Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JurchsGTI
Danzaburou
Level 105
God Stats
21W - 7L
1,625 SR
Queue Stats
260W - 270L
1,509 Elo+
Party 3
Ravana
Ravana
Timelessoul
Ravana
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
405W - 432L
1,586 Elo+
Solo
Athena
Athena
martijnspp
Athena
Level 147
God Stats
0W - 1L
1,509 SR
Queue Stats
79W - 74L
1,514 Elo+
Party 3
Artio
Artio
zmagovalec
Artio
Level 147
God Stats
0W - 2L
1,204 SR
Queue Stats
130W - 89L
1,568 Elo+
Solo
Team Averages
Level 140
1,468 SR
1,535 Elo+

VS

Team Averages
Level 161
1,479 SR
1,668 Elo+
Ah Puch
Ah Puch
Driving Bus
Ah Puch
Level 201
God Stats
18W - 13L
1,582 SR
Queue Stats
867W - 875L
1,577 Elo+
Party 2
Charon
Charon
Jesus Barney
Charon
Level 146
God Stats
27W - 25L
1,533 SR
Queue Stats
704W - 716L
1,551 Elo+
Party 2
Rama
Rama
LordFatshark
Rama
Level 155
God Stats
3W - 3L
1,389 SR
Queue Stats
339W - 144L
1,815 Elo+
Party 1
Artio
Artio
SteakTeppich945
Artio
Level 157
God Stats
5W - 2L
1,663 SR
Queue Stats
337W - 143L
1,815 Elo+
Party 1
Cernunnos
Cernunnos
an10y
Cernunnos
Level 144
God Stats
1W - 1L
1,228 SR
Queue Stats
21W - 16L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
4 / 2 / 2
6,808
1,135
7,210
4,314
1,730
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Danzaburou
JurchsGTI
Danzaburou
11
2 / 4 / 7
6,220
1,037
6,962
7,513
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
5
0 / 0 / 0
4,608
768
0
0
0
Athena
martijnspp
Athena
12
3 / 2 / 4
6,420
1,070
3,671
7,361
7,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
10
2 / 3 / 5
5,985
998
4,897
7,964
7,336
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Driving Bus
Ah Puch
11
3 / 2 / 5
6,901
1,150
6,889
5,356
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
12
2 / 2 / 6
6,877
1,146
2,867
7,242
5,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 3 / 4
6,402
1,067
4,117
5,932
2,141
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 2 / 6
7,112
1,185
5,191
9,402
8,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
an10y
Cernunnos
11
0 / 2 / 7
6,188
1,031
6,205
4,197
1,553
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
11
Kills
11
11
Deaths
11
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
4
2
2
2.5
W
Ah Puch
Driving Bus
Ah Puch
3
2
5
2.75
W
Charon
2
2
6
2.5
L
Danzaburou
JurchsGTI
Danzaburou
2
4
7
1.38
W
2
3
4
1.33
W
4
2
6
3.5
L
Ravana
0
0
0
0
W
Cernunnos
an10y
Cernunnos
0
2
7
1.75
L
Athena
martijnspp
Athena
3
2
4
2.5
L
Artio
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,740
Damage
25,269
27,152
Taken
32,129
19,114
Mitigated
19,645
8,870
Healing
12,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
7,210
719
0
144
4,314
1,730
0
2,950
1,364
16,617
576
W
Ah Puch
Driving Bus
Ah Puch
6,889
236
141
961
5,356
1,904
137
3,435
1,881
11,082
0
W
Charon
2,867
802
702
1,478
7,242
5,747
150
2,797
4,325
7,380
0
L
Danzaburou
JurchsGTI
Danzaburou
6,962
2,570
221
1,627
7,513
2,952
0
5,057
2,456
0
15,046
W
4,117
2,802
162
1,609
5,932
2,141
476
2,880
2,996
0
11,471
W
5,191
285
1,302
4,542
9,402
8,300
0
3,735
5,565
7,667
120
L
Ravana
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
an10y
Cernunnos
6,205
3,102
92
1,077
4,197
1,553
456
1,758
2,399
0
16,278
L
Athena
martijnspp
Athena
3,671
1,347
148
2,533
7,361
7,096
0
3,354
4,007
5,553
0
L
Artio
4,897
376
1,905
2,292
7,964
7,336
0
3,466
4,498
6,499
534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,041
Gold Earned
33,480
56
Minions Killed
64
0
Camps Cleared
0
449,613
Distance Traveled
546,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,808
1,135
33
6
0
113,798
0
W
Ah Puch
6,901
1,150
15
3
0
121,868
0
W
Charon
6,877
1,146
8
1
0
96,208
0
L
Danzaburou
6,220
1,037
10
2
0
110,525
0
W
Rama
6,402
1,067
17
3
0
106,440
0
W
Artio
7,112
1,185
8
1
0
121,104
0
L
Ravana
4,608
768
0
0
0
0
0
W
Cernunnos
6,188
1,031
16
3
0
100,914
0
L
Athena
6,420
1,070
7
1
0
125,963
0
L
Artio
5,985
998
6
1
0
99,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role