Player Matchup

Zeus
Zeus
Bl4n
Zeus
Level 69
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
its7ptiX
Ymir
Level 100
God Stats
0W - 1L
1,250 SR
Queue Stats
3W - 4L
1,413 Elo+
Party 2
Nemesis
Nemesis
zitrox002
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 57
1,328 SR
1,471 Elo+

VS

Team Averages
Level 114
1,517 SR
1,421 Elo+
Cupid
Cupid
 
Cupid
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Lory_ZzYT
Tyr
Level 67
God Stats
37W - 34L
1,463 SR
Queue Stats
159W - 194L
1,386 Elo+
Party 1
Aphrodite
Aphrodite
xx_viper_isback
Aphrodite
Level 154
God Stats
7W - 6L
1,589 SR
Queue Stats
401W - 456L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bl4n
Zeus
15
0 / 6 / 2
8,930
687
9,265
8,175
3,162
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
15
1 / 2 / 1
9,137
703
10,489
18,080
20,646
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Nemesis
zitrox002
Nemesis
16
2 / 4 / 1
9,300
715
4,707
12,661
11,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
6 / 2 / 5
11,677
898
16,761
13,684
7,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 1 / 10
10,498
808
9,760
13,259
12,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
xx_viper_isback
Aphrodite
18
4 / 0 / 8
11,009
847
8,760
9,769
5,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
12
12
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
2
5
4.25
L
Zeus
Bl4n
Zeus
0
6
2
0.17
W
2
1
10
7
L
Ymir
1
2
1
0.75
W
Aphrodite
xx_viper_isback
Aphrodite
4
0
8
8
L
Nemesis
zitrox002
Nemesis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,461
Damage
35,281
38,916
Taken
36,712
35,504
Mitigated
24,555
1,392
Healing
24,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
16,761
9,090
1,297
5,721
13,684
7,076
2,453
6,184
7,485
0
65,224
L
Zeus
Bl4n
Zeus
9,265
1,201
0
250
8,175
3,162
0
883
7,129
29,407
0
W
9,760
666
0
2,857
13,259
12,200
650
6,777
6,482
0
29,176
L
Ymir
10,489
874
0
250
18,080
20,646
0
5,071
12,280
28,446
0
W
Aphrodite
xx_viper_isback
Aphrodite
8,760
903
5,955
8,204
9,769
5,279
410
6,817
2,952
22,577
0
L
Nemesis
zitrox002
Nemesis
4,707
1,392
0
892
12,661
11,696
0
2,618
9,627
0
9,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,367
Gold Earned
33,184
90
Minions Killed
157
0
Camps Cleared
0
683,331
Distance Traveled
711,024
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,677
898
77
6
0
214,595
2
L
Zeus
8,930
687
49
4
0
192,519
0
W
Tyr
10,498
808
41
3
0
238,586
0
L
Ymir
9,137
703
28
2
0
220,258
0
W
Aphrodite
11,009
847
39
3
0
257,843
0
L
Nemesis
9,300
715
13
1
0
270,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role