Player Matchup

Raijin
Raijin
Platinum V
Crush1230
Raijin
Platinum V
Level 163
God Stats
35W - 28L
1,665 SR
Queue Stats
461W - 459L
1,657 MMR
Party 2
Fenrir
Fenrir
Gold I
KrAzYI3lacK
Fenrir
Gold I
Level 217
God Stats
13W - 16L
1,391 SR
Queue Stats
148W - 156L
1,652 MMR
Solo
Anhur
Anhur
Platinum V
Lawiz
Anhur
Platinum V
Level 117
God Stats
8W - 2L
1,706 SR
Queue Stats
53W - 43L
1,720 MMR
Solo
Agni
Agni
Platinum II
SforSimple
Agni
Platinum II
Level 146
God Stats
14W - 10L
1,625 SR
Queue Stats
259W - 247L
1,776 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
TheRevelation
Sun Wukong
Gold II
Level 168
God Stats
13W - 6L
1,615 SR
Queue Stats
87W - 84L
1,725 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 162
1,600 SR
1,706 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 174
1,533 SR
1,556 MMR
Tiamat
Tiamat
Gold II
 
Tiamat
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum I
 
Ullr
Platinum I
Level 289
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold III
 
Geb
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Platinum III
HinduSin
Vamana
Platinum III
Level 156
God Stats
2W - 6L
1,596 SR
Queue Stats
102W - 102L
1,645 MMR
Solo
Hercules
Hercules
Platinum V
Silentmilq
Hercules
Platinum V
Level 149
God Stats
76W - 80L
1,571 SR
Queue Stats
282W - 279L
1,635 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Crush1230
Raijin
6
1 / 0 / 1
3,669
734
1,532
1,687
421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
7
1 / 0 / 2
3,627
725
2,133
3,755
1,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Lawiz
Anhur
6
0 / 0 / 0
3,358
672
1,321
1,230
261
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 0 / 0
3,833
767
1,437
1,879
557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
TheRevelation
Sun Wukong
7
1 / 0 / 1
4,183
837
2,819
3,214
1,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
JanusThanatosMaman Brigitte

VS

Bans
KumbhakarnaNu WaAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 1 / 0
3,608
722
691
2,428
501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
 
Ullr
6
0 / 0 / 0
3,156
631
1,215
2,652
483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
 
Geb
5
0 / 2 / 0
2,922
584
1,503
4,211
1,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
HinduSin
Vamana
6
0 / 1 / 0
3,414
683
1,503
4,791
2,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
Silentmilq
Hercules
2
0 / 0 / 0
2,676
535
138
1,272
301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
0
0
L
Ullr
 
Ullr
0
0
0
0
L
Geb
 
Geb
0
2
0
0
W
Raijin
Crush1230
Raijin
1
0
1
1.5
L
Vamana
HinduSin
Vamana
0
1
0
0
W
Fenrir
1
0
2
2
W
Anhur
Lawiz
Anhur
0
0
0
0
W
1
0
0
1
L
Hercules
Silentmilq
Hercules
0
0
0
0
W
Sun Wukong
TheRevelation
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,242
Damage
5,050
11,765
Taken
15,354
3,704
Mitigated
4,630
3,966
Healing
4,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
691
132
0
1,104
2,428
501
0
1,432
896
16,973
443
L
Ullr
 
Ullr
1,215
531
0
740
2,652
483
0
467
2,185
0
14,782
L
Geb
 
Geb
1,503
555
0
1,568
4,211
1,228
0
478
3,643
8,731
0
W
Raijin
Crush1230
Raijin
1,532
220
0
500
1,687
421
0
810
877
16,423
0
L
Vamana
HinduSin
Vamana
1,503
239
0
941
4,791
2,117
0
326
4,419
0
18,419
W
Fenrir
2,133
761
0
739
3,755
1,237
0
1,033
2,722
0
21,090
W
Anhur
Lawiz
Anhur
1,321
996
0
844
1,230
261
0
0
1,230
0
20,783
W
1,437
297
0
966
1,879
557
0
45
1,834
12,607
0
L
Hercules
Silentmilq
Hercules
138
46
0
555
1,272
301
0
30
1,242
0
1,525
W
Sun Wukong
TheRevelation
Sun Wukong
2,819
500
0
917
3,214
1,228
0
244
2,970
0
24,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,670
Gold Earned
15,776
193
Minions Killed
143
0
Camps Cleared
0
559,439
Distance Traveled
421,567
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,608
722
48
10
0
98,330
0
L
Ullr
3,156
631
28
6
0
92,162
0
L
Geb
2,922
584
20
4
0
107,946
0
W
Raijin
3,669
734
40
8
0
104,878
0
L
Vamana
3,414
683
44
9
0
97,435
1
W
Fenrir
3,627
725
39
8
0
129,653
2
W
Anhur
3,358
672
44
9
0
98,914
0
W
Agni
3,833
767
22
4
0
110,258
0
L
Hercules
2,676
535
3
1
0
25,694
0
W
Sun Wukong
4,183
837
48
10
0
115,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role