Player Matchup

Ra
Ra
Platinum V
HowlingBuckets
Ra
Platinum V
Level 64
God Stats
8W - 3L
1,516 SR
Queue Stats
117W - 86L
1,643 MMR
Party 1
Hercules
Hercules
Platinum V
Nintendo3DSXL
Hercules
Platinum V
Level 67
God Stats
18W - 7L
1,714 SR
Queue Stats
117W - 86L
1,643 MMR
Party 1
Cabrakan
Cabrakan
Platinum V
TendyLips
Cabrakan
Platinum V
Level 60
God Stats
9W - 5L
1,657 SR
Queue Stats
117W - 86L
1,643 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 64
1,629 SR
1,643 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,446 SR
1,450 MMR
Izanami
Izanami
Bronze IV
MrScofield1
Izanami
Bronze IV
Level 86
God Stats
0W - 1L
1,209 SR
Queue Stats
1W - 8L
1,207 MMR
Solo
Discordia
Discordia
Silver III
UnlimitedAttack
Discordia
Silver III
Level 109
God Stats
30W - 29L
1,577 SR
Queue Stats
45W - 46L
1,512 MMR
Solo
Geb
Geb
Gold IV
badrosko_tj
Geb
Gold IV
Level 156
God Stats
17W - 17L
1,552 SR
Queue Stats
483W - 516L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
8,805
881
5,344
6,536
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Nintendo3DSXL
Hercules
16
4 / 0 / 5
9,152
915
9,654
8,905
9,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
TendyLips
Cabrakan
15
2 / 0 / 7
8,668
867
4,962
6,645
8,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
VulcanSerqetCerberusKumbhakarnaCthulhu

VS

Bans
MedusaCharybdisNu WaDanzaburouHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrScofield1
Izanami
14
3 / 3 / 0
8,522
852
6,368
7,770
3,367
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
UnlimitedAttack
Discordia
14
0 / 1 / 2
8,368
837
6,505
4,549
1,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 5 / 2
7,382
738
6,834
11,486
10,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
9
Kills
3
3
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
L
Izanami
MrScofield1
Izanami
3
3
0
1
W
Hercules
Nintendo3DSXL
Hercules
4
0
5
6.5
W
Cabrakan
TendyLips
Cabrakan
2
0
7
5.5
L
Discordia
UnlimitedAttack
Discordia
0
1
2
1
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,960
Damage
19,707
22,086
Taken
23,805
20,854
Mitigated
15,312
7,092
Healing
3,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,344
590
1,698
1,472
6,536
2,577
0
4,196
1,949
43,747
0
L
Izanami
MrScofield1
Izanami
6,368
2,669
0
862
7,770
3,367
0
1,687
5,998
0
33,413
W
Hercules
Nintendo3DSXL
Hercules
9,654
3,083
0
2,245
8,905
9,673
0
3,869
4,737
0
22,789
W
Cabrakan
TendyLips
Cabrakan
4,962
1,409
0
1,677
6,645
8,604
0
3,954
2,323
10,903
1,132
L
Discordia
UnlimitedAttack
Discordia
6,505
90
0
1,000
4,549
1,666
0
2,495
1,988
31,178
0
L
6,834
516
0
1,210
11,486
10,279
0
5,506
5,739
14,245
507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,625
Gold Earned
24,272
130
Minions Killed
140
0
Camps Cleared
0
628,745
Distance Traveled
588,827
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,805
881
80
8
0
196,849
0
L
Izanami
8,522
852
72
7
0
188,130
0
W
Hercules
9,152
915
35
4
0
220,782
1
W
Cabrakan
8,668
867
15
2
0
211,114
2
L
Discordia
8,368
837
53
5
0
213,738
0
L
Geb
7,382
738
15
2
0
186,959
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role