Player Matchup

Shiva
Shiva
Platinum II
 
Shiva
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Gold I
 
Zeus
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum IV
 
Bastet
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
MUMMIFY
Kumbhakarna
Gold II
Level 256
God Stats
1W - 1L
1,532 SR
Queue Stats
68W - 72L
1,577 MMR
Solo
Jing Wei
Jing Wei
Gold V
Uulices
Jing Wei
Gold V
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,398 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 180
1,506 SR
1,495 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 169
1,573 SR
1,617 MMR
Vulcan
Vulcan
Platinum IV
ANGELZAFIRO
Vulcan
Platinum IV
Level 172
God Stats
10W - 11L
1,537 SR
Queue Stats
294W - 306L
1,644 MMR
Solo
Mulan
Mulan
Gold II
DeViLDoNuT6671
Mulan
Gold II
Level 149
God Stats
15W - 16L
1,677 SR
Queue Stats
93W - 94L
1,643 MMR
Solo
Bacchus
Bacchus
Silver I
SamLeoxl
Bacchus
Silver I
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,602 MMR
Solo
Anhur
Anhur
Gold II
SilenceTheKiII
Anhur
Gold II
Level 244
God Stats
2W - 2L
1,500 SR
Queue Stats
496W - 501L
1,618 MMR
Solo
Set
Set
Gold I
SirOsam
Set
Gold I
Level 136
God Stats
10W - 12L
1,649 SR
Queue Stats
294W - 292L
1,576 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
4 / 0 / 0
5,673
810
3,773
4,714
2,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
 
Zeus
9
1 / 1 / 0
5,148
735
2,590
2,180
979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bastet
 
Bastet
10
2 / 0 / 1
4,927
704
2,665
4,474
1,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
MUMMIFY
Kumbhakarna
6
0 / 3 / 1
4,051
579
2,535
8,511
2,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Uulices
Jing Wei
6
0 / 2 / 1
3,809
544
2,952
3,398
771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
ChaacBake KujiraRavanaGeb

VS

Bans
Ao KuangHou YiChang'eNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
8
0 / 1 / 0
4,239
606
306
2,272
695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 4 / 2
3,822
546
1,996
5,754
1,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
SamLeoxl
Bacchus
7
2 / 1 / 1
4,696
671
3,275
6,019
3,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
2 / 0 / 3
4,734
676
4,382
4,070
1,038
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Set
9
2 / 1 / 1
4,484
641
2,644
5,280
2,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
7
Kills
6
6
Deaths
7
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
0
0
4
W
Zeus
 
Zeus
1
1
0
1
W
Bastet
 
Bastet
2
0
1
2.5
L
Vulcan
0
1
0
0
L
0
4
2
0.25
W
Kumbhakarna
MUMMIFY
Kumbhakarna
0
3
1
0.17
L
Bacchus
SamLeoxl
Bacchus
2
1
1
2.5
L
2
0
3
3.5
L
Set
2
1
1
2.5
W
Jing Wei
Uulices
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,515
Damage
12,603
23,277
Taken
23,395
8,236
Mitigated
9,261
9,185
Healing
7,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
3,773
859
0
1,674
4,714
2,945
0
0
4,714
0
35,528
W
Zeus
 
Zeus
2,590
43
0
727
2,180
979
0
153
2,025
33,048
2,100
W
Bastet
 
Bastet
2,665
543
0
3,043
4,474
1,260
0
510
3,929
0
30,896
L
Vulcan
306
0
0
737
2,272
695
0
1,700
572
22,674
512
L
1,996
420
0
910
5,754
1,515
0
0
5,754
0
17,391
W
Kumbhakarna
MUMMIFY
Kumbhakarna
2,535
195
1,035
2,169
8,511
2,281
0
1,982
6,529
11,184
0
L
Bacchus
SamLeoxl
Bacchus
3,275
642
0
2,552
6,019
3,913
0
1,015
5,004
9,707
0
L
4,382
3,400
0
2,396
4,070
1,038
0
1,520
2,550
0
31,939
L
Set
2,644
1,442
0
445
5,280
2,100
0
689
4,591
0
30,566
W
Jing Wei
Uulices
Jing Wei
2,952
2,157
0
537
3,398
771
0
899
2,499
0
19,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,608
Gold Earned
21,975
251
Minions Killed
214
0
Camps Cleared
0
784,220
Distance Traveled
730,758
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,673
810
65
9
0
151,022
2
W
Zeus
5,148
735
70
10
0
127,489
0
W
Bastet
4,927
704
62
9
0
195,693
0
L
Vulcan
4,239
606
47
7
0
155,466
2
L
Mulan
3,822
546
37
5
0
118,873
0
W
Kumbhakarna
4,051
579
13
2
0
168,058
5
L
Bacchus
4,696
671
18
3
0
151,628
2
L
Anhur
4,734
676
53
8
0
128,384
2
L
Set
4,484
641
59
8
0
176,407
0
W
Jing Wei
3,809
544
41
6
0
141,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role