Ganesha
8,610
574
5
0
0
313,521
7
L
Baron Samedi
5,299
353
4
0
0
246,222
0
W
Hera
9,104
607
102
7
0
291,953
3
W
Serqet
8,763
584
104
7
0
358,009
0
L
Chronos
7,555
504
130
9
0
322,617
0
W
Anhur
9,804
654
114
8
0
322,729
3
L
Heimdallr
7,463
498
116
8
0
243,452
0
L
Cthulhu
8,212
547
89
6
0
277,274
2
L
Scylla
6,946
463
91
6
0
257,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role