Player Matchup

Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Bea7leFan1
Mercury
Level 56
God Stats
4W - 7L
1,334 SR
Queue Stats
90W - 110L
1,387 Elo+
Solo
Agni
Agni
MorePerfectKing
Agni
Level 73
God Stats
3W - 3L
1,688 SR
Queue Stats
46W - 48L
1,453 Elo+
Solo
Neith
Neith
m52906
Neith
Level 157
God Stats
9W - 9L
1,466 SR
Queue Stats
77W - 77L
1,465 Elo+
Solo
Cerberus
Cerberus
monrrreal98
Cerberus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 82L
1,467 Elo+
Solo
Team Averages
Level 112
1,498 SR
1,454 Elo+

VS

Team Averages
Level 82
1,490 SR
1,409 Elo+
Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Fatman9030
Fenrir
Level 105
God Stats
21W - 16L
1,554 SR
Queue Stats
564W - 582L
1,401 Elo+
Solo
Amaterasu
Amaterasu
Herodelol
Amaterasu
Level 140
God Stats
1W - 3L
1,717 SR
Queue Stats
24W - 32L
1,506 Elo+
Party 1
Bakasura
Bakasura
TAC0 D35TR0Y3R
Bakasura
Level 96
God Stats
6W - 5L
1,493 SR
Queue Stats
97W - 111L
1,409 Elo+
Solo
Poseidon
Poseidon
huevit03
Poseidon
Level 24
God Stats
0W - 1L
1,188 SR
Queue Stats
0W - 3L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
3 / 2 / 1
6,310
701
7,673
9,826
4,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Bea7leFan1
Mercury
10
4 / 3 / 1
5,725
636
3,978
7,879
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 0
5,323
591
2,871
4,059
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
m52906
Neith
10
2 / 1 / 2
5,438
604
3,734
4,906
1,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
monrrreal98
Cerberus
9
2 / 0 / 3
5,611
623
3,249
7,356
4,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
3 / 2 / 0
5,292
588
4,441
5,636
1,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
Fatman9030
Fenrir
4
0 / 3 / 1
4,037
449
2,226
4,945
2,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Herodelol
Amaterasu
10
2 / 4 / 0
5,847
650
6,762
12,748
5,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
11
3 / 2 / 1
5,963
663
2,660
8,698
3,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
huevit03
Poseidon
10
1 / 1 / 2
5,655
628
1,903
3,766
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
12
Kills
9
9
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
2
1
1.75
L
Neith
 
Neith
3
2
0
1.5
W
Mercury
Bea7leFan1
Mercury
4
3
1
1.5
L
Fenrir
Fatman9030
Fenrir
0
3
1
0.17
L
Amaterasu
Herodelol
Amaterasu
2
4
0
0.5
W
1
3
0
0.33
L
Bakasura
3
2
1
1.75
L
Poseidon
huevit03
Poseidon
1
1
2
2
W
Neith
m52906
Neith
2
1
2
3
W
Cerberus
monrrreal98
Cerberus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,505
Damage
17,992
34,026
Taken
35,793
13,935
Mitigated
12,903
12,209
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,673
3,489
40
4,487
9,826
4,696
0
0
9,680
0
36,959
L
Neith
 
Neith
4,441
1,638
0
677
5,636
1,295
0
1,680
3,956
0
25,338
W
Mercury
Bea7leFan1
Mercury
3,978
1,503
0
817
7,879
2,686
0
247
7,357
0
37,008
L
Fenrir
Fatman9030
Fenrir
2,226
544
33
638
4,945
2,098
0
1,491
3,454
0
9,846
L
Amaterasu
Herodelol
Amaterasu
6,762
3,403
0
4,506
12,748
5,444
0
0
12,134
0
39,048
W
2,871
184
0
746
4,059
924
0
1,596
2,379
27,673
340
L
Bakasura
2,660
1,856
0
2,881
8,698
3,033
0
0
8,658
0
33,089
L
Poseidon
huevit03
Poseidon
1,903
456
0
970
3,766
1,033
0
2,798
968
27,344
1,413
W
Neith
m52906
Neith
3,734
1,405
0
2,164
4,906
1,578
492
0
4,906
0
34,050
W
Cerberus
monrrreal98
Cerberus
3,249
454
0
3,955
7,356
4,051
277
0
7,356
16,433
2,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,407
Gold Earned
26,794
260
Minions Killed
243
0
Camps Cleared
0
988,196
Distance Traveled
894,856
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,310
701
70
8
0
185,820
2
L
Neith
5,292
588
35
4
0
182,332
4
W
Mercury
5,725
636
66
7
0
244,958
1
L
Fenrir
4,037
449
19
2
0
139,936
0
L
Amaterasu
5,847
650
63
7
0
182,553
0
W
Agni
5,323
591
48
5
0
186,245
4
L
Bakasura
5,963
663
71
8
0
200,160
0
L
Poseidon
5,655
628
55
6
0
189,875
0
W
Neith
5,438
604
51
6
0
176,536
2
W
Cerberus
5,611
623
25
3
0
194,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role