Player Matchup

Chronos
Chronos
BPG SLAPPAAA
Chronos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,383 Elo+
Party 2
Olorun
Olorun
Hur4K4N
Olorun
Level 212
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,488 Elo+
Solo
Danzaburou
Danzaburou
Limitedp0w3r
Danzaburou
Level 189
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 78L
1,578 Elo+
Party 2
He Bo
He Bo
PuTTyy
He Bo
Level 153
God Stats
1W - 5L
1,265 SR
Queue Stats
311W - 329L
1,567 Elo+
Solo
Tyr
Tyr
poetadark1
Tyr
Level 153
God Stats
7W - 1L
1,678 SR
Queue Stats
330W - 293L
1,626 Elo+
Solo
Team Averages
Level 146
1,488 SR
1,529 Elo+

VS

Team Averages
Level 110
1,502 SR
1,534 Elo+
Xing Tian
Xing Tian
ANDRUSMAXIMU5
Xing Tian
Level 81
God Stats
1W - 0L
1,509 SR
Queue Stats
6W - 9L
1,423 Elo+
Solo
Geb
Geb
BeaverBuster297
Geb
Level 29
God Stats
4W - 2L
1,583 SR
Queue Stats
100W - 101L
1,515 Elo+
Solo
Skadi
Skadi
DELIC8LADYFINGRS
Skadi
Level 153
God Stats
13W - 10L
1,590 SR
Queue Stats
487W - 425L
1,557 Elo+
Party 1
Cupid
Cupid
LeeFino
Cupid
Level 128
God Stats
2W - 1L
1,455 SR
Queue Stats
106W - 96L
1,593 Elo+
Solo
Pele
Pele
daydaydj
Pele
Level 157
God Stats
2W - 2L
1,374 SR
Queue Stats
364W - 345L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BPG SLAPPAAA
Chronos
14
1 / 7 / 1
8,368
644
4,285
11,216
4,299
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
Hur4K4N
Olorun
12
0 / 8 / 1
7,640
588
4,140
13,795
11,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Limitedp0w3r
Danzaburou
17
3 / 4 / 2
9,797
754
14,985
14,987
13,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

He Bo
PuTTyy
He Bo
16
3 / 5 / 1
9,543
734
11,470
8,922
3,466
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 7 / 3
9,051
696
11,470
18,677
22,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ANDRUSMAXIMU5
Xing Tian
16
1 / 3 / 24
10,672
821
5,741
18,105
16,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 1 / 20
10,494
807
15,351
18,540
17,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
9 / 1 / 17
11,795
907
21,606
8,305
3,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
LeeFino
Cupid
16
2 / 2 / 22
10,371
798
7,665
13,714
6,639
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
18
13 / 2 / 14
11,412
878
13,160
12,025
7,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
128
9
Kills
31
31
Deaths
9
8
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ANDRUSMAXIMU5
Xing Tian
1
3
24
4.33
L
Chronos
BPG SLAPPAAA
Chronos
1
7
1
0.21
W
6
1
20
16
W
9
1
17
17.5
L
Olorun
Hur4K4N
Olorun
0
8
1
0.06
W
Cupid
LeeFino
Cupid
2
2
22
6.5
L
Danzaburou
Limitedp0w3r
Danzaburou
3
4
2
1
L
He Bo
PuTTyy
He Bo
3
5
1
0.7
W
Pele
13
2
14
10
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,350
Damage
63,523
67,597
Taken
70,689
55,649
Mitigated
52,144
13,980
Healing
34,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ANDRUSMAXIMU5
Xing Tian
5,741
445
1,318
2,189
18,105
16,787
417
5,243
12,199
14,748
614
L
Chronos
BPG SLAPPAAA
Chronos
4,285
1,263
0
781
11,216
4,299
0
2,980
8,236
8,746
373
W
15,351
121
1,076
5,878
18,540
17,671
307
5,253
12,850
20,530
1,826
W
21,606
4,195
1,458
1,102
8,305
3,481
3,272
3,607
4,655
0
47,095
L
Olorun
Hur4K4N
Olorun
4,140
1,431
962
1,282
13,795
11,842
296
4,072
9,723
7,238
102
W
Cupid
LeeFino
Cupid
7,665
3,278
9,233
7,633
13,714
6,639
2,039
7,079
6,474
0
22,325
L
Danzaburou
Limitedp0w3r
Danzaburou
14,985
5,160
322
5,386
14,987
13,274
360
4,870
10,010
0
34,349
L
He Bo
PuTTyy
He Bo
11,470
455
614
1,252
8,922
3,466
472
2,792
6,130
24,041
681
W
Pele
13,160
2,862
2,499
2,342
12,025
7,566
1,017
3,336
8,655
0
30,814
L
11,470
327
518
2,863
18,677
22,768
261
5,346
13,229
7,134
15,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,399
Gold Earned
54,744
118
Minions Killed
163
0
Camps Cleared
0
952,280
Distance Traveled
1,219,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,672
821
13
1
0
239,787
0
L
Chronos
8,368
644
8
1
0
187,968
0
W
Geb
10,494
807
20
2
0
258,393
0
W
Skadi
11,795
907
50
4
0
232,404
0
L
Olorun
7,640
588
14
1
0
136,421
0
W
Cupid
10,371
798
45
3
0
229,140
0
L
Danzaburou
9,797
754
46
4
0
189,792
0
L
He Bo
9,543
734
30
2
0
227,428
0
W
Pele
11,412
878
35
3
0
259,743
0
L
Tyr
9,051
696
20
2
0
210,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role