Player Matchup

Ganesha
Ganesha
Diamond I
 
Ganesha
Diamond I
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond I
CupidStoleMyKill
Chiron
Diamond I
Level 126
God Stats
0W - 2L
1,305 SR
Queue Stats
125W - 72L
2,852 MMR
Solo
Ravana
Ravana
Grandmaster
imHaZinTwitch
Ravana
Grandmaster
Level 84
God Stats
0W - 1L
1,719 SR
Queue Stats
194W - 60L
2,843 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 101
1,508 SR
2,398 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 107
1,757 SR
2,369 MMR
Bacchus
Bacchus
Diamond I
 
Bacchus
Diamond I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Masters
Unsuccess
Camazotz
Masters
Level 144
God Stats
17W - 2L
2,003 SR
Queue Stats
1,798W - 202L
3,093 MMR
Party 1
Persephone
Persephone
Masters
Сhiquita
Persephone
Masters
Level 70
God Stats
36W - 18L
1,769 SR
Queue Stats
318W - 141L
2,515 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 2 / 1
7,288
729
2,439
9,744
9,597
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 3 / 0
7,566
757
5,939
8,497
3,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 4 / 2
7,154
715
5,507
10,544
8,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CerberusFafnirCthulhuSerqetXing Tian

VS

Bans
KumbhakarnaAresNemesisSobekNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
1 / 0 / 6
8,472
847
4,675
8,261
11,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Camazotz
Unsuccess
Camazotz
16
5 / 0 / 4
9,685
969
13,401
11,795
9,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Сhiquita
Persephone
15
3 / 2 / 6
9,577
958
7,861
4,680
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
9
9
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
1
0.25
W
Bacchus
 
Bacchus
1
0
6
4
L
2
3
0
0.67
W
Camazotz
Unsuccess
Camazotz
5
0
4
7
L
0
4
2
0.25
W
Persephone
Сhiquita
Persephone
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,885
Damage
25,937
28,785
Taken
24,736
21,436
Mitigated
22,470
7,185
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,439
406
0
2,052
9,744
9,597
0
4,771
4,671
14,782
338
W
Bacchus
 
Bacchus
4,675
493
0
3,055
8,261
11,780
451
478
7,783
13,639
916
L
5,939
2,135
640
2,155
8,497
3,384
0
3,941
4,270
0
25,325
W
Camazotz
Unsuccess
Camazotz
13,401
3,293
0
8,075
11,795
9,143
1,364
1,524
10,271
0
52,864
L
5,507
1,730
0
2,338
10,544
8,455
0
3,807
6,345
0
24,814
W
Persephone
Сhiquita
Persephone
7,861
49
0
1,473
4,680
1,547
1,778
362
4,310
36,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,008
Gold Earned
27,734
122
Minions Killed
161
0
Camps Cleared
0
563,298
Distance Traveled
608,394
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,288
729
9
1
0
173,341
0
W
Bacchus
8,472
847
20
2
0
202,213
0
L
Chiron
7,566
757
60
6
0
188,908
0
W
Camazotz
9,685
969
76
8
0
223,460
1
L
Ravana
7,154
715
53
5
0
201,049
0
W
Persephone
9,577
958
65
7
0
182,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role