Player Matchup

Scylla
Scylla
 
Scylla
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Gavnuchella
Zeus
Level 89
God Stats
33W - 45L
1,518 SR
Queue Stats
314W - 354L
1,462 Elo+
Solo
Hou Yi
Hou Yi
ScooterCrews
Hou Yi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,391 Elo+
Solo
Mercury
Mercury
akiller1995
Mercury
Level 103
God Stats
24W - 36L
1,467 SR
Queue Stats
30W - 41L
1,469 Elo+
Solo
Team Averages
Level 96
1,497 SR
1,464 Elo+

VS

Team Averages
Level 118
1,598 SR
1,481 Elo+
Xbalanque
Xbalanque
Akologoh
Xbalanque
Level 85
God Stats
11W - 4L
1,860 SR
Queue Stats
124W - 110L
1,521 Elo+
Solo
Mercury
Mercury
Josue3117
Mercury
Level 89
God Stats
102W - 100L
1,505 SR
Queue Stats
106W - 103L
1,480 Elo+
Solo
Nox
Nox
KNGZ xlx FREAK
Nox
Level 148
God Stats
222W - 241L
1,489 SR
Queue Stats
453W - 499L
1,449 Elo+
Party 1
Surtr
Surtr
Scar3Cr0w3
Surtr
Level 126
God Stats
13W - 7L
1,603 SR
Queue Stats
170W - 185L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TH3 FEARLESS 1x
Nu Wa
Level 144
God Stats
18W - 8L
1,531 SR
Queue Stats
709W - 742L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 2 / 0
7,660
958
2,540
8,268
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
 
Bacchus
12
1 / 1 / 0
7,468
934
3,015
8,451
8,276
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 4 / 0
7,431
929
4,499
7,875
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
12
0 / 2 / 0
7,285
911
2,647
6,683
2,797
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
akiller1995
Mercury
12
0 / 5 / 0
7,083
885
2,512
8,707
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

234

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Akologoh
Xbalanque
15
7 / 1 / 5
9,765
1,221
14,903
5,901
2,043
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Josue3117
Mercury
14
3 / 0 / 7
8,843
1,105
6,967
4,214
1,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 3
8,598
1,075
4,469
2,755
1,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Surtr
14
1 / 0 / 7
8,337
1,042
5,102
5,297
3,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 0 / 7
7,741
968
5,979
1,897
542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
43
1
Kills
14
14
Deaths
1
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
L
Bacchus
 
Bacchus
1
1
0
1
W
Xbalanque
Akologoh
Xbalanque
7
1
5
9.5
L
0
4
0
0
W
Mercury
Josue3117
Mercury
3
0
7
6.5
W
3
0
3
4.5
W
Surtr
1
0
7
4.5
L
Hou Yi
0
2
0
0
W
0
0
7
3.5
L
Mercury
akiller1995
Mercury
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,213
Damage
37,420
39,984
Taken
20,064
19,643
Mitigated
8,532
668
Healing
2,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,540
72
0
250
8,268
2,902
0
2,276
5,992
22,369
0
L
Bacchus
 
Bacchus
3,015
591
0
374
8,451
8,276
0
2,846
5,605
7,766
0
W
Xbalanque
Akologoh
Xbalanque
14,903
7,921
0
0
5,901
2,043
0
4,015
1,886
0
34,497
L
4,499
364
0
0
7,875
2,654
0
1,408
6,467
20,248
144
W
Mercury
Josue3117
Mercury
6,967
1,075
0
226
4,214
1,657
0
869
3,345
0
19,971
W
4,469
215
0
288
2,755
1,107
0
1,648
1,107
14,844
0
W
Surtr
5,102
1,528
0
1,484
5,297
3,183
0
2,378
2,919
529
16,532
L
Hou Yi
2,647
999
0
0
6,683
2,797
0
1,343
5,340
0
10,299
W
5,979
1,175
0
25
1,897
542
0
1,144
753
9,766
345
L
Mercury
akiller1995
Mercury
2,512
1,040
0
44
8,707
3,014
0
2,566
6,141
0
7,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,927
Gold Earned
43,284
132
Minions Killed
148
3
Camps Cleared
7
645,261
Distance Traveled
834,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,660
958
56
7
0
146,496
0
L
Bacchus
7,468
934
7
1
0
126,772
0
W
Xbalanque
9,765
1,221
42
5
3
156,972
0
L
Zeus
7,431
929
37
5
0
133,351
0
W
Mercury
8,843
1,105
31
4
1
177,763
0
W
Nox
8,598
1,075
34
4
1
167,311
0
W
Surtr
8,337
1,042
27
3
1
169,904
0
L
Hou Yi
7,285
911
20
3
0
103,492
0
W
Nu Wa
7,741
968
14
2
1
162,704
0
L
Mercury
7,083
885
12
2
3
135,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role